Quote Originally Posted by Unregistered View Post
Random observation: small sample size, but the stage 1 mobs' ability to inflict paralysis/dazzle was noticably worse in the double Amphisbaena attempt compared to the 1x Amphisbaena runs. It went from 'oh, the paralysis/dazzle isn't so bad' to 'ok, I can see this being annoying'.
If you finish the last mob right before it uses its overdrive, then paralysis and charm will be gone at the start of the second stage. If. If those are a serious obstacle to clearing stage 1, then you're undergeared. The main issue is that you don't want to Burst with either of those status effects active, and if you don't Burst immediately then the slime will cast its blind, and then stage 2 can potentially turn into a mess.