I flopped hard on 13, wasted 2 keys and now I have no hope to past 16 because I am all but out of defensive hime.
I flopped hard on 13, wasted 2 keys and now I have no hope to past 16 because I am all but out of defensive hime.
Only got 3 SSRs and my main Eidolon is Tiamat. So I'm glad I managed to get to floor 16 with mostly SR-tier.
Thank you Slashley, your planning sheet helped a lot.
Congratz Dreamlitz for reaching 1st place (dunno if will drop after tonight). Did that Defender Seraph Hammer helped you? =P
Tower Medals: 7510 (inc. ranking reward)
Meeeh
goddam this event, one needs shittons of kamis to grind it properly
That's true, Jessa, but I bet you beat 10k next tower, and if you hold on to those medals you'll get the extra 2500 you missed on top by the tower after. Numbers of KH is just a factor of how long you've been playing (unless you whale). You will make up that power gap pretty quickly at the start.
Unlucky, Slashey. Happens to everybody (or rather it happens all the time to me, and now I know it happens to you too). Thanks for the sheet, it helped no end, hot mess or not. I dropped 1 key on floor 15, then basically took 2 keys per floor, finishing on 18 with 1-17 complete, all missions. That's good for me, rank 165 at the end. So much better than my performance on Skill Check kun.
Last edited by Chrestomancy; 02-11-2020 at 03:33 AM.
Did I not explain it here before? I think I've posted my light tower 15F run somewhere here before and the video description lays out the strategy. Apparently there's also a guy on DMM that has done this like a year ago but his videos aren't around anymore. A lot of ppl think turtling is a colossal waste of time though (and it is if you can clear things normally.) I typically just told ppl that I planned to turtle fire tower and only elaborate if they wanted me to. I was actually surprised to see how many ppl ended up turtling at least one floor xD
Anyway, here's the short version of how I turtle:
- Use resistance eido as main and friend support
- Bring 2 MLB dragoons and 1 LB0 kaiser for a 3/3/2T rotation to cover 8T CD
- Bring enough heal/dmg cuts to out-heal all incoming dmg
Pros of turtling:
- Lets you get through tower floors that would be impossible to get through otherwise with a crap grid and like no accessory slots unlocked
- Allows you to complete floors on-element for mission clear
- High resistance means that most enemies debuff will miss, making certain enemies much less scary
- Very safe - as long as you do your research and prepare properly
Cons of turtling:
- Takes a long time as you deal like no dmg (each floor from 16F-20F took me roughly 1.5 hours each - ppl with better grids than I have turtled in half that time or less though)
- You'll get zero from turn clear bonus - you're basically sacrificing up to 50 medals from fast clear for on-element mission clear
- You have to invest in eidos and weapons that you'll probably never use again (except for meme)
- Ppl will verbally abuse you for turtling - but think of the sweet sweet bricks you're getting and just wear the turtle badge with pride =)
Here is the long version, and I mean VERY long for those that want to major in turtling:
Thank you! Dropped to 11th as you can see, which is higher than I expected tbh, thought I'll just end around top 50 since my approach guarantees that I'll be 400-ish below perfect (I turtled from 13F-20F as my water grid is very bad - I only invest in light.) It took me over 7 hours to turtle 16F-20F, and I knew I wouldn't have enough time irl on the last day to do all that, so I did two floors every day, which artificially boosted my rankings for a while as most ppl waited for their best himes to come off cooldown.
And the Seraph hammer turned out to be overkill, but it allowed me to comfortably eat triggers just to see how much dmg they did xD This will sound crazy, but it was actually kinda relaxing turtling some of these floors knowing that I have so much hp that I'll be fine even if I mess up (and I messed up quite a few times, like forgetting to activate a dragoon or dmg cut here and there.) So, overall, no regrets FLB-ing that hammer. I'll probably never use it again though =P
That's a fucking feature?
I've been puzzled why the fuck do my Water Rag soloes start to lag so horrendously after ~30 minutes. Not that I solo them because I want to, but often enough, nobody bothers to join until it is near dead. I thought it was a shitty raid server thing, but I guess it's some kind of memory leak on the server side. Jesus christ the fucking coding in this game.