Quote Originally Posted by QXZ View Post
the main reason for having a defensive hime is LRag which is gonna get nerfed, so big gun policy is the way to go for now....
She's not even that good for tanking LRag though - even at max def stack of 100% with 20% light res from burst, the LRag will probably still nuke you for about 30k+ depending on how many buffs are still on it. You can put up another 3k barrier with dark Gaia, but she ABSORBS hp from everyone else to do that... You can bring Hades and Ex sniper shot or something to further push the nuke down to more manageable range, but then that's less room for offensive measures (not to mention I find that debuffs miss fairly frequently on LRag.) So yeah, I agree with big gun policy for LRag, too.

Quote Originally Posted by Saeleyna View Post
Iunno, Gaia (AW) has saved me on countless occasions, including being added to off-element parties to save my butt. That being said, for spamming shards on, yea I kinda feel ya there, but definitely don't think all defensive kamis are worthless at any rate, especially for newer players that can't clear content very quickly and have to eat multiple bursts in solo events (like T4 accessory and GO).
I agree, the original Gaia AW is not to be underestimated. I see vets using her all the time, so it's not just for new players either. The cover + nullify combo is just so potent, and the team-wide dmg cut + thunder resistance covers the AoE attacks, too. Kinda wish they would just transplant her kit to dark Gaia without making all these changes, or at least keep the dmg cut part instead of barrier. Stacking dmg cut with Pluto is much more useful imo.

Also, I wouldn't go by the game's classification of himes. Dark Ama is considered 'defense' when I think she should be 'tricky' as she has two debuffs (I mean does anyone use her just for her self regen and light res?) Pluto is considered 'tricky' when she plays like a 'balanced' to me as she has an AoE attack and has both defensive and offensive buffs.