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  1. #1

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    Quote Originally Posted by LeCrestfallen View Post
    If you expect to die in GO, how are you clearing "all survive" challenge ~~ not getting the last ori is a no-go.

    Also shingen --->wind burst team --->but no lance? get some hero weapons, those things are shamazing for a reason.
    considering my light team is overpowered, working on both a shingen weapon for wind and either an arthur or herc one for fire (depends on if that 40% atk buff with svarog's stackable one makes a strong combo or not).

    and no, i'm not expecting to die in GO, but I am saying it could happen... look below to see how strong my light team is and add on the fact that Crom Go still nearly wiped them out (but Jorg GO was a cakewalk...). and that's with managarmr as a friend and even a light kaiser in the sub slots

    Quote Originally Posted by Shieun View Post
    That's just AAB prevention mechanic dev put in place that would make a raid event more challenging. Although most of the vets are just going to aab the experts anyway. 4m total HP is not a lot.
    depends on the grid and the eidolons on-hand.

    assuming every fight has a friend 100% eidolon, i'm still working with a 40% wind one as a main...

    even then, my light team is in the same situation with fire/dark being in a better one at 60%. the difference is grids.

    Wind and dark grids are sitting about at 55% assault.... wind can get high burst and even buff it with PF.... but only has hastur and cybele to really do any def debuffs. dark on the other hand can hit the debuff cap... can even swap out Susanoo for Osiris if I wish considering i got thanatos, SSR amon, and chernabog. others include nepthys and awakened satan.

    Fire can go further being able to use a lot of buffs, get the same if not stronger debuffs than wind (not including the wind 100% eidolon if summoned), but has a grid of.... 90%ish assault, nearly double than wind.... their SSR list is svarog, amaterasu, yamaraja, dakki, ares, and acala, but i got heph as well.

    and my light team... just the assault alone is creeping near 127%.... but add on that they have the only relic weapon i've gotten (so 30% more elemental attack really giving me 70% on hand at all times from my stuff alone). They can hit debuff cap too on def, and viably use PF due to how herc's axe works... then add on the fact that they have Diana, Tsukiyomi, Sol (awakened), Raphael, Michael, Frey, Vishnu, Shamash, Metatron, and now Atum (just rolled her). they have the most SSR (by sheer luck) among all my teams and have a good range of buffs and debuffs...


    depending on the team, that 4mil can be a lot or a little... wind has elemental advantage, but just barely passes dark, falls just shy of fire, and is completely eclipsed by my light team's damage...

    never really mentioned anything about water and thunder though. water is obvious, but also these two teams have quite a crap selection so... i might make them collect dust...
    Last edited by MagicSpice; 11-30-2018 at 11:58 PM.

  2. #2
    Quote Originally Posted by MagicSpice View Post

    even then, my light team is in the same situation with fire/dark being in a better one at 60%. the difference is grids.
    Considering that you have 160+ himes (meaning you probably drop quite a bit of money in the game), how did you end up with such a low % on your grids?

    Just checking, you know about weapon SL-ing with SL4 SR weapons(and stuffs) right?

  3. #3

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    Quote Originally Posted by Shieun View Post
    Considering that you have 160+ himes (meaning you probably drop quite a bit of money in the game), how did you end up with such a low % on your grids?

    Just checking, you know about weapon SL-ing with SL4 SR weapons(and stuffs) right?
    It's more that I focused far more on light compared to the others and they're finally starting to catch up.

    Plus I'm not as hardcore of a player as a lot of others on here. Sure I know how to get stronger (usually), but I'm still sitting somewhere between casual and hardcore on how much I grind (I do still have a full time job among other things).

    If I honestly had more time and made this game my only focus (I do play 3 other games and I'm making my own as well), then all of my grids would likely be no less than skill lv20. Hell, I'd likely have MORE kami (currently at 172 as of the last SSR guaranteed pulls) and possibly a 100% eidolon or two... this isn't the only game I'm throwing money at after all. I tend to pick them in a cycle unless I can spare more.

    In fact, almost all of them have nothing but SSR weapons in fact, I just gotta start leveling them up. Between all 6 elements, I think there's only 1 or 2 SR weapons still there.

    But overall, my grids are roughly 50%-70% assault (fire at 90% and light at 127%), each has around 30-50% defender (light at 90% cause dual weapons), and each team has a 40% elem eidolon (fire and dark has 60% cause echidna).

    My gacha luck on eidolons is kinda crap cause I'm getting the same ones a lot (might have had a lv100 Fafnir if I never sold her), yet no 100% eidolon was pulled and since I'm a day 1 player... rerolling has long been out.
    Last edited by MagicSpice; 12-01-2018 at 01:23 PM.

  4. #4
    Himes lock after each floor run they're used in right? For example, the himes you use on the first floor, you won't be able to use on the 2nd floor of day 1 itself right?
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  5. #5

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    Quote Originally Posted by VeryVoodoo View Post
    Himes lock after each floor run they're used in right? For example, the himes you use on the first floor, you won't be able to use on the 2nd floor of day 1 itself right?
    Yup. Locked for 3 days.

  6. #6

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    Quote Originally Posted by Cobblemaniac View Post
    Yup. Locked for 3 days.
    assuming someone insists on going same teams all the way through, that's roughly 15-30+ hime they'll need.... matching element too if they want all the mission clears...


    it's the whole reason why i was never pissed at whatever hime I pulled... i'm gonna need them at some point...

  7. #7

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    Quote Originally Posted by MagicSpice View Post
    assuming someone insists on going same teams all the way through, that's roughly 15-30+ hime they'll need.... matching element too if they want all the mission clears...


    it's the whole reason why i was never pissed at whatever hime I pulled... i'm gonna need them at some point...
    With your kind of grid, it's safe to say... avoid sandbagging to hit 15F.

    I'm doubting my ability to clear 13F without my best team already and my water assault's at 126%.

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