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  1. #1
    Quote Originally Posted by Cobblemaniac View Post
    On crit buffs, yes considering crit buffs are limited in time, so this pretty much skews the maths more towards nerf since you don't actually have infinite samples to work with, and tons more variability.

    Spreading consistently is a thing that applies to stinger, and even then, stinger's not exactly the first weapon skill that comes to your mind when you think a good grid.
    While I agree that it's nerf for crit being RNG spike damage, in overall I like new way of it working more. It actually reduces variance in damage.

  2. #2
    Quote Originally Posted by Gludateton View Post
    While I agree that it's nerf for crit being RNG spike damage, in overall I like new way of it working more. It actually reduces variance in damage.
    With a 20% boost to damage and a ~10% chance of occurring (at slvl 20) that's approximately a 2% boost to overall damage (now that it can occur on every attack) and can be considered fairly reliable. From what someone mentioned earlier it occurs in a different frame than assault damage which means that the 2% is similar in power to a 3% increase in assault.

    That makes the Spear similar to an Assault (L) weapon from the current assault (M). Not terribly bad for an SSR I think.


    Dejnov.

  3. #3
    Quote Originally Posted by Dejnov View Post
    which means that the 2% is similar in power to a 3% increase in assault.
    That's some rather weak weapon grid. 2% is 3% assault with 50% assault already present, 4% with 100%, 5% with 150% and so on. Point still stands, with rolling it on every attack/burst hit it's more reliable.

  4. #4
    Quote Originally Posted by Gludateton View Post
    That's some rather weak weapon grid. 2% is 3% assault with 50% assault already present, 4% with 100%, 5% with 150% and so on. Point still stands, with rolling it on every attack/burst hit it's more reliable.
    I like it cause i always roll with ele adv, i work on all my teams, but keep that in mind always, its ele adv dependant, so its not a good skill obv for people who tends to how to say it, "overuse" their main.
    Shade on KH, fire main.

    Wind Rag farming team:

  5. #5

    Join Date
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    Quote Originally Posted by Dejnov View Post
    With a 20% boost to damage and a ~10% chance of occurring (at slvl 20) that's approximately a 2% boost to overall damage (now that it can occur on every attack) and can be considered fairly reliable. From what someone mentioned earlier it occurs in a different frame than assault damage which means that the 2% is similar in power to a 3% increase in assault.

    That makes the Spear similar to an Assault (L) weapon from the current assault (M). Not terribly bad for an SSR I think.


    Dejnov.
    The thing with probability is...

    It's that. Probability. The numbers you see as an average is represents not what will actually happen, but what may happen. The probability will probably only truly reflect the actual thing given an infinite amount of samples, but there's no such thing as an infinite number of turns in this game. What you're left with is a setup that sometimes works super well in your favour, and sometimes not, and sometimes completely cucks you. In that case, I'd rather have weapon effects such as vigor that also happen to fall on a different frame for calculation that doesn't fall solely on invisible RNG.

    That said, assault still king, so this kind of debate is really peripheral.

  6. #6

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    Question: I have gotten all copies of Rahab (and her knife, and some other goodies). I still dont have a full SSR Eidolon grid, and I'm a Light main (not sure if this part is relevant. In fact, is it?). In this case, is it better to sell her or train her up?

  7. #7
    Tried to overfarm cause i needed just 1 glaive, it never dropped so im done with this event, not spending a single HE more for it.

    [Event 69] Advent Battle vs Rahab (Rematch)-unknown.png
    Shade on KH, fire main.

    Wind Rag farming team:

  8. #8
    Unregistered Guest
    Quote Originally Posted by reveril View Post
    Question: I have gotten all copies of Rahab (and her knife, and some other goodies). I still dont have a full SSR Eidolon grid, and I'm a Light main (not sure if this part is relevant. In fact, is it?). In this case, is it better to sell her or train her up?
    What is your light eid? and what other SSR eid you have?

  9. #9
    Quote Originally Posted by reveril View Post
    Question: I have gotten all copies of Rahab (and her knife, and some other goodies). I still dont have a full SSR Eidolon grid, and I'm a Light main (not sure if this part is relevant. In fact, is it?). In this case, is it better to sell her or train her up?
    Train her up, it's cheap then sell her later when you have better sub eido or keep her for collection

  10. #10
    I agree with Nut. Train her up and use her until you can get a full Light Eidolon grid. MLB Eidolons really help any team and you can use her until you get the full 6 Light grid.

    Plus everybody knows that Eidolon skill enhancers are true fodder. This game throws them at you; I auto sell anything R at this time as I just don't have space anymore to store them.

    Dejnov.

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