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  1. #1

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    AYYYY I was hoping someone would help me correct any errors. I knew I was bound to do some since I suck at translating.
    Would've checked with JStar but he was inactive all of yesterday. Thanks for the help <3

    edit: fixed~
    Last edited by Kitty; 08-06-2019 at 05:01 AM.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
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  2. #2
    That medea skill 2 number 3, is it a hard once per battle skill?

  3. #3
    Quote Originally Posted by Nik View Post
    That medea skill 2 number 3, is it a hard once per battle skill?
    Someone could confirm if it is only once per battle or if it resets in a multi-stage battle. By the way it is worded, seems it can only be used once per battle, doesn't reset after each stage.

    Anyways skill 2 nr3 is a 30x Damage nuke by itself. I wonder in which occasions I'd choose that skill over the other options:

    The skill 2 nr1 is "Solomon's Ring to all enemies", so I imagine it is 6x damage (one damage from each element) to all targets every 6 turns (5 after burst with her weapon). In five turns, it means 12x damage. I'd choose this in a Tower for example, as often the target times for maximum medals are below 5 turns.

    The skill 2 nr2 is where it is at: -20% elemental resistance to the target. Reducing defenses could in the long run means more damage dealt by the party than just a single 30x damage nuke.

    Anyway I figure Medea could be broken because of her cooldown recovery skills and weapons.

  4. #4
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    Quote Originally Posted by Geo View Post
    Someone could confirm if it is only once per battle or if it resets in a multi-stage battle. By the way it is worded, seems it can only be used once per battle, doesn't reset after each stage.

    Anyways skill 2 nr3 is a 30x Damage nuke by itself. I wonder in which occasions I'd choose that skill over the other options:

    The skill 2 nr1 is "Solomon's Ring to all enemies", so I imagine it is 6x damage (one damage from each element) to all targets every 6 turns (5 after burst with her weapon). In five turns, it means 12x damage. I'd choose this in a Tower for example, as often the target times for maximum medals are below 5 turns.

    The skill 2 nr2 is where it is at: -20% elemental resistance to the target. Reducing defenses could in the long run means more damage dealt by the party than just a single 30x damage nuke.

    Anyway I figure Medea could be broken because of her cooldown recovery skills and weapons.
    Medea 3x abi1 nuke can pretty much drop tower bosses to half HP
    Why are you picking aoe solomon ring over that, especially in tower? Not counting higher tower (above f13), medea can abi 1 stage 1, mex and abi 1 stage 2, then drop 3x nuke on to the boss > pretty much a 0 turn kill in lower floor or crippling bosses on higher floor
    3x abi1 nuke also instantly provide 20% abi cap, which also help other nuker in your team
    And your team also has other hime medea, if you want the debuff then you can just bring debuffer instead.
    It's more like, the 3x abi1 nuke is the choice in 90% of the times, the debuff 10% and literally no one use aoe solomon ring

  5. #5
    Quote Originally Posted by Geo View Post
    it won't help in killings Tower trashmobs in zero turns.
    Well, you can reset that 5 turns requirement with solomon’s ability reset. Its right there in the fixes

  6. #6
    Quote Originally Posted by Kitty View Post
    They're TBA.
    I do have the skills for Herc T4, but i'll post it when the rest are released.
    If you mean the datamined Parashurama skills that I gave JStar, it's probably not final not to mention we still dont know anything about her weapons. Just give it 2 more days. The remaining 5 are announced to be released 'early August' which most likely next maint on the 9th, the only maint left before 'late August'.

  7. #7

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    Quote Originally Posted by Bear View Post
    If you mean the datamined Parashurama skills that I gave JStar, it's probably not final not to mention we still dont know anything about her weapons. Just give it 2 more days. The remaining 5 are announced to be released 'early August' which most likely next maint on the 9th, the only maint left before 'late August'.
    ye, that's why I didn't post them. I want to do it in order too. prolly come out with the water labyrinth which is tomorrow night-ish (omg my birthday)
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  8. #8

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    Quote Originally Posted by Kitty View Post
    Step 1: Storyline + Basic Event Materials
    Is... is this image correct? Since it has the bronze drops of worlds 1 and 3 and 5, which seems... odd? If for nothing else, because world 7 is silver drops again.

    And when you exchange a slvl20 Soul weapon, do you lose the +99 on it?

  9. #9

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    Quote Originally Posted by Slashley View Post
    Is... is this image correct? Since it has the bronze drops of worlds 1 and 3 and 5, which seems... odd? If for nothing else, because world 7 is silver drops again.

    And when you exchange a slvl20 Soul weapon, do you lose the +99 on it?
    It's right. There are different materials from different chapters.

    ...and I should think so, I doubt you'll be able to keep +99 on a weapon once it's completely traded for something else, but I don't know for sure.
    selling brand new account with L/E SSR and full plus more fire team.

    has at least 1 SSR of each element.

    rank 41 .
    pm me teehee xox

  10. #10

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    Quote Originally Posted by Kitty View Post
    It's right. There are different materials from different chapters.
    It's just really, really strange since bronze drop like candy (like 5-10 per run) whileas silver drops are rare (0-3 per run). Why on earth are they not all the silver drops or all the bronze drops?

    What were they thinking...

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