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  1. #31

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    Well, while we're on the subject of luck.... how is pride and vigor accurately measured?

    Both give a set increase (although to different parts of the damage formula). And then there's the fluctuation based on HP.

    In the case of vigor, it's easy to have full effect at some point, but then luck could have a kami get combed down to low HP and lose full effect on that kami.

    On the other end, pride needs low HP to have full effect (5% in fact which is very dangerous). You might again see only 1 kami get potshotted that low...

    How much are these fluctuations actually contributing to overall damage? Cause it's honestly quite random and theoretically, the average increase should be looked at


  2. #32

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    Quote Originally Posted by MagicSpice View Post
    Well, while we're on the subject of luck.... how is pride and vigor accurately measured?
    SSR Pride is 1% Assault per 5% health lost. So at 85% HP it's at SR Assault levels and at 70% HP it's at SSR Assault levels.

    Vigor on the other hand gives the full effect at 100% HP, half effect already at ~83% HP, and ZERO damage at 50% health or below.

    Vigor is far stronger than Assault, but in return, you really, really, REALLY need to be at full health at all times to make use of it.
    Quote Originally Posted by MagicSpice View Post
    Both give a set increase (although to different parts of the damage formula). And then there's the fluctuation based on HP.
    "Set" increase? Pride has that from skill levels - the same amount of Assault that you get from Assault weapons. Vigor does not.
    Quote Originally Posted by MagicSpice View Post
    On the other end, pride needs low HP to have full effect (5% in fact which is very dangerous). You might again see only 1 kami get potshotted that low...
    That's not what makes Pride good. Lowered HP in Pride just means bonus damage, nothing more, nothing less. What you care about is that it's gives you Assault at all times.

  3. #33
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    Vigor loses it's effect quite quickly with lowered HP, it basically has no effect at half hp. It's mainly powerful for a nukeing scenario like a full burst out of the gate, be it from saving up like in a GO from the previous stage, or during burst time. Particularly if you have good healers or kamis that can negate damage. Obviously, not so great against content that constantly hammers you with damage. Still, it's worth noting again, the reason Vigor is so strong is because it's a separate multiplier, so it really can't be compared to normal additional modifiers. That's because unlike the others, it doesn't have diminishing returns as your grid powers up.

    Pride is actually quite valuable because at around 70% hp (for Large Pride every 30% loss is another 6%), it becomes as good as a large assault, and keeping at 70% hp isn't that hard/dangerous as you get more and more hp.

  4. #34

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    I figured vigor is at it's best in pretty much quick fights where your HP doesn't drop much (or the full burst thing, making burst time even more powerful).

    But pride kinda underestimated that one. Kinda overestimated vigor a bit too cause I didn't know the threshold for 0% was so large.

    Honestly, it's starting like a good idea to hold onto more than 60 weapons (10 per element) now that we're getting frequent access to FLB pride and soon vigor

    Then again, in the case of quicker fights, wonder how good ability damage even comes in, especially with rapid nukers like Svarog

  5. #35
    Quote Originally Posted by Slashley View Post
    SSR Pride is 1% Assault per 5% health lost. So at 85% HP it's at SR Assault levels and at 70% HP it's at SSR Assault levels.
    Just wanted to check one point in your statement. If I have a Pride weapon at skill level 10 and I'm at full health, this is the same as having an Attack bonus of 5%. If I have the same weapon at 80% HP, I now have a weapon with an Attack 9% and if I'm at 50% health I have an Attack bonus of 15%?

    Wow... that's actually fucking awesome!!


    DEJNOV.

  6. #36

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    Quote Originally Posted by Dejnov View Post
    Just wanted to check one point in your statement. If I have a Pride weapon at skill level 10 and I'm at full health, this is the same as having an Attack bonus of 5%. If I have the same weapon at 80% HP, I now have a weapon with an Attack 9% and if I'm at 50% health I have an Attack bonus of 15%?--
    Correct, correct, correct.

    As I've always said, Prides are GOOD. Their constant Assault is plenty good, plus they come to your aid when you need them the most.

    And it should be noted that these values are less for Pride(+) and Pride(). We don't have many of those weapons yet, but they scale less. It's... slightly more complicated and I don't remember how exactly it works, but they're still good.

  7. #37
    Quote Originally Posted by Slashley View Post
    And it should be noted that these values are less for Pride(+) and Pride(). We don't have many of those weapons yet, but they scale less. It's... slightly more complicated and I don't remember how exactly it works, but they're still good.
    Pride(M).. or Pride(+) if we go with the silly taco system has the same base assault as the large skill, but the assault increase on HP loss gets cut to its 60%. So instead of 1%/5% HP loss, you get only 0.6%/5% HP loss.

    Pride(S) gets the above described scaling cut and a decrease in base assault as well. This means 0.35% assault gained / SL, instead of 0.5%. Which results in 7% base assault at SL20.
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  8. #38

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    Quote Originally Posted by nonsensei View Post
    Pride(M).. or Pride(+) if we go with the silly taco system has the same base assault as the large skill, but the assault increase on HP loss gets cut to its 60%. So instead of 1%/5% HP loss, you get only 0.6%/5% HP loss.

    Pride(S) gets the above described scaling cut and a decrease in base assault as well. This means 0.35% assault gained / SL, instead of 0.5%. Which results in 7% base assault at SL20.
    by the sound of that, not even sure if Pride(S) is worth it....

    (+) sounds like it's cutting it close...

    probably depends on if the weapon has two abilities... (more so if one is pride, and the other ups two at once)

  9. #39
    Unregistered Guest
    I wouldn't underestimate Pride(S) either. Typically, you'll only ever see/use Pride (S) in FLB weapons, where, due to 30 slvls, it's basically 10.5% more assault and +3% every 25% hp lost. There are a couple of FLB weapons that has this along with Assault L as the main skill, and it's basically some of the best weapons you can get because you're looking at something that gives 31.5% + assault in one slot.

  10. #40
    Unregistered Guest
    Although I think the first event SSR with Pride (S) that we'll see is Medjed gun, and that's Defender (L)/Pride (S). Still viable due to the Defender at least. And since Medjed's an advent and the gun is the main/cheaper SSR for it, there should be an FLB some years later.

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