Quote Originally Posted by Dejnov View Post
-- The best null weapons (IMO) are the lance, hammer, and gun. --
Lance, Hammer, Glaive and Bow. In other words, the good ones are the ones with Assault.

For non-Assault Phantoms, you can use them, but you don't really gain much. Like, I'm using Axe Grid in Dark, and compared to a Assault SSR, what am I gaining from it? Uuuh, about one Exceed(++) and Elaborate(++). What is that worth? Pretty much nothing. Can't recommend anyone to "upgrade" to an Axe Grid, really.

But Assault-Phantoms basically give you an extra weapon into your Grid. And one extra effect, like Triple(++) for Glaives. Those things are well worth it.

For Thunder, Gun Grids can be worth it, mostly because Mammon Guns (even more so when FLB'd, which isn't here yet) are just so goddamn good. Add in how Gluttony Guns are pretty much the only FLB weapons Thunder has access to. And later on I think Olympia brings a good Gun for Thunder too, so there. So you just naturally go into Guns despite Phantom Gun being a piece of shit. Oh well, at least you gain some HP out of it, I guess.