Double postan'

So, since nobody has said a single damn thing about this Skill Checker-kun, let's talk about it. There are two gimmicks to this one.

One, you get hurt by a set % of your max HP every turn, which Rage being a higher %. This means that Vigor is mostly out of the picture. In theory you could run zero Defender weapons and then just heal up, but... since you can safely drop down to next to no HP, why bother with Vigor when you can just use a Pride Grid?

Two, every single turn the boss buffs up 5% Def. And as it turns out - something that I didn't even know before this - is that -50% Def isn't the cap. The cap is to drop an enemy TO -50%. So, if you're Full Bursting on turn 8 for your Kaiser, the boss will have buffed up 35% more Def, so you need to bring -85% Def to reach -50% Def. This makes debuffs far more important than what they are usually. Also, this means that if one is to minmax, you bring debuffers and kill them off (usually with Zeal from Devil Accessory set). This gives you access to at least 40% more Def reduction, or -50% if you have access to Nefertem.

Here is my run:
Honestly? I could go for higher. For example, killing off Nuwa for Perkele would be an easy ~700k more damage. Killing off Mammon would get me Marduk, who could then buff up some Atk as well as do an extra ~1m due to Fortress echo burst... though, due to Mammon's nukes, it's possible that would be about +-0 exchange. In addition Baal and Tyr who usually aren't in my team are just using pure random SSR Accessories instead of the good shit, because who cares. Dat Ancient bonus on Tyr, 10/10 minmaxing.

But again... why bother with all the minmaxing when people who have unlocked Medea are just going to dominate? I'm currently sitting at #9 for Best and #10 in Total, but looooots of people are going to just run Medea today and I'll drop down anything between 20-50 slots. Or a 100, if Nutaku has that many people with wide open wallets.

I am going to miss interesting Skill Checker-kun events, though. For the next year, they're all "total damage done", with the sixth one being five turns and the rest 10+ turns. And you know what that means - the only thing that matters is that you have Managarm and Awakened Michael. How very interesting!