Originally Posted by
sanahtlig
I have a perfect setup for a Berserk build (Morgan Elemental ATK weapon) with my Wind team. This team can pull off 22+ attacks per 2 turns of Berserk, for nearly as much damage as a Provisional Forest buffed Full Burst. The combination of Berserk and a PF-buffed Full Burst is a highly potent strategy to maximize spike damage. Since many encounters have spike damage checks, usually linked to a punishing Rage Overdrive (typically on a 3-4T timer), maximizing spike damage in a 3T window is a highly effective strategy for clearing many high-difficulty encounters.