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  1. #1

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    Quote Originally Posted by CaptainNoobCN View Post
    --
    but, i heard that rush have really low chance to work to begin with, --
    The reason why Rush has such bad rep is because Japs noticed that "omg Brahma Dbl+ getting dispelled makes her hit Trpl almost every turn, so having too much Dbl+ means that you lower Trpl rate!!!!!11"

    ... which is probably true and due to bad coding, but it's basically impossible to reach such a stage. As a result I don't think Rush has really been tested at all, since the DMM wiki claims Rush and Barrage as about the same %. Which is unlikely to be true.

    I am utterly baffled at how DMM players still seem to avidly avoid Rush despite living in a meta where reaching 100% Comborate should be absolutely fucking magnificent. We have to remember that the closer you are to 100%, the better Dbl+ and Trpl+ gets - so for us, pre-Tiara set bonus, Rush is probably quite meh. But later down the line when you can stack a literal fuckton of Combo+, getting those last % will be so damn good.

  2. #2
    Gludateton Guest
    Quote Originally Posted by Slashley View Post
    The reason why Rush has such bad rep is because Japs noticed that "omg Brahma Dbl+ getting dispelled makes her hit Trpl almost every turn, so having too much Dbl+ means that you lower Trpl rate!!!!!11"
    I mean the way it works make sense (both dispelling DA debuff and lowering DA rate makes triple higher), that's how guaranteed things should work.
    As for whole 'DA is rolled before TA' thing, it needs additional checking, because it's hard to say how things works when combined DATA exceeds 100% (does it rolls TA first, DA first, or is it scaled to 100%).
    I think the biggest problem is rush added DA chance is probably too low, but it doesn't make it bad nevertheless.

  3. #3
    Quote Originally Posted by Gludateton View Post
    I mean the way it works make sense (both dispelling DA debuff and lowering DA rate makes triple higher), that's how guaranteed things should work.
    As for whole 'DA is rolled before TA' thing, it needs additional checking, because it's hard to say how things works when combined DATA exceeds 100% (does it rolls TA first, DA first, or is it scaled to 100%).
    I think the biggest problem is rush added DA chance is probably too low, but it doesn't make it bad nevertheless.
    since UE is coming right up, anyone wanna do a public service and test out the 100DA vs 100TA from those grail bonuses?

  4. #4

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    Quote Originally Posted by Gludateton View Post
    I mean the way it works make sense (both dispelling DA debuff and lowering DA rate makes triple higher), that's how guaranteed things should work.
    To my understanding it doesn't guarantee Triple. Just "most of the time" which implies that the coding is literally double first, triple after, and normal attacks last (probably set to 100%, but a portion of that usually gets bumped out of range).
    Quote Originally Posted by QXZ View Post
    since UE is coming right up, anyone wanna do a public service and test out the 100DA vs 100TA from those grail bonuses?
    DMM wiki has listed those values for months. It's 25% Double and 10% Triple at 100 values. So Dbl > Trpl.

  5. #5
    Gludateton Guest
    Quote Originally Posted by Slashley View Post
    To my understanding it doesn't guarantee Triple. Just "most of the time" which implies that the coding is literally double first, triple after, and normal attacks last (probably set to 100%, but a portion of that usually gets bumped out of range).
    My short testing (74 attacks) for Ares AW with Awakened Tit buff would imply that it is actually scaled to 100%. That is assuming that skills percentages from JP wiki are right and that Ares' assist stacks with Tit buff.
    Those result would mean that indeed above raising DA after aquiring 100% DATA lowers change for TA (not by full value of increase though).

  6. #6

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    Quote Originally Posted by Gludateton View Post
    My short testing (74 attacks) for Ares AW with Awakened Tit buff would imply that it is actually scaled to 100%. That is assuming that skills percentages from JP wiki are right and that Ares' assist stacks with Tit buff.
    Those result would mean that indeed above raising DA after aquiring 100% DATA lowers change for TA (not by full value of increase though).
    While that is a good idea and has promising results, the sample size is wayyyyy too tiny to even begin being reliable. You'd need like 500 at the very least, and preferably thousands...

    Anyway, going by DMM numbers, Awakened Ares is... uh... 40% Double and 20% Triple when under Fire? And Awakened Titania should be 50% Double and 30% Triple. At the very least, you can easily see if they stack - if you haven't had a non-combo attack from Ares yet, then it's very likely that they stack. According to your theory, 90% Double and 50% Triple should result in... ~64% Double and ~36% Triple?

    Curious. Very curious. Do keep me updated on that.

  7. #7
    Gludateton Guest
    Quote Originally Posted by Slashley View Post
    While that is a good idea and has promising results, the sample size is wayyyyy too tiny to even begin being reliable. You'd need like 500 at the very least, and preferably thousands...

    Anyway, going by DMM numbers, Awakened Ares is... uh... 40% Double and 20% Triple when under Fire? And Awakened Titania should be 50% Double and 30% Triple. At the very least, you can easily see if they stack - if you haven't had a non-combo attack from Ares yet, then it's very likely that they stack. According to your theory, 90% Double and 50% Triple should result in... ~64% Double and ~36% Triple?

    Curious. Very curious. Do keep me updated on that.
    Actually there's also one accessory with 2% DA, so it's basically 92% double and 50% triple. Result is more or 46 DA and 28 TA (62.16/37.84). Even that small sample says that rolling DA first (92%) is nigh impossible and rolling TA first (50%) is highly unprobable. I'd need to check whether Tit buff doesn't overwrite Ares' assist, but it shouldn't.

  8. #8

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    I guess my light grid will be finally completed after Pride UE...

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