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Thread: Tower Megatread

  1. #131
    This ties to how strong the reward is. You don't need 'full clear', but it is a huge difference if you get a brick, half a brick or 1.2 brick.

    To be strictly technical, there are no 'retries', only 'continues'. It would be fun to tweak your team trying to beat the tower for high score, similarly to how you can do with dummy events. But here, not only you have very limited set of keys but also you can't attempt to get a better score on the same map again.


  2. #132

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    Warning, even less reliable than usual. Due to no Cobble's work. I haven't bothered filling sub spots for most things.

    This Tower seems to throw lots of debuffs against you. Light has access to a lot of Cleanse at least, but it's still quite annoying. Well, it will largely depend on how strong those debuffs are, because of course that's not listed in the DMM wiki. I remember Thunder Tower threw a 10 turn 1000 damage DoT on you (against Wind that has basically no Cleanse at all), and then the next Tower at the same floor threw 3 turn DoT at 500 damage. That's QUITE THE FUCKING DIFFERENCE THERE, and it'd be nice to know the details of shit like this.

    Personally, since I'm missing all the powerhouse Light SSRs, I'll be perfectly happy if I can clear all missions. At least thanks to some recent additions like Metatron I have a chance of beating 15F. Regardless, pretty sure I have absolutely no business in top100 this time around.

  3. #133

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    Quote Originally Posted by Slashley View Post
    A Soul alone with two 2 Light Rs can handle the first six floors easily. You'll start running into problems after that.
    After just playing through 6F, I'd like to clarify that this applies to players who have a completed Grid. A new player should probably take 6F very seriously, as they didn't just fall over from my Solomon glancing in their general direction.

  4. #134

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    yup, just failed the under 5 turn restriction on aab'ing 6f with Solomon

  5. #135
    I read on earlier post that unused keys will give u 500 points/key, is it still viable?

  6. #136

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    taco messed prev tower, (prolonged it for one day), so we had 2 extra keys.

  7. #137

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    10670 Medals. While I'm pretty sure I'm not getting anywhere near top100, I'd need to drop outside of top350 to not meet my goal, so I should be good.

    Just really happy that I managed to clear all missions despite my AWFUL Ascension Light Grid and awful teams. RNG please, throw at least ONE super broken Light SSR my way, please? There are plenty of them...

  8. #138

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    kek lost the 15F first run with my wind team... prolly shoulda picked thunder/water since i have kiri/rudra but eh i'm a dumbass but ayyy fuck me i underestimated myself so hard this tower. my light team is a fuckton stronger than i thought.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  9. #139
    6770 + 2500 from rewards = 9250...not enough for brick haha

  10. #140

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    Quote Originally Posted by Yukarichan View Post
    6770 + 2500 from rewards = 9250...not enough for brick haha
    My first tower I got 9990. I was literally the highest-placed player who didn't get a brick. Don't worry, if you play next time (and keep the pressure on) you'll get more than 11,000 and make up for the first run.

    I played overly safe this time, used my A-team on floor 14, then crashed without points on 15. My Thunder team got the boss below half health, but sending a mostly-R Light team in after resulted in a boss with 20% health and basically no benefit. My A-team for Light (with added debuff-resistance) could probably have beaten it. Still, near 10K in all other rewards, then another 3.5K in ranking rewards means I'm up a brick and a bit more left over for next time. So I'm happy.

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