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Thread: Tower Megatread

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  1. #1

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    Quote Originally Posted by Cobblemaniac View Post
    I didn't make a tl for fire tower, so just give me another 10 more months before I'll get to translating that because fire tower reprint.
    You liar, Cobble. You liar! Come back and fulfill your promise like a man!


    Ooookay then. There is a looooot for me to say for the second coming of Fire Tower, in about two weeks. First off, take this. I tried to compile a list of Hime who can do useful things for this Tower. I make no guarantee I didn't fuck something up, but hopefully somebody will find it useful:

    Many of these can be found from Aken's spreadsheet in a better format, but since not everything is there (such as burst+), I figured I should just make a small list.

    And then, up next, the plan itself.

    Jesus fucking christ what a hot fucking mess. I hope you can understand something about floors 16-20. Those floors don't mess around though. Like F16. Don't have Februus? Get fucked. Debuff immune boss with one blob, can rage which lasts for ~8m HP, and rage Overdrive is 9k AoE. For reference, F15 last boss is 8m HP total and debuff immune. So if you can't oneshot F15 boss (from full health!!!), you will probably spend all six keys trying to kill this fucking beast. What a complete monster, christ. And then there's still four floors to go!!

    I think the other thing I want to say is that wiki claimed that F18 Doom is 1t, which isn't true. It does NOT instantly kill you like 1t Doom would (the first tick happens before you get your turn, okay?). It's 2t Doom, which means that you CAN Cleanse it immediately and not die. You however DO NOT have two "turns" on your side to Cleanse it, since the first turn ticked when the Doom was applied.

    I have tried to gather damage numbers from DMM videos ~11 months ago, but it is difficult. It's mostly just ENORMOUS space whales who have videos up (that I could find), soooo... yeah. That made things difficult, but I've tried my best to get information on Rage gauges as well as damage numbers. Mistakes may have been made, you have been warned.

    The reason why I've put extra effort in this time is because I am going to tryhard this shit. And by that I mean I'll try to hit top10. Is that going to happen? Proooobably not. While RNG has blessed me with Leviathan (that I bricked to MLB) and almost all Water SSRs (I am only missing Aphrodite and Ea, plus the Limiteds Shear, Osiris and Diana)... my Grid is purely F2P. And not even +99'd yet. I am aiming to miss out on 10 points from the first 15 floors (aiming for 9 turns with Dark in F15), but this kind of rushed gameplay is so far from my style I will probably fuck up somewhere. Particularly my HP is low, which means that any fuck-up might even cause me to lose the entire floor.

    My theory for those floors is:
    1. Shingen EI +20
    2. Earring Set bonus +30 (Shingen uses turn1 abi1 for +35)
    3. 3 turns of attacking for +30
    As long as I bring one Hime that has +10 burst on her, that should allow me to Full burst reliably on the fourth turn. Shingen herself can be a problem... and another problem is that I'm not sure if I have enough time to grab all the Earring slots that I'll need. All SSRs are already done, but I need to slot lots of SRs too. And even if I do, my Earrings themselves are trash. Like level 1 trash.

    So, um, yeah. All in all, I'll try. But I might flop horrendously. I doubt I am clearing F20 with Dark, and especially not with that Water team. We will see.

  2. #2

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    F16 Debuff immune 15M HP with 9K AOE?

    Right then. I guess that's more keys for floors 1-15 for me, then. I expect there will be a ton of players who exactly perfected floors 1-15 and nothing more. My usual tactics like Poseidon won't work; my water rely on debuffs.

    I will see what can be done to maximise damage from a zero-debuff team full burst. I'm assuming all that incoming damage will get me to full burst before it kills me, with a little help from my team. So, 1 team to kill the first room, maybe get a million on the boss before dying. To beat that in 3 keys will require around 6M burst damage on a non-debuffed enemy.

    Good luck Slashey, and thanks for the heads-up.

  3. #3

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    Well, things have gone as planned on the first 15 floors. I doubt that they can help anyone, but videos:
    F1-10:
    F11-14:
    F15:

  4. #4
    Took the team I was going to use on floor 15 to floor 20 because I forgot to move down and still somehow managed to beat it.

    https://www.youtube.com/playlist?lis...xk15-qVmiV4ZrZ

  5. #5
    Quote Originally Posted by Tanukimo View Post
    Took the team I was going to use on floor 15 to floor 20 because I forgot to move down and still somehow managed to beat it.

    https://www.youtube.com/playlist?lis...xk15-qVmiV4ZrZ
    Lol, so you ended up turtling 15F and cleared 20F normally?

    Congrats on full mission clear btw, you'll probably rank really well.

  6. #6
    Quote Originally Posted by dreamlitz View Post
    Lol, so you ended up turtling 15F and cleared 20F normally?

    Congrats on full mission clear btw, you'll probably rank really well.
    Yeah, not what I intended but didn't have many himes left for floor 15 at the end and figured I'd play it safe. And thanks!

  7. #7

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    Welp. I failed miserably. Lost 300 points on F18 after all Def Downs missed (failed 5 Hime alive). That alone probably dropped out of top20. Then lost 500 points from failing off-element clear (having my Shingen sniped on the last floor of Tower is kinda a tradition by now, but at least this time it was my fault for playing like shit). Will probably be outside top50... for somebody with almost all Water SSRs and 160% Levi, that's just outright pathetic.

    Sigh.

    Oh well. Videos:
    F16:
    F17:
    F18:
    F19:
    F20 off-element:
    F20 on-element:


    Anyway, until yesterday, I didn't understand what the whole turtling thing was about. Dreamlitz has mentioned it before but never properly explained it I believe. I didn't connect the dots from seeing somebody post a solo video of Fire Rag kill. Why didn't anyone tell me that SR Dragoon buffs last 3 turns instead of 2 like SSR Dragoons...?
    I should probably make a thread about turtling tomorrow. After work and hours of Tower, I'm too tired for that.
    Quote Originally Posted by dreamlitz View Post
    Congrats on full mission clear btw, you'll probably rank really well.
    In previous Towers full missions when losing 10 points per floor from 10-15 basically meant being outside top20. I wonder how much different things will be this time.

  8. #8
    I flopped hard on 13, wasted 2 keys and now I have no hope to past 16 because I am all but out of defensive hime.

  9. #9
    Only got 3 SSRs and my main Eidolon is Tiamat. So I'm glad I managed to get to floor 16 with mostly SR-tier.

    Thank you Slashley, your planning sheet helped a lot.

    Congratz Dreamlitz for reaching 1st place (dunno if will drop after tonight). Did that Defender Seraph Hammer helped you? =P

  10. #10
    Tower Medals: 7510 (inc. ranking reward)

    Meeeh

    goddam this event, one needs shittons of kamis to grind it properly

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