Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 33

Thread: AQ5 thread

  1. #21
    That's the thing though: that little Joan with some help may allow you to clear Andromalius. For example you can have Snow Raph and SSR Nike. Herc with PF may or may not be enough to kill Andromalius fast, but with Triton and SSR Nike on board you can stall quite a long time (get combo rate down as extra and Andro is not that dangerous aside from overdrive. Just as I've said: for most people stunning Andro before overdrive is the easiest strategy, but for some Joan with flag may actually allow doing AQ5 at all.
    Quote Originally Posted by Slashley View Post
    What are these? I don't know about them, but those aren't here today and won't be for the next seven months or so, I'd guess?
    You couldn't be more wrong, most of them are there since beginning. Let me introduce you: Gandharva, Surtr, Aji-Dahaka, Minotaur, Succubus, Siren, Naga, Wood Nymph, Dryad, Gremlin, Slime (I may have forgotten about someone, sorry about that).


  2. #22

    Join Date
    Jan 2018
    Location
    Singapore
    Posts
    1,431
    Credits
    1,038
    Me recommending Joan is looking more at general use than it is solely for AQ5.

    After all, our monster content is coming in pretty soon.

  3. #23

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by Gludateton View Post
    --
    You couldn't be more wrong, most of them are there since beginning. Let me introduce you: Gandharva, Surtr, Aji-Dahaka, Minotaur, Succubus, Siren, Naga, Wood Nymph, Dryad, Gremlin, Slime (I may have forgotten about someone, sorry about that).
    ... oh christ. Yeah, sure, those exist. It's difficult to see anyone using them, but sure.
    Quote Originally Posted by Cobblemaniac View Post
    Me recommending Joan is looking more at general use than it is solely for AQ5.

    After all, our monster content is coming in pretty soon.
    Such as?

    Joan certainly has her uses, as she allows you to skip content mechanics once per fight usually. But that leaves you with other problems - actually making use out of the extra time you gained. That extra time is usually only one or two turns more. So having a team which:
    1. Can't skip the mechanics of the fight with pure damage output
    2. Can run Joan with her reduced damage output, and still have enough damage to clear with the extra turns you gained

    It is possible, but that's a really narrow window. I suppose to existence of Triggers makes Joan more than "survive one extra Overdrive" since threats in a fight can happen outside of Overdrives now.

  4. #24
    Quote Originally Posted by Slashley View Post
    Such as?

    Joan certainly has her uses, as she allows you to skip content mechanics once per fight usually. But that leaves you with other problems - actually making use out of the extra time you gained. That extra time is usually only one or two turns more. So having a team which:
    1. Can't skip the mechanics of the fight with pure damage output
    2. Can run Joan with her reduced damage output, and still have enough damage to clear with the extra turns you gained

    It is possible, but that's a really narrow window. I suppose to existence of Triggers makes Joan more than "survive one extra Overdrive" since threats in a fight can happen outside of Overdrives now.
    He means Hrags, probably the non nerfed versions, skipping things with a single FB is only doable for current content (content that its meme'd atm for most veterans anyways).
    Shade on KH, fire main.

    Wind Rag farming team:

  5. #25

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    ... what's Joan going to there? I was under the impression that you either go full retard with your damage output and expect heals from weaker Raid members, or you go full support and use Andromeda to heal the damage dealers.

    I guess stacking Joans means that you can entirely ignore all damage taken, which would probably be more efficient than Andromeda healing.

    Also, how did the Ragnarok Disasters get nerfed?

  6. #26
    Quote Originally Posted by Slashley View Post
    AQ5 damage requirement is no joke, and is the first content that I find you simply cannot clear just because of an okay Grid. While it is outdated by modern Light standards (the only difference from this video is that Forseti was replaced by Light Amaterasu to allow PF), all it's really lacking is base Atk (and 10% Elemental from slvl10 Axe) and tons of HP. And no amount of HP will save you there.
    I checked to see what was considered an "okay" grid. Confused as to what you're referencing to when relating it as okay though. If it's for a newer player, sure. Or before FLBs came out, could be considered an okay grid back then, sure. But AQ5s did come out after FLBs came out after all. And for vet standards currently, I would not consider that as an "okay" grid when there isn't a single FLB in it. I mean that grid has gotten 5 free FLBs right now at the very least (6 or more for those that were there even earlier I guess).

    For people that keep up with FLBs in terms of updating grids and all that, AQ5s seem like pretty trivial content. But ye, if ppl are still rocking SR disaster wpns, then I could see how they might be struggling to reach damage checks. ¯\_(ツ)_/¯
    ✦ Union Leader of Ixion (Kamihime Game ID#: 1318886 | Discord ID: VeryVoodoo#0081)
    ✦ Recruiting Active/Strong Players - Apply on Discord: https://discord.gg/kJdnGWq

  7. #27
    Quote Originally Posted by Slashley View Post
    ... oh christ. Yeah, sure, those exist. It's difficult to see anyone using them, but sure.Such as?
    I used Minotaur at one floor at tower. My union mate (same one that actually told me about whole strategy) used wind cut eido against wind present rag when he didn't have enough power to finish it other way (or so he has said). One uses things that work best in some situation, as popular saying goes: "if something looks stupid but works, it ain't stupid".
    Quote Originally Posted by Slashley View Post
    It is possible, but that's a really narrow window. I suppose to existence of Triggers makes Joan more than "survive one extra Overdrive" since threats in a fight can happen outside of Overdrives now.
    That narrow window is the whole point here. Nobody argues here that some strategy is best for everyone and anyone in all situations. Existence of that narrow window should remind you that there exist Souls other than Hercules and Shingen.

  8. #28
    The Wiki mentions that Element RSTdown stacks with Damage takendown. The discussion I'm seeing here seems to indicate that they don't stack and you'd actually need the less standard Element damagedown to additively stack. Is this right? The Kaiser Dragoon with Joan can't actually reduce the damage to zero?


    Dejnov.

  9. #29
    Yes it does stack. So for example if you have Joan with her HP Soul weapon and 2 LB Kaiser, it will reduce damage by 100%.
    Refer to this post by Slashley: https://harem-battle.club/kamihime-p...tml#post137626
    Also for point 4. you can stack eidolons' elemental resistance with Kamihime elemental resistance.

  10. #30

    Join Date
    Jul 2017
    Posts
    3,601
    Credits
    3,784
    Quote Originally Posted by VeryVoodoo View Post
    I checked to see what was considered an "okay" grid. Confused as to what you're referencing to when relating it as okay though. If it's for a newer player, sure. Or before FLBs came out, could be considered an okay grid back then, sure. But AQ5s did come out after FLBs came out after all. And for vet standards currently, I would not consider that as an "okay" grid when there isn't a single FLB in it. I mean that grid has gotten 5 free FLBs right now at the very least (6 or more for those that were there even earlier I guess).
    As I said, it's outdated. I didn't play for four months. And means that I missed out on... three months of GO? I haven't even completed a single loop yet. I am horrendously Ori starved, and only my Thunder Grid is properly FLBd.

    So, if not having FLBs disqualifies one from an okay Grid, where DOES the "okay Grid" start at? And how exactly is a new player supposed to get their hands on this "okay Grid?" In other words, how many months does it take to get even a single element to this starting point? Again as I said, this is the first content I've come across that you can't clear even though you completed your Grid. Well, I guess Tower15F would also fall under that category.
    Quote Originally Posted by Gludateton View Post
    I used Minotaur at one floor at tower. My union mate (same one that actually told me about whole strategy) used wind cut eido against wind present rag when he didn't have enough power to finish it other way (or so he has said). One uses things that work best in some situation, as popular saying goes: "if something looks stupid but works, it ain't stupid".
    And people criticized me for taking a base damage loss from Vine, and now we're having people using Rs as main Eidolons...

    But yeah, it's true that those are quite powerful.
    Quote Originally Posted by Gludateton View Post
    That narrow window is the whole point here. Nobody argues here that some strategy is best for everyone and anyone in all situations. Existence of that narrow window should remind you that there exist Souls other than Hercules and Shingen.
    There are, like Dartagnan for Thunder with her defensive Soul weapon and Morgan for Wind memes!

    But yeah, for a newer player, typically the Soul progression on with what you can clear content with, it goes Mordred -> Joan (BP) -> Hercules/Shingen brute-forcing it. This doesn't directly apply to AQ5 because Wave3 is a very unusual boss on Kamihime standards, though.
    Quote Originally Posted by Dejnov View Post
    The Wiki mentions that Element RSTdown stacks with Damage takendown. The discussion I'm seeing here seems to indicate that they don't stack and you'd actually need the less standard Element damagedown to additively stack. Is this right? The Kaiser Dragoon with Joan can't actually reduce the damage to zero?
    As Glud pointed out, but I should probably clean up that post into a single infodump. What stacks in damage cuts:
    1. As many normal damage cuts as you want (Joan, Raiko, Snow Raph, Perun, etc.)
    2. One Reflect (AoE Reflect is really rare, but some Hime and Souls have them for self, such as Herc)
    3. One Hime Elemental Resistance buff (Poseidon, Awakened Gaia, etc.)
    4. One Eidolon Elemental Resistance buff (mostly only in SR Kaisers 15%, MLB(?) SR Kaisers 20%, SSR Kaisers 30%)
    5. Up to two main Eidolon effects (available in -10% in SSR Eidolons (with 40% Elemental Atk attached) or up to -25% in Rs (with zero offensive power attached)

    So uh, why is this not the English wiki since we seem to have one these days? Needed to dig up info from the DMM wiki still.

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •