Quote Originally Posted by Unregistered View Post
3) Start other instances with Guild Orders active. I'm not a fan of GO. I find it too demanding, and it interferes too much with real life obligations and other in-game events. The problem is 1) a stage can take up to 10 minutes, 2) you need to be active for the whole time due to debuff timers, and 3) most of us need a 100% eido friend, which for some elements is hard to get. What happens to me a lot is, I just feel like semi-afking. Joining a ragor an advent on auto while I do other stuff. But then a 100% eido shows up in my friend screen, and I think "I better start GO before this 100% eido disappears." But then I can't find 10 minutes to focus on nothing but the game while I clear a stage, and GO blocks me from doing other stuff for the next 8 hours.If we could do other things while GO is active (as we can when joining raids with seed) this wouldn't be a problem.
No it's not too demanding, it's too demanding for new players!
People who have leveled all 6 grids can do GO just fine with normal Eidos and you don't need a 100% Eido as support to clear it.
But a 100% Hundo will allow you to do it faster.
However I cleared GO with off-element and "60% ele atk" Eidos.

It really depends if you have a team that can clear everything, how many grids you have leveled, if your team is good enough and so on.
But a new player shouldn't do GO at all, he can do the participant missions.