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  1. #1
    Quote Originally Posted by Cobblemaniac View Post
    Of course given the nature of some of our forum members I'm sure they're bored enough to find a way, and succeed, in killing Crom with a full R hime team...
    Stop reading my mind.
    That said, I'm not sure if it's feasible. There are no debuffs in water R tier & Joan(Sniper) seems a must to be able to survive Crom herself, even if you somehow get yourself through the mobs. But hey.. I got 2 more days to test around this week. The worst that can happen is that I miserably fail (like I did with Amaru rag mission) & call it a day.
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  2. #2

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    Quote Originally Posted by nonsensei View Post
    Stop reading my mind.
    That said, I'm not sure if it's feasible. There are no debuffs in water R tier & Joan(Sniper) seems a must to be able to survive Crom herself, even if you somehow get yourself through the mobs. But hey.. I got 2 more days to test around this week. The worst that can happen is that I miserably fail (like I did with Amaru rag mission) & call it a day.
    With water R himes, yeah anyone attempting R only runs are really in a tight spot...

    The "best" way I have to circumvent that problem is to go for off-element, in this case Konohana-Sakuya, and pray really hard you don't get killed. Realistically I don't see any other feasible way to go about it.

  3. #3
    Quote Originally Posted by Cobblemaniac View Post
    With water R himes, yeah anyone attempting R only runs are really in a tight spot...

    The "best" way I have to circumvent that problem is to go for off-element, in this case Konohana-Sakuya, and pray really hard you don't get killed. Realistically I don't see any other feasible way to go about it.
    I wish Sequana wasn't one of the 3 R himes that I'm missing... Guess I will have to go with Ganges with her long CD coz hell, I'm bound to eat some debuffs.
    Guide for using JP wiki
    1/2 - https://youtu.be/hPK8vpqmkCg
    2/2 - https://youtu.be/GhvZJXjngO8 Y U NO WATCH 2ND PART!?

  4. #4

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    With a nearly maxed Water team and a useless Soul and EX ability (Arthur + Provisional Forest), I was able to auto-battle clear all the way to the last stage today. Clearly ability to clear is mostly a matter of equipment, good characters, and whether you have access to a +100% friend eidolon.

    Elemental advantage is a big boon, and will likely impact whether you can reach the 3 and 5-orihalcum tiers. On the flip side, you shouldn't actually NEED the extra 3 orihalcum unless you're running more than 2 elements. 4 orihalcum a month (2x 2-orihalcum tier) should be plenty to feed teams for 1-2 elements and keep them maxed, and as an added bonus you won't need to bother with the challenge objectives.

    By my rough calculations, you need about 1 orihalcum per element per month for weapon final limit breaks (Advent and Union event weapons). Clearing Guild Orders doesn't seem to be necessary if you're focusing on 1-2 elements. The 2-orihalcum tier allows you to gear 3-4 elements or limit break some Gatcha weapons. You'll need to reach the 3-orihalcum tier to gear all 6 elements, and the 5-orihalcum tier if you want to also limit break Gatcha weapons.
    Last edited by sanahtlig; 08-16-2018 at 11:05 AM.
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  5. #5

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    Quote Originally Posted by sanahtlig View Post
    With a nearly maxed Water team and a useless Soul and EX ability (Arthur + Provisional Forest), I was able to auto-battle clear all the way to the last stage today. Clearly ability to clear is mostly a matter of equipment, good characters, and whether you have access to a +100% friend eidolon.

    Elemental advantage is a big boon, and will likely impact whether you can reach the 3 and 5 orihalcum tiers. On the flip side, you shouldn't actually NEED the extra 3 orihalcum unless you're running more than 2 elements. 4 orihalcum a month should be plenty to feed teams for 1-2 elements and keep them maxed, and as an added bonus you won't need to bother with the challenge objectives.
    Knowledge of boss patterns is also pretty vital, but that's something we nutaku players have an advantage of for being 1 year behind DMM version.

    That said, as with event weapons I do recommend that players get as much orichalcum as they can, even if it's a bit of a tedious grind, considering how useful 4LB will be and how the end game is to have all elements working anyway.

    As another note, 5 orichalcum per 2 weeks is more than enough to 4LB every single upcoming event weapon, or so I'd project for half a year given the event pools we get. The remaining orichalcum can be spent on 4LBing previous weapons, and then one would have excess that is completely pointless to them unless they whale/ get lucky with hime or dragon eye weapons. This basically means that to keep up with f2p content, one does not necessarily have to perfectly clear GO consistently, there's a small window of leniency even if your target is to keep up with all content.

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