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  1. #1

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  2. #2
    What's the consensus on Medjed herself? Good enough to keep as a main Eido or convert into Eido points?

    I'm currently leaning to keeping the Axe (as it's assault) and skill fodding the Gun (as it's defender). Sound right or am I making a huge mistake here?

    Dejnov.

  3. #3
    Unregistered Guest
    Medjed being a 40% element/10% resist eidolon is a viable event eidolon for the main slot. Also, her stats are good enough such that if you ever pull Nidhoggr in the future and need thunder eidolons in the sub slots, you'll be fine picking Medjed as one of them.

    Medjed gun has Pride (S) on it as well; that comes out to +7% assault at lv 20. Less than optimal, but you're still getting offense out of it at least while you're mainly equipping it for the HP.

  4. #4

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    Quote Originally Posted by Dejnov View Post
    What's the consensus on Medjed herself? Good enough to keep as a main Eido or convert into Eido points?
    Better keep it. Medjed can be invaluable for whenever you want to take less damage on your Thunder team against Water. Such as upcoming Tower.
    Quote Originally Posted by Dejnov View Post
    I'm currently leaning to keeping the Axe (as it's assault)
    The Axe is alright.
    Quote Originally Posted by Dejnov View Post
    and skill fodding the Gun (as it's defender).
    Bro, what exactly do you want from a weapon? Because it's 7% Assault and 16% HP. Sure, it could be 13% Assault and 10% HP, but let's be real here. The Gun is really good.

  5. #5
    Quote Originally Posted by Slashley View Post
    Better keep it. Medjed can be invaluable for whenever you want to take less damage on your Thunder team against Water. Such as upcoming Tower.The Axe is alright.Bro, what exactly do you want from a weapon? Because it's 7% Assault and 16% HP. Sure, it could be 13% Assault and 10% HP, but let's be real here. The Gun is really good.
    Cool. Thanks for the insight; I'll be keep both. Got a different, clarifying remarks, follow-up question. Is the gun better than the axe? And, if so, why?

    Dejnov.

  6. #6
    why not get both axe and gun? Or am I missin somethin?

  7. #7
    Quote Originally Posted by Dais View Post
    why not get both axe and gun? Or am I missin somethin?
    I can get both (and will), but I'm more interested in understanding where I went wrong in my assumption that the gun wasn't a great weapon to keep. My grid isn't full SSR yet, but one day it should be. Right now it's easy, any SR is assault, and replace with an SSR that has assault. What about when the whole grid is SSR assault. Which one works out to be better in that instance... that's why I'm asking the clarifying question. Just want to learn more.

    Dejnov.

  8. #8

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    Quote Originally Posted by Dejnov View Post
    -- Is the gun better than the axe? And, if so, why?
    If you ask me, yes.

    The Axe is 13% Assault and ~10% chance to deal 20% more damage (effectively 2% more damage on average).
    The Gun is 7% Assault and 16% HP.

    While the Gun is less damage output, it's not zero. HP is good for you, since if you are dead, you're not dealing any damage.

  9. #9
    Unregistered Guest
    As with all things, it really depends on your team. If you're still running D'Art/Mammon and using D'Art gun then the additional HP from medjed's gun has diminished value, while the higher assault on the axe has increased value since you are already dedicating another slot on the grid to HP.

    Of course, if you're not running any other weapons that gives HP in your grid and you find that you'd want a bit more HP, then medjed's gun is a better value as a dual skill weapon.

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