Originally Posted by
Slashley
However, the part that messes things up here is the Phantom Lance. Which offers you:
1. 16% Assault
2. 16% HP
3. Lots of base Atk bonus
Which is no joke. If you replace one on-element Assault weapon with a off-element Lance to activate Phantom Lance, then you lost #1. But fair enough, you still have #2 and #3. Then you can replace one on-element HP weapon with a off-element Lance, and you've lost #2 too. But hey, you still have #3, so you're STILL in the positive.
However, these kinds of things kinda drop dead once your Grid starts to improve. Like, when you have a full Grid of dual-skills (SRs or SSRs), then you already lost both #1 and #2 from a single weapon. So, again: _might_ hold water with Lance Grids. But won't be ANY good past extremely early game.Hah, if only. It's 50% STATUS resistance. In other words, as useless as Kaiser passive.
Another thing of note on those things. The CD on the (one-time per battle) active gets reduced as the Eidolon gains more LBs. So unlike Kaisers, these guys are SIGNIFICANTLY worse for those who can't brick them to MLB.To my understanding, the Dummy is a different element every day. So it starts as Fire probably and cycles through all the elements per day. Expect Dark on day 6 I guess?
It's sad because I don't see any way to compete for any kind of ranks without Michael AW and Fluffy. The top50 is probably going to be taken by players who have both of those.