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  1. #1
    Quote Originally Posted by MagicSpice View Post
    plus if i'm dying to a non-GO/catastrophe fight (especially being someone that's played since the game's release), something's wrong here...
    I hope you are talking about expert level raid here, because I certainly wouldn't put soloing rag raids below GO at difficulty scale.


    Quote Originally Posted by MagicSpice View Post
    it's why I switched to my light team. their R kami run went FAR smoother than my burst wind team...

    Tartarus is cute, but she can go die by nearly 130% assault for that. that fight kinda pisses me off...

    (can't wait to kill it with fire when i run into a friend belial for that rag fight, since yama can block one bad status anyway...)
    That's how some fights go: either you have some utility measure to make boss' specials manageable, or just delete it before it can do anything. For this fight it's cleanse or affliction block.

  2. #2
    Quote Originally Posted by Gludateton View Post
    I hope you are talking about expert level raid here, because I certainly wouldn't put soloing rag raids below GO at difficulty scale.
    I don't think just solo'ing them is really a problem, at least for most veteran players. People were solo'ing rag raids for a very long time now, months before things like accessory quests or even our current disaster rags came out and such. But these challenges come with the specific caveat of using a specific element when solo'ing, and that's where the difficulty comes in for some (especially since it always requires you to forgo ele adv). Still, it's a pretty fun lil' challenge, and the game needs more of those challenge type missions anyway.
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  3. #3

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  4. #4
    Quote Originally Posted by VeryVoodoo View Post
    I don't think just solo'ing them is really a problem, at least for most veteran players. People were solo'ing rag raids for a very long time now, months before things like accessory quests or even our current disaster rags came out and such. But these challenges come with the specific caveat of using a specific element when solo'ing, and that's where the difficulty comes in for some (especially since it always requires you to forgo ele adv). Still, it's a pretty fun lil' challenge, and the game needs more of those challenge type missions anyway.
    Fair enough. There are some easy rags (Tiamat) or harder ones (Barong IMO) though.
    My point still is that I generally wouldn't put them below GO at difficulty scale. Most veteran players clear GO without problems. Hell, even f2p players playing for about 6 months can do it.

  5. #5

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    I wouldn't put it near GO level, which is exactly my point.

    Dying in GO is to be expected, that content is still quite difficult. But trying to solo an expert raid and seeing a near fail is clearly an issue, especially when I can solo some catastrophe fights and even clear GO with the right light team setups.

    Granted my wind team isn't as strong as it needs to be, cause 55% assault is low on the level of content we have now. But even then, I have a team centered around burst where they can pull it off in as early as 3 turns (4 with PF) due to wind rami's buffs so to see them get smited within 2 nukes from the boss is a little disheartening and also shows that something isn't right. One run with the wind team seen all but two killed off but the light R team can win with no more than two killed off.. and that's considering my light team had a grid with all but two weapons at skill lv30 or 20 (and those two are still at slv15).

    Hell, I think even fire would have a better shot given their grid is around 90% assault...
    Last edited by MagicSpice; 11-30-2018 at 03:17 PM.

  6. #6

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    Quote Originally Posted by MagicSpice View Post
    --
    Hell, I think even fire would have a better shot given their grid is around 90% assault...
    If only there was a calculator out there which told you how much damage each of your teams do, and how well they can take damage...

    Oh wait. I think I made one ages ago. Huh.

  7. #7
    Quote Originally Posted by MagicSpice View Post
    Dying in GO is to be expected, that content is still quite difficult. But trying to solo an expert raid and seeing a near fail is clearly an issue, especially when I can solo some catastrophe fights and even clear GO with the right light team setups.
    Here I would agree, hence my first reply stating "I hope you are talking about expert".

  8. #8

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    Quote Originally Posted by MagicSpice View Post
    Dying in GO is to be expected


    wind team
    55% assault
    fire
    90% assault
    ... there's your reason why.

  9. #9
    lalala Guest
    Quote Originally Posted by Gludateton View Post
    Fair enough. There are some easy rags (Tiamat) or harder ones (Barong IMO) though.
    My point still is that I generally wouldn't put them below GO at difficulty scale. Most veteran players clear GO without problems. Hell, even f2p players playing for about 6 months can do it.
    Just cleared Barong on Light GO today with elemental advantage and 110% dark eidolon. First GO clear. Yay!!! Been playing for about four months and using a multi-elemental grid with a few dark soul points here and there. Just read about special triggers on this forum and then tried to decipher what the Jp Wiki was saying about Barong. Not sure if I just got lucky but as long as you hold back on the debuffs it should be fine.

  10. #10

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    Quote Originally Posted by lalala View Post
    Just cleared Barong on Light GO today with elemental advantage and 110% dark eidolon. First GO clear. Yay!!! Been playing for about four months and using a multi-elemental grid with a few dark soul points here and there. Just read about special triggers on this forum and then tried to decipher what the Jp Wiki was saying about Barong. Not sure if I just got lucky but as long as you hold back on the debuffs it should be fine.
    Don't use blue skills.

    Any other colour skill which deals debuff does not activate her trigger.

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