yeah I'll keep that in mind next time for future GOs, that was probably my most stupid mistake yesterday lol
Hmm I dunno about bringing Joan though... I kinda need the BP skill for the boss, but if I lose again I might consider it...
and about that mission that needs to clear this in 15 turns... I doubt I can do that and I'm sure elemental advantage is required for that
but I guess that's fine, as long as I can get some orichalcon at least
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Arthur PF might be your best bet for clearing in 15 turns. It sucks to main dark at the moment, you're the only element without a 100% eidolon or relics to speak of...
I find BP not too terribly necessary if you can kill the important mobs in trash quick enough, and survive at least 2 overdrives from midboss. Crom herself doesn't hit too hard with her normal overdrive, but raging is another matter, which leads below...
My strategy works for the PF users mainly, who can burst strong enough to either kill or stun boss from full rage meter. Maybe give it a shot, because you've got a couple more days to experiment with your setup anyway.
If you don't have PF... umm I don't know.
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Managed to clear it with my light team with a random's Mana as sub, might be okay with just a St Nick. Had Mordred (0-star weapon atk weapon), Tsuki, Raph, Eros and Sol with Meta and Micheal in subs. It's a rather safe set up but it gets the job done. Did mess up during stage 5 though, Raph and Eros died during Crom as I messed up with timing by clearing stage 4 to quick and entered stage 5 with no debuffs while the two kept eating regular attacks by Crom. Didn't help I pushed into rage with a regular set of attacks, so they died to the special activation/trigger ability with no defensive skills up.
I might be able to use the same party with Arthur but not having Mordred might be an issue considering I don't have elemental advantage. I might try after I get my main clears but supposedly they change the 2nd week? I'll just use one of my free days, assuming I don't fail any, to attempt it later.
Quick question - can the rage trigger attack be bypassed on DMM, by bursting the boss into "Stun", or did Nutaku implement it as it should be and we're going to be hit anyway, with the trigger attack "waiting" for its turn, unless the boss is killed by mentioned burst? Here I thought that reaching "Stun" is my salvation and yet another wipe awaited
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So I have a few questions:
1. How much orichalcon would an average casual player get from guild orders if he can't always/can't beat the last boss? (yes this might be me)
2. I've seen in JP wiki that there would be SSR weapons that we can get that costs 1 Orichalcon (I've also seen old raid weps cost 2, but that might actually be expensive), are these worth getting? the only one I'm considering to get is the dark wep (and maybe light/fire) since I need better weapons in my grid
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1. For players that absolutely cannot clear the last boss, 1 orichalcum is the best they can grab, clearing 9 missions. If you're having trouble clearing the boss, but still can clear it occasionally, 2 orichaclum is very possible since you clear 10 missions to get them, but 3 orichalcum is gonna be quite a stretch already.
2. Depends. For your case, I recommend you avoid spending orichalcum on orichalcum weapons at all costs so you can save it for 4LB. Additionally, these orichalcum weapons have lower stats than standard raid weapons iirc, so there's not a huge incentive to go for them unless you really need that dual skill, but IMO it's not worth 4 orichalcum.