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  1. #3
    I actually like to think about null weapons to weapon grids first and then figure out which soul combinations work out for which element. The best null weapons (IMO) are the lance, hammer, and gun. There is a case for arcane (defender, vigoras), but you have to have a grid that can support that.

    For a lance grid, the best soul choice is Shingen and the best elements are Fire (assault SR, Typhon, and Vlad... hat tip th3 fr4gil3), Water (defender SR), Dark (defender SR, Apocalypse, Chernobog), Thunder (Union lance, Mastema assault SR) and Light (Mike, Tish, and Lugh lances). It's hard for Wind to build a strong Lance grid. Water and Dark lance grids can tend to having SR defender fillers while searching for SSR assault lances and make them less powerful than Fire, Thunder, and Light lance grids.

    For a hammer grid the best soul is someone who doesn't use a hammer and the best elements are Dark (Union Hammer, Nepthys, and Samael), and Light (assault SR, Cow hammer, Metatron). Both Elements can do fairly well with a hammer grid, but Dark edges out, since the Union hammer is assault/exceed, while the Light grid is SR heavy with hopes of getting better SSR hammers... eventually.

    For a gun grid, the only soul is D'art and the best choice is the hitpoint gun (Charles blaster) and the easiest elements are Thunder (Mammon gun, Medjed, Union gun), Dark (assault SR, Thanatos), and Wind (defender SR, Icarus, Pazuzu). Gun grids can be defender heavy (as the phantom gun and Charles blaster are both defender+++). I believe both Wind and Thunder can pull this off, but it's not high damage. This can be disconcerting for elements that are powerhouse bursters. Tread carefully and or don't use D'art as your soul.

    The glaive, bow and arcane phantom element grids are decent. I believe that Water has an easy time with Glaives and Wind/Light has a fair number of bows so either element will work for those weapons. I have very little experience with Arcane and the additional need of stacking pride to balance Vigoras can make this fairly cumbersome to work (but great if you can get it to work).

    The sword, axe, and staff phantom weapons are fairly mediocre (with the axe being downright crappy). You can make a sword phantom grid work in Fire due to an Ascalon Sword Grid and with enough assault (ascalon has double assault!!) you can start focusing on DA and TA as being something that moves the bar more than just additional assault. But since this is 15 dragon eyes per ascalon sword... it's pretty expensive... normal whales need not apply!!


    Dejnov.
    Last edited by Dejnov; 05-29-2019 at 03:14 PM.

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