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  1. #11
    Finally they are here.



  2. #12

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    Quote Originally Posted by Cobblemaniac View Post
    You misunderstand my intention.

    I started this thread with the intention for a consolidated discussion and content thread, however I don't have solid enough information nor the confidence to provide a deep break down of what we're getting from GO. Still, since you asked I might as well give it a shot, here's what I have:

    Firstly, the DMM wiki entries of GO, hope you're fluent in google translate:



    Guild orders is in essence a biweekly clear 20 missions kind of deal. You're required to fight a single stage consisting of 5 parts, and each part has increasingly strong mobs till the 5th part, which is a final boss. All guild orders content I'm aware of so far is of a single element, so do take that into account as you progress. The first element will be fire.

    Do take note that the enemies in this content are tough as all hell, a good reference is just to take AQ4 level mobs and make them more dangerous. I haven't analysed the content in much more detail, but I should mention that the boss is ridiculously strong, with 8.5m HP, a trigger attack on rage that deals insane damage (15k on all girls, likely without debuffs and elemental advantage?), and most notably a pretty high debuff resistance. I'm not sure if it's comparable to wind rag however. Last thing to note is you can challenge the stage once a day.

    You get increasing rewards as you clear the missions. The first week of the cycle will be a set of 10 missions, and the second week another set, giving you a total of 20 missions to complete. The most notable reward in GO is the orichalcum, you need it to 4LB weapons (content that begins with dragon eye weapons, but most notably Phoenix's bow) and to buy past raid weapons if you so desire. 5 are available biweekly.

    This is all the information I can give with confidence for now. Appreciate if someone can fix any issues, add more info to my comment or just completely give a new set of info that is more reliable.
    Just a small update.

    I may be misinformed about the boss being high debuff resistance, didn't have trouble landing any debuffs during then. Appreciate if anyone else can confirm.

    A couple more things I can definitively say:

    1. If you can't clear AQ4, it's unlikely you'll be able to clear the entirety of this GO. However,
    2. If what I understand from the phrasing of the missions are correct, you'll clear mission requirements for completing stages 1, 2 and 3 respectively, so even if you can't touch the final boss, you should at least be able to grab yourself some orichalcum by completing the first 3 stages.
    3. For those who can't OMEGALUL burst down the boss instantly, do not do your full burst at the start of the battle. Treat the boss like you would fire or water rag: push them close to rage with normal attacks, poke them into rage with a low dmg ability, unload your heavy nukes and full burst.

  3. #13

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    Quote Originally Posted by Cobblemaniac View Post
    Just a small update.

    I may be misinformed about the boss being high debuff resistance, didn't have trouble landing any debuffs during then. Appreciate if anyone else can confirm.

    A couple more things I can definitively say:

    1. If you can't clear AQ4, it's unlikely you'll be able to clear the entirety of this GO. However,
    2. If what I understand from the phrasing of the missions are correct, you'll clear mission requirements for completing stages 1, 2 and 3 respectively, so even if you can't touch the final boss, you should at least be able to grab yourself some orichalcum by completing the first 3 stages.
    3. For those who can't OMEGALUL burst down the boss instantly, do not do your full burst at the start of the battle. Treat the boss like you would fire or water rag: push them close to rage with normal attacks, poke them into rage with a low dmg ability, unload your heavy nukes and full burst.
    i followed your advice
    Guild Orders Megathread-welp.jpg
    made some mistakes here and there (like the mistake of using a full burst on the 2nd wave i think, but at least i know what to do next round)
    and if pluto didnt die so early, i think i couldve won this tbh (if she was still alive and had 9 lego stacks + pluto buffs I think I could've pushed her to stun phase)
    oh welp better luck next time I guess

    and yeah im using my dark team because my water team sucks
    Kamihime Friend ID: 3409200

    If you're interested in adding me, here are my support eidolons: (Outdated, too lazy to update)


    I can also change Reiki to Jack Frost. I'll replace Yatagarasu and Ixion someday when a better event eidolon gets released.

    Unrelated to Kamihime:

    Also playing a bit of Fate/Grand Order on the side when I'm waiting for my AP/BP to regen over at Kamihime or when I'm already done with an ongoing event at Kamihime
    Friend ID: 045,022,168 (don't have much friends anyway lol, if you're interested you can add me and feel free to use my Blue Saber)
    My sub: 454,252,971 (might become my main account soon lol)



  4. #14

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    My water team is pretty strong, and I have Rudra with me. But, I just came out on the other side, with Herc the last one standing.

    Guild Orders Megathread-holy-shit-guild-.jpg

  5. #15
    Argh... I went through four stages without a loss and was doing quite well on the boss (Tiamat for me plus friend's Rudra), but I may have gotten little too hasty with using damaging skills - I burst her down right after she became enraged, but as it turned out I fell short 1 or 2 offense skills from stunning her... And her trigger attack really hurt Around 10 % of HP left hurt too xD
    Then again I suppose it was a mistake on my part to not level up Defender weapon as much as I did with assault ones... Still looking forward to following days. While hard, it's certainly doable, even for non-whale players imo.

    BTW, for those who didn't know (Including me before thinking: Ah what the hell? I probably won't get through it so I may as well experiment ) - while Kamihime's individual burst attacks are single target, the Full Burst deals damage to all enemies on the field (For me it really helped on stage four.)
    Last edited by Zuka; 08-13-2018 at 03:00 PM.

  6. #16

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    Skipping this one, my water is hot trash.
    Looking for a kinda good account? Send me a Private Message or meet me at Discord: L'aventale.-#4530

    Quote Originally Posted by Cobblemaniac View Post
    Lavendaddy do your thing.
    Kamihime ID: 2700172

  7. #17
    So I decided that I will keep myself from spoilers for GO & give it a shot completely blind. The date wasn't the best coz I'm on vacation, so wasn't recorded on my PC & meh connection resulting in horrible sound & some lags. But here you go, enjoy my "I don't even know what I'm doing" video.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  8. #18

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    they never said i had to use water.... so imma try and throw light at it... i JUST got god kaiser, said screw it and threw my break limit item at her, and got her leveled up...

    my other teams aside from maybe when i can use wind have NO CHANCE IN HELL of even attempting these... we'll see how it goes.... even though my light team getting butt fucked seems imminent....

    oh, and i did suggest, if you can't handle the catastrophe raids (preferably solo them), then you're probably screwed trying to kill a GO boss...

  9. #19

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    Quote Originally Posted by BlazeAlter View Post
    i followed your advice
    Guild Orders Megathread-welp.jpg
    made some mistakes here and there (like the mistake of using a full burst on the 2nd wave i think, but at least i know what to do next round)
    and if pluto didnt die so early, i think i couldve won this tbh (if she was still alive and had 9 lego stacks + pluto buffs I think I could've pushed her to stun phase)
    oh welp better luck next time I guess

    and yeah im using my dark team because my water team sucks
    Yikes... I realise that still isn't enough information to go around cause the trash stages can hit so hard... Sorry


    1. Don't worry if you can't clear all 5 stages of GO. The missions you can clear are simply challenging the order, and being able to clear stages 1-4, which will net you 1 orichalcum.
    2. To clear GO reliably, a good gauge is when you're able to clear AQ4 without issue and without a 100% eidolon. Without issue is important here, as GO is pretty much harder than AQ4 at this point.
    3. The trash mobs here are about as strong as AQ4 trash, but with a bit more lethality in their skills. Manage your skills properly so you don't go into the next stage with your skills out of cooldown, but make sure you don't get killed either.
    4. Trash mob priority is
    a. Stage 1
    Upper, Lower, Middle
    b. Stage 2
    Middle, Upper, Lower
    c. Stage 4
    Middle, Upper, Lower
    5. Boss strategy:
    Debuffs work here. If you can one shot the boss, you don't need to read this. I assume you can't. Firstly, note that in week 2 you must clear this in 15 turns as a mission requirement.

    The standard treatment of this boss is to land your debuff skills and soft hit the boss with normal attacks till she's almost at rage. DO NOT push her into rage with normal attacks yet. Poke her with a skill with enough damage to push her into raging, then unload all your nuke skills and your full burst. If using Hercules PF, make sure you use PF one or 2 turns before this phase.

    Hopefully you should kill her, because her rage trigger is a HUGE AoE dmg that some of you guys have eaten already. If you follow everything, the boss should be dead, or almost dead and stunned, and you can clean up with your barely surviving team, or with your 2 backup girls.



    A snip from what extra information I've gleaned from the DMM wiki and threw in my union discord channel.

    I should make special mention that you should handle the trash mobs in GO like you would AQ4 trash: control your damage so you don't end up killing before your skill cooldowns recharge. And never full burst any trash mob ever.
    Last edited by Cobblemaniac; 08-13-2018 at 09:44 PM.

  10. #20

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    Quote Originally Posted by Cobblemaniac View Post
    Yikes... I realise that still isn't enough information to go around cause the trash stages can hit so hard... Sorry


    1. Don't worry if you can't clear all 5 stages of GO. The missions you can clear are simply challenging the order, and being able to clear stages 1-4, which will net you 1 orichalcum.
    2. To clear GO reliably, a good gauge is when you're able to clear AQ4 without issue and without a 100% eidolon. Without issue is important here, as GO is pretty much harder than AQ4 at this point.
    3. The trash mobs here are about as strong as AQ4 trash, but with a bit more lethality in their skills. Manage your skills properly so you don't go into the next stage with your skills out of cooldown, but make sure you don't get killed either.
    4. Trash mob priority is
    a. Stage 1
    Upper, Lower, Middle
    b. Stage 2
    Middle, Upper, Lower
    c. Stage 3
    Middle, Upper, Lower
    5. Boss strategy:
    Debuffs work here. If you can one shot the boss, you don't need to read this. I assume you can't. Firstly, note that in week 2 you must clear this in 15 turns as a mission requirement.

    The standard treatment of this boss is to land your debuff skills and soft hit the boss with normal attacks till she's almost at rage. DO NOT push her into rage with normal attacks yet. Poke her with a skill with enough damage to push her into raging, then unload all your nuke skills and your full burst. If using Hercules PF, make sure you use PF one or 2 turns before this phase.

    Hopefully you should kill her, because her rage trigger is a HUGE AoE dmg that some of you guys have eaten already. If you follow everything, the boss should be dead, or almost dead and stunned, and you can clean up with your barely surviving team, or with your 2 backup girls.



    A snip from what extra information I've gleaned from the DMM wiki and threw in my union discord channel.

    I should make special mention that you should handle the trash mobs in GO like you would AQ4 trash: control your damage so you don't end up killing before your skill cooldowns recharge. And never full burst any trash mob ever.
    i assume by stage 3, u meant the round 4 mobs? cuz round 3 is just that big gorgon girl
    and I did treat this GO as I would an AQ4 run (thankfully my dark team can handle all elements without problem, but yeah GO is a different matter I suppose) and only pushed the boss with normal attacks till raging but it wasn't enough because pluto was downed too early. I only misjudged the HP of the 2nd mobs.. thought they had more HP and would survive a full burst but apparently not.. guess I should just kill these with abilities and party attacks, then do a full burst on the big gorgon girl since thats where it ate most of my potion drops and killed my 1st sub member as well I think

    One strategy I thought of to make sure I survive that rage trigger is to just bring an aqua kaiser + pluto's damage cut and my team's defensive skills and I think I might be fine.. I would be left half alive or something at the very least, and if I'm lucky enough to still have potions that would more than raise my chances of victory higher in this GO
    Kamihime Friend ID: 3409200

    If you're interested in adding me, here are my support eidolons: (Outdated, too lazy to update)


    I can also change Reiki to Jack Frost. I'll replace Yatagarasu and Ixion someday when a better event eidolon gets released.

    Unrelated to Kamihime:

    Also playing a bit of Fate/Grand Order on the side when I'm waiting for my AP/BP to regen over at Kamihime or when I'm already done with an ongoing event at Kamihime
    Friend ID: 045,022,168 (don't have much friends anyway lol, if you're interested you can add me and feel free to use my Blue Saber)
    My sub: 454,252,971 (might become my main account soon lol)



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