Quote Originally Posted by Unregistered View Post
Considering Vigor is based on keeping HP high, why not factor in having high HP? More HP means more damage you can take, meaning on a vigor grid it's less penalty considering you have 16k HP compared to 13k when you take a 1-2k hit...

Given how many dual skill weapons exist anyway, shouldn't be too hard right?
Will it help? Sure. But Vigor drops off so bad that the effect is still lackluster if you take any damage, even with higher HP pool.