"He's just this guy y'know."
"What happens if i press this button?"
"This must be Thursday, i never could get the hang of Thursdays"
Oh, you know, the usual. Nothing special.
Nuwa's Berserk gets a lot damage in, but if I do a proper run, I probably need to not use that. It would probably be more ideal to get Marduk to burst twice, and it makes Shingen less RNG-y (only needs 3 hits in two turns instead of 4). Not using Berserk is a big damage loss from two turns, though.
Nice looking grid, Slashey! I was considering hammers, partly because Marduk & Thor hammer, but also because I picked up the phantom hammer. I'm going lance now instead, hoping that I can buy the phantom lance when that bit of content is released, but hammers is probably next.
I'm less of a fan of this 3-turn skill check than the last two. Not because I'm doing badly - I'll be top 200 probably by the end - but because it's an incredible grind. It's possible for me to get a full burst on every single element. But each requires the right set of random events to happen. So far, I'm on zero full bursts. The only teams I have that can easily soak the damage are water and thunder, but in each case I can't burst fast enough unless it's my front two Hime who are doing the soaking - or, I can put faster-bursting hime in the mix, but then I need to get lucky with who skill-check-kun targets. Light I've got Atum, who can set a revival, but I need skill-check-kun to target whoever I've set to revive on one of the two hits. For wind, I need dizzy to work once out of two rounds, and of course it needs to land one of the 4 times I use it. Every element is like this.
I don't mind spending a while perfecting a grid for a challenge - that's fun. But when I'm certain I can't improve it any further, spending hours just re-running the same fight until the stars are right is not.
Hmmm, I'm really not sure, but my girls with basically not even full SLd grind, not to mention FLBd can hit up to 80r per normal hit already? and yours full FLB only 100k? What's problem with mine, that's that i haven't so much hp, so no burst to me
As a side question, what is the theme/whatever that is you running, Slash? Mine nutaku's KH looks different.
Oh, and btw, for phathom weapons, second skill which activates with 6 or more weapons of the same type, does that includes phathom weapon itself (so, 5 weps same type + phathom weapon)?
Last edited by Jessa; 02-25-2020 at 06:37 AM.
Tell me about it. Plus having to redo Accessories is total ass. Since Earrings > Tiara for a mere 2 turn fight.
Still, I do like this more than the "total damage done in 15-turns" ones. There is more than one exact solution to this one. Well, I mean, I guess technically there is only one Wind team which is the "correct" solution, but nobody is going to bother with that setup I guess. Due to it working is like one in a million.Did you have a P2W Eidolon? That makes a huge difference.The normal client stopped working for ages ago. So I use the DMM mobile direct link. It used to be WAY better than the normal client in performance and such, but over the past year, the normal client has improved massively. So really, it doesn't matter which one you use I think.
If you are going to use the DMM direct link, please notice that you first need to login to the normal client for the Kamihime cookie. Only then will the mobile client work.Yes. As you can see in my Grid, 5+1 is all that is required. To keep easy track, I keep that weapon type filling up either the first two or the last two rows.
God, there still are ppl, who strive for top. Let Your mercy flow with themPlus having to redo Accessories is total ass. Since Earrings > Tiara for a mere 2 turn fight.
There actually are low RNG and even zero RNG builds - at the cost of some dmg potential of course. I couldn't figure out a way to run the meta light build for this dummy without having to RNG DATA on one or more himes (and doing it with earrings instead of tiaras.) I ended up going with a build that guarantees the planned burst as long as the right himes are killed off, so it's basically a 1/6 chance of working. Finished all 6 elements with around 40 tries-ish.
I also experimented with a couple of zero RNG builds - just FB on T1 and call it a day
This was enough motivation for me to NOT try for high RNG builds
Also need time to farm Ophiel before the rush is over, she looks like a total pain to do later.
It can only go down from here though... Last dummy I was top 20 for the first week and fell outside top 20 by the end of it, too (although it looked like i was top 20 the whole time 'cos the rankings weren't updating correctly.)
It's low RNG not no RNG for my real runs, and I'm still debating if I should post the video of my run or not.Where is the video of a no-RNG run of that then.
Anyway, I did 2B-2B-FB, whereas I'm pretty sure the top rankers for light all did 2B-3B-FB (I actually gave that a few tries for on-element but couldn't get it to work.)