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  1. #1
    Quote Originally Posted by Itoshira View Post
    While we are at that just now, here a correction on Sieg's Relic - Assault

    Sadly, for us this one is bugged and not working as intented, but on DMM I took the time and farmed the weapon to see the effect since the JP noted a double activation - which is indeed the case.

    I cruised the wiki and couldnt find on Sieg neither the weapon a notion about a adjustment about the skill. Our current Relic still does one activation (hence why I count this a bugged - a ticket has already been send in, dunno when they gonna fix it).
    :face_palm:

    just fyi Sieg's weapons went through a rebalance patch during March 2018.





    Sieg HP Hammer
    Old effect,
    Ab 2 - Additional effect: Party Atk up
    New effect,
    Ab 2 - Additonal effect: Party Rage Punisher Buff

    Sieg Atk Sword
    Old effect,
    Ab 3 - Increased Dmg multiplier
    New effect,
    Ab 3 - Now activates Twice
    Last edited by Bear; 08-22-2018 at 04:45 PM.

  2. #2
    Oh shoot, gdi, that sucks, sorry. Hmm, welp, my mistake. Usually stuff like that is noted easily to find or I really were blind that day.

    Thanks for the correction, so that's still some time until that comes in. Oh well, just my luck D:

    Edit: Yea, I didnt skimmed the patch notes from top to bottom, so I missed on that one. My bad :/

  3. #3

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    The final set of Soul weapons has been released. Has anyone tested the Morgan and Shingen weapons to make sure they work as they're supposed to? My confidence in the support team is pretty low. Also, Morgan's Berserk ability was tweaked at some point in the DMM version, so that further reduces my confidence that the weapon-buffed ability will do what I expect.
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  4. #4
    Unregistered Guest
    Quote Originally Posted by sanahtlig View Post
    The final set of Soul weapons has been released. Has anyone tested the Morgan and Shingen weapons to make sure they work as they're supposed to? My confidence in the support team is pretty low. Also, Morgan's Berserk ability was tweaked at some point in the DMM version, so that further reduces my confidence that the weapon-buffed ability will do what I expect.
    That's why it's hard to tell how's Morgan's staff is supposed to work. Changes to her 3rd ability should come next week, so waiting for that is a good idea.

  5. #5
    I got me the staff for Morgan for the party-rampage and from what it looks like it works as it should. I get the partywide effect and the damage is twice as high as usual attacks. Unless there were other changes that I'm not aware of, this looks to work properly so far.

  6. #6
    Unregistered Guest
    Quote Originally Posted by Itoshira View Post
    I got me the staff for Morgan for the party-rampage and from what it looks like it works as it should. I get the partywide effect and the damage is twice as high as usual attacks. Unless there were other changes that I'm not aware of, this looks to work properly so far.
    There will be (or at least should be). Morgan's rampage skill will be party-wide with, or without weapon. What weapon will change is effect of rampage, from 30% to 100%.

  7. #7

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    Quote Originally Posted by Itoshira View Post
    I got me the staff for Morgan for the party-rampage and from what it looks like it works as it should. I get the partywide effect and the damage is twice as high as usual attacks. Unless there were other changes that I'm not aware of, this looks to work properly so far.
    That's interesting. Without the weapon it's still single-target (just tested). This combination of single-target Berserk without a Soul weapon and party-wide with never existed in the DMM version, I think.

    I went ahead and bought a copy, and it works exactly as you describe. The effect applies 1-by-1 to each party member, which is annoying since it wastes time.
    Last edited by sanahtlig; 08-27-2018 at 05:06 PM.
    Magicami Starter Guide: Rerolling for Success
    Rerolling in Kamihime Project: How to get FREE SSR Kamihime
    Sanahtlig's Kamihime Project Toolbox: Includes damage calculators and other useful tools, data, and info I've designed and collected. Make a copy to edit.

  8. #8
    Did some digging around the JP wiki.

    There should be a change coming up to make her rampage skill party-wide by default. The difference between using a relic or not is the multiplier of the rampage.

    Without relic, the effect of rampage seems to be 1.2 times while with relic it is 2 times.

    So the relic is fine, it is just a different multiplier between using a relic or not when that change happens.

    Edit: I noticed this on a couple abilities, mainly party-wide buffs that they are added seperatly instead of all at once. Not all do that, but some. Hell knows for what reason though.

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