Double postan' because CLEARLY this is important.
Actually I'm not even sure why I keep posting these since I don't think they can help anyone anymore, hue.
F1-F10:
F11-F13:
F14-F15:
F16:
Double postan' because CLEARLY this is important.
Actually I'm not even sure why I keep posting these since I don't think they can help anyone anymore, hue.
F1-F10:
F11-F13:
F14-F15:
F16:
For once, I was going quite well doing a Tower...and then I took the Light team to floor 16 instead of repeat 15.
Double postan' yet again.
Not proud of it as I didn't have the time on Friday, nor am I confident in my ability to clear this shit. But I guess I will find out in a moment.
Triple postan' because this is also CLEARLY important!
My lack of planning really shows, but it couldn't be helped since I didn't have the time to prepare properly. Nonetheless, videos:
17F:
18F:
19F:
20F off-element:
The plan was to NOT eat fucking Rage Overdrive (because it wipes you the very next turn without Cleanse), but instead eat the normal Overdrive for -Atk and -5% DoT. Turns out, that fucking -Atk debuff is -50%. Which made my burst hit like a wet noodle...
20F on-element:
15F off-element:
Really happy with how things went. 15800 medals. Pretty sure I could've done at least 20 points better, but oh well. Considering I didn't even tryhard with Accessories in 11-15, that's probably even really lucky.
Quadruple posting.
So, the second Water Tower has ended. For future reference, here are the winners:
Notice, Atk numbers are not reliable at all, as the number listed here is for whatever team they had when I inspected them.
Five posts in a row. Nice.
First of all, a thing that should help everyone who is going to plan for this:
Fire is veeeery heavy in B frame debuffs, and veeeery low in everything else. And the good stuff is basically all locked behind specific SSR Hime.
Now then, for my grand plan. As always, don't do what I do. Make your own plans.
I simply don't see myself having the Grid or the Hime to complete this Tower. I don't know if I'll even succeed in turtling 16F, if I'm right, I'll take 750 damage/t and heal for 660 HP/t. And this is if I am able to keep Culyune at 100% uptime, which means bursting every 5 turns. Well, Fire Mammon is there to help, but that still sounds like a stretch.
I'd also "love" to turtle 17F/18F/19F, since I don't think I am completing those without. But 17F first and second waves seem like they'd be a stretch to turtle, 18F and 19F both have DoTs.
I might revisit my plans for 17-19F once I'm done with 16F, but for now... nope. I don't see it happening.
So, the second Wind Tower has ended. For future reference, here are the winners:
Good work, everyone.
Personally? Just really glad to have cleared all missions. I had to turtle three entire floors for it, but hey, did it. Turns out Culyune is OP as fuck when it comes to turtling. So anyway, at most 21 people got 15.6k points, which I find interesting due to that huge dip between rank 19 and my 22.