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  1. #21
    Quote Originally Posted by molelord View Post
    Updated.

    Attachment 12198

    version 0.64 -> 0.65

    * The accessory Exp calculator was implemented.
    I don't have your prog, but looking from your screenshot, you don't have a way to input/change the lvls of the fodders you use for accs? If you actually want to have a useful accessory lvl'ing calc, you're going to want that. You can use this table if you want the amounts each acc at each lvl gives as a fodder too.

    The left side is different element accs, and the right side is from same element accs:
    Could you try to use an application AbilityTimer which is created by me?-unknown.png

    So if you actually get a working acc exp calculator, I might check it out then.
    ✦ Union Leader of Ixion (Kamihime Game ID#: 1318886 | Discord ID: VeryVoodoo#0081)
    ✦ Recruiting Active/Strong Players - Apply on Discord: https://discord.gg/kJdnGWq


  2. #22
    Quote Originally Posted by Livyatan View Post
    Version 0.66: SSR accsessory displayed as RAttachment 12205
    Thanks for the report. I'll register this bug on my personal Redmine.

  3. #23
    Quote Originally Posted by VeryVoodoo View Post
    I don't have your prog, but looking from your screenshot, you don't have a way to input/change the lvls of the fodders you use for accs? If you actually want to have a useful accessory lvl'ing calc, you're going to want that. You can use this table if you want the amounts each acc at each lvl gives as a fodder too.

    The left side is different element accs, and the right side is from same element accs:
    Could you try to use an application AbilityTimer which is created by me?-unknown.png

    So if you actually get a working acc exp calculator, I might check it out then.
    As you say, my calculator lacks the ability to change the level of baits.
    I wish I had the ability to make a UI with both usability and versatility, but now I do not have it.

    Even regarding "Easy to use", it may be that only myself feels that way.
    Feedbacks from you is welcome to fix my subjective impressions. Thanks.

  4. #24
    Version 0.67 is released.

    * The problem that SSR accessory may be misunderstood as R accessory was fixed.
    * The problem that the drawer window is not enough responsive to mouse was fixed.

    In order to run this, AbilityTimerJRE01 is required.

    1. Expand the two zip files (AbilityTimerV0_67.zip and AbilityTimerJRE01.zip).
    2. Organize their contents into one folder.
    3. Double click on the AbilityTimer.exe .

  5. #25
    Version 0.68 is released.

    Could you try to use an application AbilityTimer which is created by me?-acceexpcalclv.png

    * The level of accessories to feed can now be able to select.

    In order to run this, AbilityTimerJRE01 is required.

    1. Expand the two zip files (AbilityTimerV?_??.zip and AbilityTimerJRE01.zip).
    2. Organize their contents into one folder.
    3. Double click on the AbilityTimer.exe .

    Or, overwrite the contents of AbilityTimerV?_??.zip to the existing AbilityTimer's folder.

  6. #26
    Version 0.69 is released.

    Could you try to use an application AbilityTimer which is created by me?-accelvpreview.png

    * The function to display the prediction of the accessory after the enhancement is added.

    The installation method has not changed from version 0.68 .

  7. #27
    Version 0.70 is released. (Only bug fix)

    * The bug that hangs up when a level 50 accessory is displayed has been fixed.

  8. #28
    If you want to display the tower event on the checklist, follow the steps below.

    1. Open Items.csv with your favolite text editor.
    2. Delete a # at the beginning of the line written "#mission,Tower,2"
    3. Save Items.csv.
    4. Restart AbilityTimer.

  9. #29
    Could you try to use an application AbilityTimer which is created by me?-as_a_bait.png
    Could you try to use an application AbilityTimer which is created by me?-hpbar.png

    Version 0.73 is released.
    * Exp of an Accessory as a bait has been displayable.
    * The function to ring the bell when the number of battle participants has reached the desired number has been implemented.

  10. #30
    Could you try to use an application AbilityTimer which is created by me?-allclearbutton.png

    Version 0.74 is released.
    * The All Clear button has been added to the accessory calculator.
    * A bug that the tick marks on the HP bar are displayed in wrong position has been fixed.

    If you need update information of this software, please follow my Twitter account. twitter.com/molelord

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