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  1. #1
    For us mere mortals that are still struggling with this week's GO, I found a tactic that seems to work and that I think most people can put together.

    • What you need: BP, team affliction block, 50% atk down (if you can't hit that, you need extra hp, barrier and/or def up - we will be tanking one Sandalphon trigger), heal (Dian Cecht not necessary, just need to heal up Sandalphon's regular attacks)
    • Optional: Behemoth as sub eidolon, orb eat.
    • Don't bother: cleanse, dmg cut (unless the dmg cut lasts more than 1T) - reason is that the probability of your cleanser/dmg-cutter being paralyzed is too high for them to work reliably.


    Note that for BP, you'll need something with a low enough CD that you can basically keep up continuously. So someone like Forseti's 12 CD BP is not going to cut it. For most of us then, that means going with Mordred as soul.

    Everyone has SR Amon for affliction block, so that's a last resort if you don't have anyone else. You need the affliction block to be 8T CD or less though, so SR Amon needs to be lvl 65+. Otherwise, you need behemoth and/or orb eat and/or get lucky with dizzy proc if you're using Mordred. For reference, the team I brought was Mordred, Tish, Michael, Eros, Sol. You don't need those specific himes, just a set that covers the list above.

    Battle plan is relatively simple:
    • Stages 1-3, just dun let himes with the skills mentioned above die. Save the full potions if possible for the last stage.
    • Stage 4, same, but make sure you end the stage with affliction block already up for the whole team, the affliction block CD is no longer than 4T, and have FB ready
      • Stage 4 boss doesn't give any debuffs, so as long as you don't kill it too quickly, having affliction block up and nearly off CD shouldn't be a big problem
    • Stage 5, get BP up before the first OD, and try to push Sandalphon into rage before OD if possible
      • The reason is that her normal OD is 2 random hits paralysis, that means there's a chance that she'll hit the same hime twice, get through the block and paralyze your hime, then trigger next turn (happened to me the first day I tried this GO)
      • Her raging OD on the other hand is AoE and will only proc paralysis at most once on any hime, which will be taken care of by the affliction block

    She will AoE paralyze every 3T while raging, which will be dealt with as follows:
    • 1st OD, affliction block - recast immediately after 1st OD
    • 2nd OD, affliction block
    • 3rd OD, exposed - make sure all ATK down, barrier, def up skills are up
    • After 3rd OD - use one or both big potions if needed and eat the trigger (should be ~7k-ish if you have 50% atk down; count on your healer being paralyzed, which is why I suggested saving big potions)
    • 4th OD, recast affliction block (it should be JUST off CD)
    • 5th OD - hopefully you have stunned her by then - this is turn 16 (if you need more turns, you need some of the optional items mentioned above - behemoth's cleanse will buy you another 3 turns, orb eat buys you however frequently you can get it off)


    Hoping this will help someone next week with all 7 members surviving. Feedback welcome, and good luck!

  2. #2

    Join Date
    Jun 2019
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    hello I wanted to say thank you for the guides. they are very helpful

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