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  1. #21

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    Quote Originally Posted by BlazeAlter View Post
    i assume by stage 3, u meant the round 4 mobs? cuz round 3 is just that big gorgon girl
    and I did treat this GO as I would an AQ4 run (thankfully my dark team can handle all elements without problem, but yeah GO is a different matter I suppose) and only pushed the boss with normal attacks till raging but it wasn't enough because pluto was downed too early. I only misjudged the HP of the 2nd mobs.. thought they had more HP and would survive a full burst but apparently not.. guess I should just kill these with abilities and party attacks, then do a full burst on the big gorgon girl since thats where it ate most of my potion drops and killed my 1st sub member as well I think

    One strategy I thought of to make sure I survive that rage trigger is to just bring an aqua kaiser + pluto's damage cut and my team's defensive skills and I think I might be fine.. I would be left half alive or something at the very least, and if I'm lucky enough to still have potions that would more than raise my chances of victory higher in this GO
    Plus Joan.

    Trash has about the same HP as AQ4 mobs, according to DMM wiki and well... I observe. You should be able to kill them with minimal ability use and just debuff actually.

    Also, yeah I was referring to stage 4. Fixed, thanks.


  2. #22

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    Quote Originally Posted by Cobblemaniac View Post
    Plus Joan.

    Trash has about the same HP as AQ4 mobs, according to DMM wiki and well... I observe. You should be able to kill them with minimal ability use and just debuff actually.

    Also, yeah I was referring to stage 4. Fixed, thanks.
    yeah I'll keep that in mind next time for future GOs, that was probably my most stupid mistake yesterday lol
    Hmm I dunno about bringing Joan though... I kinda need the BP skill for the boss, but if I lose again I might consider it...

    and about that mission that needs to clear this in 15 turns... I doubt I can do that and I'm sure elemental advantage is required for that
    but I guess that's fine, as long as I can get some orichalcon at least
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  3. #23

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    Quote Originally Posted by BlazeAlter View Post
    yeah I'll keep that in mind next time for future GOs, that was probably my most stupid mistake yesterday lol
    Hmm I dunno about bringing Joan though... I kinda need the BP skill for the boss, but if I lose again I might consider it...

    and about that mission that needs to clear this in 15 turns... I doubt I can do that and I'm sure elemental advantage is required for that
    but I guess that's fine, as long as I can get some orichalcon at least
    Arthur PF might be your best bet for clearing in 15 turns. It sucks to main dark at the moment, you're the only element without a 100% eidolon or relics to speak of...

    I find BP not too terribly necessary if you can kill the important mobs in trash quick enough, and survive at least 2 overdrives from midboss. Crom herself doesn't hit too hard with her normal overdrive, but raging is another matter, which leads below...

    My strategy works for the PF users mainly, who can burst strong enough to either kill or stun boss from full rage meter. Maybe give it a shot, because you've got a couple more days to experiment with your setup anyway.

    If you don't have PF... umm I don't know.

  4. #24

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    Quote Originally Posted by Cobblemaniac View Post
    Arthur PF might be your best bet for clearing in 15 turns. It sucks to main dark at the moment, you're the only element without a 100% eidolon or relics to speak of...

    I find BP not too terribly necessary if you can kill the important mobs in trash quick enough, and survive at least 2 overdrives from midboss. Crom herself doesn't hit too hard with her normal overdrive, but raging is another matter, which leads below...

    My strategy works for the PF users mainly, who can burst strong enough to either kill or stun boss from full rage meter. Maybe give it a shot, because you've got a couple more days to experiment with your setup anyway.

    If you don't have PF... umm I don't know.
    well I can take Arthur + PF, but that means losing sniper shot skill which is kinda important for those mobs... so its really not an option for me
    Kamihime Friend ID: 3409200

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    I can also change Reiki to Jack Frost. I'll replace Yatagarasu and Ixion someday when a better event eidolon gets released.

    Unrelated to Kamihime:

    Also playing a bit of Fate/Grand Order on the side when I'm waiting for my AP/BP to regen over at Kamihime or when I'm already done with an ongoing event at Kamihime
    Friend ID: 045,022,168 (don't have much friends anyway lol, if you're interested you can add me and feel free to use my Blue Saber)
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  5. #25

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    Managed to clear it with my light team with a random's Mana as sub, might be okay with just a St Nick. Had Mordred (0-star weapon atk weapon), Tsuki, Raph, Eros and Sol with Meta and Micheal in subs. It's a rather safe set up but it gets the job done. Did mess up during stage 5 though, Raph and Eros died during Crom as I messed up with timing by clearing stage 4 to quick and entered stage 5 with no debuffs while the two kept eating regular attacks by Crom. Didn't help I pushed into rage with a regular set of attacks, so they died to the special activation/trigger ability with no defensive skills up.

    I might be able to use the same party with Arthur but not having Mordred might be an issue considering I don't have elemental advantage. I might try after I get my main clears but supposedly they change the 2nd week? I'll just use one of my free days, assuming I don't fail any, to attempt it later.

  6. #26
    Quick question - can the rage trigger attack be bypassed on DMM, by bursting the boss into "Stun", or did Nutaku implement it as it should be and we're going to be hit anyway, with the trigger attack "waiting" for its turn, unless the boss is killed by mentioned burst? Here I thought that reaching "Stun" is my salvation and yet another wipe awaited

  7. #27
    Quote Originally Posted by Zuka View Post
    Quick question - can the rage trigger attack be bypassed on DMM, by bursting the boss into "Stun", or did Nutaku implement it as it should be and we're going to be hit anyway, with the trigger attack "waiting" for its turn, unless the boss is killed by mentioned burst? Here I thought that reaching "Stun" is my salvation and yet another wipe awaited
    Believe it's similar to the trigger that water disaster ragna does as well -- as long as you see it go into rage, the next attack queued is the trigger, regardless of if you stun it out, etc..

    Similar mechanics.
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  8. #28

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    Quote Originally Posted by VeryVoodoo View Post
    Believe it's similar to the trigger that water disaster ragna does as well -- as long as you see it go into rage, the next attack queued is the trigger, regardless of if you stun it out, etc..

    Similar mechanics.
    What he said.

    It might be a good idea to have nuker hime waiting in the backline to clean up if your team happens to not be able to kill Crom flat out. This is where stun punishers actually do their job quite well, but you could use anything else really.

  9. #29

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    So I have a few questions:

    1. How much orichalcon would an average casual player get from guild orders if he can't always/can't beat the last boss? (yes this might be me)

    2. I've seen in JP wiki that there would be SSR weapons that we can get that costs 1 Orichalcon (I've also seen old raid weps cost 2, but that might actually be expensive), are these worth getting? the only one I'm considering to get is the dark wep (and maybe light/fire) since I need better weapons in my grid
    Kamihime Friend ID: 3409200

    If you're interested in adding me, here are my support eidolons: (Outdated, too lazy to update)


    I can also change Reiki to Jack Frost. I'll replace Yatagarasu and Ixion someday when a better event eidolon gets released.

    Unrelated to Kamihime:

    Also playing a bit of Fate/Grand Order on the side when I'm waiting for my AP/BP to regen over at Kamihime or when I'm already done with an ongoing event at Kamihime
    Friend ID: 045,022,168 (don't have much friends anyway lol, if you're interested you can add me and feel free to use my Blue Saber)
    My sub: 454,252,971 (might become my main account soon lol)



  10. #30

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    Quote Originally Posted by BlazeAlter View Post
    So I have a few questions:

    1. How much orichalcon would an average casual player get from guild orders if he can't always/can't beat the last boss? (yes this might be me)

    2. I've seen in JP wiki that there would be SSR weapons that we can get that costs 1 Orichalcon (I've also seen old raid weps cost 2, but that might actually be expensive), are these worth getting? the only one I'm considering to get is the dark wep (and maybe light/fire) since I need better weapons in my grid
    1. For players that absolutely cannot clear the last boss, 1 orichalcum is the best they can grab, clearing 9 missions. If you're having trouble clearing the boss, but still can clear it occasionally, 2 orichaclum is very possible since you clear 10 missions to get them, but 3 orichalcum is gonna be quite a stretch already.

    2. Depends. For your case, I recommend you avoid spending orichalcum on orichalcum weapons at all costs so you can save it for 4LB. Additionally, these orichalcum weapons have lower stats than standard raid weapons iirc, so there's not a huge incentive to go for them unless you really need that dual skill, but IMO it's not worth 4 orichalcum.

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