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  1. #1

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    Quote Originally Posted by romoss View Post
    Thanks, which element won the 2nd dummy event in DMM?
    No dmm players here?

  2. #2
    Any idea how much highscore damage needed to aim for <1000th place?

  3. #3

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    First, wish that the status ailment resist was perfect - the fact I can *occasionally* get a debuff to land just means I'm tempted to try-hard repeat 100's of times until I can get a 50% debuff run.

    Second - is it highest single attack this time? It's definitely 12 rounds, but the numbers look about 10% of my total damage, so I'm guessing it is just single highest attack that counts. I could be wrong though.

  4. #4

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    Quote Originally Posted by Chrestomancy View Post
    First, wish that the status ailment resist was perfect - the fact I can *occasionally* get a debuff to land just means I'm tempted to try-hard repeat 100's of times until I can get a 50% debuff run.

    Second - is it highest single attack this time? It's definitely 12 rounds, but the numbers look about 10% of my total damage, so I'm guessing it is just single highest attack that counts. I could be wrong though.
    This Skill Checker-kun will lower Def to -45% on round 10. So, use Hoder (or Cerberus) for -50%. No need to RNGfest it up. And yes, this version is single-round damage.


    So, disclaimer: I have NOT gone and dug up DMM strats from a year ago, so take everything with more than a bit of salt. But here's what I theorize to be the best things to do:
    Step 1: Bring Shingen with Multi-Shot Death.
    Step 2: Turn 10: Mii + PF (do NOT use first ability yet, or that's like 200k damage lost right there)
    Step 3: Turn 11: Kaiser
    Step 4: Turn 12 - go time: turn on Burst, use all buffs, Hoder(/Cerberus), unload all abilities, Full Burst

    If you forfeit Mii you can do this one turn earlier, which gives Skill Checker-kun one turn less time. If turn 11 would be a Overdrive turn, this might be a good idea (or just Give Up and try again, heh). Here's a video of my Thunder team going for this tactic:
    Sadly, 20m score isn't going to be shit for anyone who has Kirin/Nidhoggr/Thunder Aphro. As such, I don't really care to minmax this run - I forgot to use Kirin to hopefully keep Mammon spamming Snatch and ideally Thor should be at very low HP. Oh, and only using 100% friend Kirin, because really, screw minmaxing when you have no hope of getting anywhere anyway.

    The funny thing is, that's still probably going to be a better score than what my Fire will be able to do with Belial. Simply because there's only one Exceed weapon in Fire so far. Will probably have to put in that SR Lance with Assault/Exceed...


    So anyway, since this is really just a contest of "how high can you burst, bruh?" there's two things that matter: How much Exceed you have and units that can cheat high numbers on burst (and third would be units that can cheat way higher damage numbers for the entire team, probably specifically Isis). Units like Sieg, Ea and Oceanus can see play here, but be careful - this Skill Checker-kun will only stay Stunned for a very short period of time, so don't delay once Stun happens.

    If we had as much access to Exceed as we wanted, I'd like to make a list of all the "x punishers" in the game here, but... since Exceed will cap most people anyway, is there any reason to bother?

  5. #5

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    Quote Originally Posted by romoss View Post
    No dmm players here?
    Guild Games Megathread-dumdum.jpg

    GLHF bois
    DMM JP ID:3850303 (Suicade)
    Nutaku ID:5992020 (Archangel) (only Hraes & Diabolos UN. QQ)
    GBF ID:28010696 (Suicad)

  6. #6

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    Quote Originally Posted by ArchAngel View Post
    Guild Games Megathread-dumdum.jpg

    GLHF bois
    Thanks, can you show also the single tab?

  7. #7

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    Quote Originally Posted by romoss View Post
    Thanks, can you show also the single tab?
    Only 4th,ロキ previous dummy battle 13th person
    He is now 1#on Fire
    Guild Games Megathread-.jpg
    Guild Games Megathread-watergrid.jpg
    Guild Games Megathread-eidgrid.jpg

    No idea how to increase image size

    ps:well we non-super-whales can dream about this casual grid ( >ω<)
    DMM JP ID:3850303 (Suicade)
    Nutaku ID:5992020 (Archangel) (only Hraes & Diabolos UN. QQ)
    GBF ID:28010696 (Suicad)

  8. #8
    They nerfed Dummykun event rewards...i only got 13k medals last event and need to reach top 50 to get 17k medals lol

  9. #9

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    Well then. I had the time to do my manuals today. But first, let me post my AAB damage numbers. Left is the first event (the same one as we have now), and on the right are what I got this time around.

    Water: 24.8m -> 43m (Andromeda)
    Wind: 28m -> 35m (Andromeda)
    Fire: 21m -> 32m (Andromeda)
    Dark: 29m -> 46m (Hercules)
    Thunder: 46m -> 52m (Hercules)
    Light: 15m -> 32m (Andromeda)

    Ho.
    Ly.
    Shit.

    The powercreep is real. Note that in the previous event, all of those were probably Hercules. But my go-to teams for all elements are very much Andromeda now, since that's just what gets you through Rags and Guardians if you don't happen to get whale carries.

    All the elements got significant Grid updates in the past months, which explains most of the increases. But also some key Hime have made a huge difference. Water almost doubled in score thanks to Leviathan, Dark thanks to Anubis. My Light was absolutely nothing last event, but now I'm only Lugh/Iris away from having a very strong (though far from ideal) team.

    And then manuals:

    Water: 39.2m -> 91.6m (Shingen(EI)-Vohu-Shiva-Cthulhu-Lakshimi)
    Wind: 45.8m -> 67.7m (Shingen(EI)-Cu-Azazel-Cybele-Hastur)
    Fire: 51m -> 66m (Shingen(SS)-Uriel-Svarog-Mars-Mammon)
    Dark: 38m -> 65.4m (Hercules(SS)-Thanatos-Susanoo-Cherno-Osiris)
    Thunder: 63.7m -> 74.8m (Shingen(EI)-Marduk-Baal-Raiko-Nuwa)
    Light: 0m -> 52m (Shingen(EI)-Tish-Artemis-Sol-Tsuku)

    Notice that all of these were once-and-done. Like my Water lost ~1.5m damage since I thought I was on turn14 and didn't use Shiva nukes due to upcoming buffs, but nope, fight ended. If I were to minmax, Thunder could easily have gotten 80m+, but I fucked up with SSR Baal and basically fought with -20% Def for the last four turns. Not to mention that I was leaving out Hime like Perkele and/or Tyr who certainly could burst for far higher.

    For my Water team Earring Saraswati came to replace Lakshimi as soon as she killed herself, worked perfectly without even slowing down the FB cycle. Probably should've ran Saraswati from the start - I've said it before and I'll say it again, Vohu-Saraswati synergy is no joke. Vohu was slowing down my FBs after the first one, since her guaranteed triple skill has such an insane CD.

    Overall, I did way better than what I expected. Still, I doubt that I'll get anywhere on the score lists - this event is very much a matter of "Hey, who has Managarmr and Michael?" of which I have neither, so hey.
    Quote Originally Posted by Yukarichan View Post
    They nerfed Dummykun event rewards...i only got 13k medals last event and need to reach top 50 to get 17k medals lol
    I think those rewards are still the same as ever? To get 15k Medals in a single event, you need to hit top500. That's 13k awards and 2k from rewards.

    You'll just have to sit on those 13k Medals for the next two years, waiting for the top players to quit...

  10. #10
    Its nerfed, before rank 501-1000 can get 13k medals, now only 10k...

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