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  1. #1

    Best SR team for each element

    In this thread from 2017, the user Felix compiled what he considered to be the best SR-only teams for each element.

    Now, I'll try and make SR Teams with the current options available. Note that I'll try and make the VERY BEST team with only SR himes, and not exactly a thread about "teams for fresh new players". I did take in mind whether a hime is Limited-Edition or not (or a Raid Kamihime for that matter), though. Also, I am assuming all himes are Lvl 70, and made sure every team had the most defense debuff available, didn't have overlapping buffs or debuffs, had some sort of healing and defensive measures, and left both Soul choice and EX skill free for the Events' particular needs. Plus, when I suggest "any Soul", it would likely be either the end-game Hercules (if team can't reach Defense Down cap of -50%) or Shingen (if it can), or Joan. If you are a new player with fewer resources, check out the "which Soul should I use" thread from Slashley. I won't suggest any Tier S Soul, be noted.

    To summarize, Slashley advises the new player to unlock, in this order: Gawain (for Ambush EX skill) -> Cassiopeia (for Chaos Magic) -> Mordred (Black Propaganda) -> D'Artagnan (Sniper Shot) -> Joan (Trial by Jury) -> Hercules (generic powerhouse). Do note I suggest Andromeda for many teams as I overrate healing, but Cassiopeia will suffice for new players, as her skillset is good enough, and also because the other Souls have more useful EX skills than Cursed Chanting Chains or Resuscitation to unlock earlier.

    FIRE

    Felix suggested any Soul with EX Sniper Attack, plus Agni (Fire Attack Up), Raguel (Attack Down A-Frame), Brynhildr (Heals for 1200 HP, Attack Up and Double Attack Up A-Frame), and Hephaestus (Defense Down A-Frame, Attack Up A-Frame, Ability Damage Up). This setup allows the player to choose whichever Soul he prefers, but the EX-Skill will have to be Sniper Shot. He suggested substituting Brynhildr for more offensive himes (Motu or Argos) if the player decides to use Andromeda or Joan as Soul, or if the content could be cleared without heals.

    Brynhildr and Hephaestus conflict in that both of them have A-Frame Attack Up, so I'd choose one or another and make the Soul take care of the skill missing - Ambush and/or Sniper Shot if Hephaestus is out of the team, or bring in Andromeda in place of Brynhildr for the heals. As Hephaestus is a more offensive presence and is the only SR-Tier A-Frame Defense debuffer Fire has, I'll more often than not choose Andromeda as the Soul, and leave Brynhildr out.

    Just don’t be too quick to dismiss Brynhildr yet. First, she is obtainable from Gem Gacha. She has less Attack Up than Hephaestus (10% vs 15%) and no Def debuff, but has Double Attack Up and heals over her. The thing is, many Wind bosses, including Disasters, are highly debuff-resistant, so bringing her and being less obsessed over debuffs makes sense for a Fire team.

    Kishar, a Raid Kamihime, can easily replace Raguel. She provides A-Frame Defense Up and Guards all allies in exchange for a slightly weaker Attack debuff (-12% vs -15%), a bargain I'd gladly take. Andromeda do have a better Defense Up (+20% vs +15%) though, so I will still opt for Raguel if I am using Andromeda.

    (Princess of Hellflame) Eligos can apply a series of defensive buffs to any kamihime, including a "Nullify all attacks". Apply this effect on Kishar before she guards the party, for great damage mitigation. She also has a nice “5% more HP to all allies” Assist, making her useful from the bench.

    (Repentance Firequake) Nergal brings Combo Attack Rate Up and an unreliable "Nulify all attacks to self + Guards". It is unreliable because of the 12-turn CD, but can help the party survive a nuke and will require only one party slot as opposed to employing both Kishar and Fire Eligos for the same effect.

    If one decides to not use neither Brynhildr nor Andromeda, but still want some sort of healing, Ragaraja has Regeneration (3x300 HP 8 TCD), Zeal and applies Dizzy, and (Swirl Sakura) Konohana-Sakuya brings 1200 HP Heal and B-Frame Attack & Defense Down. Both of them don’t have conflicting abilities with Hephaestus, but sadly SR Konohana-Sakuya is Limited.

    Argos heals herself and has Taunt & Intercept. Argos isn't a group healer, but she can mitigate damage for the rest of the team. Taunt & Intercept is specially effective against Wind Disaster, who likes to buff herself with Combo Rate Up and then get punished hard by Intercept damage. Amane Suou from Grisaia collaboration also has this combo of Taunt & Intercept.

    Culyune, a Raid Kamihime, brings a sweet B-Frame Attack & Defense Down (albeit weaker than Sniper Shot, -10% vs -20%), and her commands can raise either the offensive or defensive stats of the party, even if it feels kinda gimmicky. Culyune must be set on the offensive command in order for her Sensitive Act provide Fire Damage Up and Crit Chance Up. The defensive command makes Sensitive Act grant Barrier and Wind Resistance Up, which makes Culyune quite versatile.

    But the greatest upgrade for Fire teams is Mihr, who grants Rampage and Burst Gauge Fill Rate Up to the front row himes, which is amazing, enabling both the front to attack for higher damage and the back row to provide healing and support. Mihr also grants Taunt & Intercept to the front row himes. If Argos is so good against Wind Disaster, picture three Argos on Rampage instead! Furthermore, if Mihr is on the front row, her Assist will also grant Ability Damage Up to all allies.

    So, a current SR Fire team would be:

    Any Soul with any EX Skill
    Hephaestus
    Mihr
    Kishar (Raid) (or Agni, if content is easy enough or the Soul is Joan)
    SR Konohana Sakuya (Limited)

    Fire Eligos (as sub for her 5% more HP, and also because she combos well with Kishar)
    Argos or Amane Suou (or anyone else really, as it is just a sub slot. But Taunt & Intercept is too good)

    Without Konohana-Sakuya:

    Andromeda with any EX skill
    Hephaestus
    Mihr
    Raguel
    Culyune (Agni could replace her, but then the EX will likely be Sniper Shot)

    TOP MIRACLE TICKETS PRIORITIES: Mihr, Mihr, Mihr! Then Hephaestus. Agni, Fire Eligos or Raguel are nice third picks as well. Raguel less so because there is always a chance the player will pull Kishar from a Raid Kamihime Gacha Ticket (and Epic Quest vs Tiamat will come soon). Same is true for Agni, one can pull Culyune from Raid Tickets.

    WATER

    Felix suggested Nike (Heals, Defense Up A-Frame), Gabriel (Defense Down A-Frame, Attack & Defense Up B-Frame and Burst Up) and Belphegor (Attack & Defense Down B-Frame) paired with whatever Soul and any offensive hime.

    The "whatever offensive kamihime" will now be Atalanta, a Raid Kamihime. She would be just an heavy hitter if it weren't her C-Frame Defense debuff.

    Now, the Soul would remain a flex slot if Nike is used, but I see her as the obvious weak link. I'd replace Nike and run Andromeda any day, as Andromeda does whatever Nike does, but better.

    The SR Water suggested by Felix also lacked any team-wide Attack Up A-Frame, so it was advisable to run Avalon’s Guidance as EX-Skill. Well, not anymore, as we got (Rippling Voice) Ramiel. Her third ability gives crescent Atk bonus to the team, up to +20% after third use. She also applies Dizzy and generates Burst to all allies.

    Venus is also a good hime. She can apply Fire Attack Down, Water Damage Up, Damage Cut and Barrier. Also her Assist grants 5% more HP for the party, so she helps even from the bench. Sachi Komine from Grisaia collab is worth a mention for having this same Assist.

    I find Haurvatat to be a good option as well, as she heals herself, takes hits for the team and her counterattacks are guaranteed to be combos. She can be combined with Phoibe, who heals and gives Barrier to an ally, for further damage mitigation.

    Belphegor provides a valuable B-Frame Atk & Def debuff and rage control, but now she can be substituted by Parjanya. By using her first and second skills (both damaging abilities, Crimson Wave and Green Splash), Parjanya can apply red or green paints to an enemy. Then, her third skill (also a damaging ability, Multi Painting) applies Atk & Def Down (-20% vs -12% from Belphegor) if the enemy has both red and green paint. She can also apply blue paint whenever she attacks or uses her burst. If the enemy has blue, red and green paints, Multi Painting will apply the B-Frame debuff as well as have a 4-4,5x damage multiplier and reduction of charge turn. It may feel gimmicky at first, but Parjanya can be summed up as a debuffer: use Crimson Wave and Green Splash first, and only then use Multi Painting. Treat the red and green paints as mandatory before using Multi Painting, and the blue paint as just a nice added effect. After all, Parjanya will replace Belphegor mostly because of her better debuff.

    Gabriel and Atalanta, being Raid Kamihimes, used to be the bottlenecks for players who wanted to invest on a SR Water team. Without them, we would lack major Def debuffs, but now at least Gabriel is available to all through Epic Quest.

    So, the current best SR Water team would be:

    Andromeda with any EX
    Gabriel
    Parjanya (or Belphegor if one feels Parjanya too gimmicky, or wants overdrive control)
    Atalanta (Raid)
    (Rippling Voice) Ramiel (Raid)

    Venus and Sachi Komine on the bench to provide the 5% extra HP. Or Haurvatat if the player missed the Grisaia collaboration.

    For teams without Raid himes:

    Andromeda with any EX (or any Soul if Nike is used)
    Gabriel
    Parjanya (or Belphegor)
    Venus (for she provides the most team buffs)
    Haurvatat (I like Taunt & Intercept, but feel free to treat this as a “flex” slot)

    TOP MIRACLE TICKETS PRIORITIES: Parjanya is the best SR Water obtainable from Gacha, but now the player can eventually get Belphegor from Gem Gacha. Venus and Haurvatat are nice picks afterwards. Venus is useful even from the bench, so it will be a long time before she doesn't make the cut anymore.

    WIND

    Felix suggested any Soul with Oberon (Attack & Defense Down A-Frame, and applies Dizzy), Iblis (Attack & Defense Down B-Frame, Wind Damage Up and applies Blind), Ithaqua (as the Healer of choice) and Freja (as an attacker and for some more heals). Amazing how after 2 years of power creep the core of the current team will look quite the same.

    He mentions that Wind is lacking in group buffs, so one would need to use either Avalon's Guidance or Cursed Canting Chains as EX-Skill. Well, not anymore as one can instead use (Songstress of Flowers) Ramiel for her B-Frame Attack & Defense Up to achieve roughly the same results (and in both stats!). If the content allows it, one can opt for Avalon's Guidance as EX Skill in order to deal more damage. The Wind Ramiel also brings Burst Gauge Fill Rate Up and Zeal, and each time she uses one Ability there is a chance to apply Dizzy. It does not conflict with Oberon because Dizzy doesn't hit that often. Also, the damage from Zeal could even be negated if Barrier (from Principality, for example) is applied to the group.

    I decided to replace the Healer Kamihime, Ithaqua, for Andromeda with EX Avalon's Guidance. Doing so opens up access to the group buffs (A-Frame Attack & Defense Up) without abandoning any sort of healing. Instead of Ithaqua, I could opt for Heimdarll or Guan Yu (Aisha) to get access to Attack Up A-Frame and free the EX-Slot for other uses. Either way, there is this "flex slot" where we bring either utility or brute force to the battlefield. Hebe, Ithaqua, (Paradise Wind) Yamaraja or Hermes are good options for defense. Hathor is gimmicky but can be used if one needs those Dizzy from Ramiel and Oberon to stick thanks to her Resist Affliction Down. She also provides A-Frame Attack & Defense Down if the target is Dizzy. As her debuffs are quite unreliable, I would actually run Hathor and Oberon in the same team, the former granting bigger debuffs if those ever hit (-20% vs -15%). If you feel lucky with only Ramiel and Hathor, Oberon could be entirely replaced by her. Stribog or Krampus could be used as the damage-dealers of the team, and Freja could still find a place in the main team after all those years.

    If the player has Limited-Edition (Rainbow Coral) Djehuti, she can be used as a sub for her passive that adds 5% more HP to the party.

    The current SR Team for Wind:

    Any Soul with any EX Skill (Andromeda recommended)
    (Songstress of Flowers) Ramiel
    Oberon (or Hathor)
    Iblis
    Heimdarll or any other hime (if Soul is not Andromeda, Ithaqua is suggested. Heimdarll is easily obtainable from the Epic Quest vs Jormungandr)

    TOP MIRACLE TICKETS PRIORITIES: Oberon, Wind Ramiel and Iblis will form the core of any SR Wind team. Iblis is a lesser priority because the player will have Cybele from the storyline as the B-Frame debuffer, though her B-Frame Atk & Def Up to self will contradict with Ramiel's group buff. I wouldn't waste a ticket for Hathor, but if the player already have her, Oberon becomes a lesser priority as well. Then, if the player has this core of 3 himes (Oberon, Iblis and Wind Ramiel), I'd pick Ithaqua, as the healing can broaden Soul's choice beyond Andromeda. The 4th kamihime remains a flex slot otherwise.

    THUNDER

    Felix mentions that Ramiel is a must-have as the sole group-buffer available. Then reccomends using whatever offensive himes to fill in the gaps, as there aren't any debuffers or healers for Thunder. The Soul will end up being either Mordred or D'Artagnan for their B-Frame debuffs, and Ambush as the EX-Skill. In other words, Thunder was supposed to be a "kill before getting killed" strategy back in the day. That, or the player could run Andromeda with Sniper Shot for her heals.

    Ramiel's Attack & Defense Up used to be A-Frame instead of B-Frame. As such, she didn't synergize well with EX Avalon's Guidance or Cursed Chanting Chains (meaning the MVP of Thunder didn’t work well with Andromeda back then). On the other hand, it now contradict’s with D’Artagnan’s self buff, meaning I usually favor Mordred as the Soul.

    The other team-wide buffers for SR Thunder are all A-Frame, to show why Ramiel’s becoming B-Frame is such a big deal. Those buffers are (Pretty Pumpkin) Artemis and (Thunder Spirit) Nyarlathotep, both Limited-Edition, and Gryla, a Raid hime. Nyarlathotep's Caprice Arrousal buffs either Attack or Defense randomly, Artemis' Cheerful Pastry grants Atk Up and Ability Damage Up, and Gryla's Offense Reading offers the biggest Atk Up, but only lasts for one turn.

    Anyway, the other problems with building a SR Thunder team remain on finding both healers and debuffers. Fortunately, Fodla can patch up both these problems - but not at the same time! Fodla heals when in the back row, but her -10% Thunder Resist Down debuff can be used only when she is in the front row.

    For healing, we got Gryla as 2018 Christmas’ gift. She is quite decent with her Attack Up (a big bonus for just one turn. Ideally this ability should be used before a full burst or to finish off a weakened enemy) and Attack Down (which also dispels Attack Up buffs as well). Fodla is otherwise the only other SR healer. I find their healings to be very lackluster though, so I usually either run Gryla & Fodla (back row) in order to achieve better survivability, or forego them both and run Andromeda instead.

    For Defense debuffs, we have the aforementioned Fodla when in the front row. If one was around for the Advent Battle vs Sakura, Noel would provide A-Frame Defense Down, freeing the EX skill from being Ambush. Alas, this is not the case for many players, so I will consider her limited-edition. (Thunder Spirit) Nyarlathotep is also a great debuffer with C-Frame Attack & Defense Down, but again, limited-edition.

    For Attack debuffs, we got, besides Gryla (A´Frame), Cyclops and the Limited Thunder Nyarlathotep (both C-Frame). Cyclops also removes Afflictions and got a Passive that raises the party's HP by 5%, so she will be useful even as a sub. Despite being able to apply Regeneration, I won't consider her an Healer if the party has more than 15k HP on average, because that Regen comes coupled with Zeal - the regeneration is capped at 750 HP per turn, but her Zeal causes a loss of 5% of total HP each turn.

    Thunder recently got another ill-needed debuffer, Ilmarinen. Her Assist gives a chance to each of her attacks causing a Weapon Crush. A Weapon Crush is a stackable Atk & Def Down debuff, around -4% per stack.

    So, the current best SR Thunder Team will not rely on heavy-hitters anymore. The team would look like this:

    Andromeda with Sniper Shot
    Ramiel
    Ilmarinen
    (Thunder Spirit) Nyarlathotep
    Noel

    Cyclops as sub for 5% more HP
    Chou’un (Sei) as sub (or anyone else really)

    Well, that team's composition is quite pretentious, as half the himes on it are not readily obtainable from Gacha. Let me list a more realistic team build:

    Mordred with EX Ambush
    Ramiel
    Ilmarinen
    Fodla (on back row to assist Gryla’s healing, and for Orb eat)
    Gryla (Raid) (I'd use Cyclops here if I didn't have Gryla)

    Joan or Andromeda are also considerations for more survivability, specially if the player does not have Gryla. Naturally, run Sniper Shot over Ambush as the EX-Skill.

    TOP MIRACLE TICKETS PRIORITIES: I guess Ramiel, Fodla, Cyclops and Ilmarinen are pretty core. At least Ramiel is obtainable from the Gem Gacha, so don't waste a ticket on her.

    DARK

    Felix suggests Andromeda (Heals, Defense Up A-Frame), Beelzebud (Attack Up A-Frame, Double Attack Rate Up and Rampage, but also Defense Down for all allies), Bastet (Ability Damage Up, Dark Damage Up, Blind), Nyarlathotep (Attack & Defense Down A-Frame, Poisoned) and any hime of choice. Sniper Shot as EX.

    Dark had no SR healers back then, but now one can use Buer, (Moonlight Archer) Diana or Manes (Raid Kamihime). Ereshkigal also has an Ability that heals the group, but IMHO she is not worth considering as the healer-in-chief. Buer could be used in longer events such Guild Orders, in order to accumulate as many Potions as possible before her eventual demise. But I find this “suicidal Buer” strategy too risky, as i usually can’t afford to sacrifice a girl.

    Rather than aiming at Potions farming with Buer, I reccomend using Cernunnos for longer content, and stack Defense Up instead.

    Beelzebub is also too high-risk for my tastes. As A-Frame Atk Up buffers, Dark also got Moros, Tsukuyomi, Paimon and (Moonlight Archer) Diana. I’ll pick Diana for the team, as she fills the role of healer as well.

    With the Healer being an hime instead of Andromeda, we can now opt for other Souls, and we will usually opt for Sniper Shot as Ex-Skill.

    Anyway, the updated team:
    Any Soul with EX Sniper Shot
    Bastet
    Nyarlathotep
    (Moonlight Archer) Diana
    Cernunnos

    Volos is reccomended as sub for her 5% more HP Assist. Dark has her and Bastet with this assist. Do note all these himes are obtainable from Gacha pulls.

    MIRACLE TICKET PRIORITY: Nyarlathotep, for her debuffs; then Bastet, for both her offensive presence and her 5% HP Assist. Cernunnos as third pick, because the new player should prioritize survivability over raw damage. Diana is not prioritary, because for healing there is always Ereshkigal and for Attack Up Dark has Moros, Tsukuyomi, Paimon or Beelzebud, so the player is very likely to roll any of them eventually, specially Beelzebud tht is now available in the gem gacha...

    LIGHT

    The suggestions below are from Dreamlitz. Felix' Light team was a mess, with 3 Attack Up A-Frame himes, for example. Well, those were the girls available back then.

    Quote Originally Posted by dreamlitz View Post
    Diana is probably core of any light SR team - she brings A frame def down, team-wide atk up and self heal/buffs.

    Light Amaterasu is the only B frame debuffer, but it's only 10% and she's an event hime, so if you missed her event, you have to get lucky with advent raid ticket draws. The player could just EX sniper shot if needs B frame debuffs. There is no Light SR C frame Defense debuffers, but Sati has light rst down and got strong nuke against dark and guaranteed critical.

    If you need Black Propaganda after you've already EX sniper shot, Forseti is your answer, who brings A frame atk down and combo down in addition to BP. Her BP CD is kinda long (12t), but should be fine as long as things don't drag on for too long.

    For heal, you're stuck with Belobog unless you have Attar from event or raid tickets. Attar's heal can cleanse once at lvl 65+, whereas Belobog has a separate cleanse skill. Attar is reccomended over Belobog because the latter's atk down is A frame and covered by Forseti. Attar's cover + Kubera's (R) nullify is also an awesome combo.

    For offense, best ones are Durga and Anteros, 'cos they're fast and thus can actually increase your burst cycle speed. Felix mentioned Artemis, but she just nukes and does nothing else. Bursting more frequently is a much bigger dmg boost. I actually don't like Durga nor Anteros though - one is too RNG and the other one is too fragile. I'd usually go with Durga, but ppl's preferences may be different.

    Djehuti has a 5% hp passive that works even in sub, so she's your first choice for sub.
    Even if she didn't make main team in my suggestions below, Djehuti is a top miracle ticket priority after Diana and Forseti. That's because her third ability, Waktu Rule, reduces the cooldown of all abilities from a hime, which is a kinda rare effect. She also gives an ally Light Attack Up, Critical Hit Up, Barrier and Dark Resistance Up. I usually use all those abilities on the team's healer for more survivability, but I can also speed up an offensive teammate to deal more damage.

    I'd point out that Mithra also has a passive that works from sub, granting more gems dropped from enemies. Dunno whether that would be enough to justify a slot though. Also, I decided not to suggest Belobog for any team because, for healing, both Andromeda (or Cassiopeia) or Attar would fare better; and Forseti is better as Attack debuffer because she offers two other abilities that are rare to come by for himes (BP and Combo Rate Down).

    I'd suggest Sukunahikona over Durga or Anteros because besides attacking, she offers Regeneration and Affliction Resistance Up to the team. Finally, there is this combo of Metis + Attar: Metis blocks afflictions on Attar, Attar cleanses Metis. As per indication of Dreamlitz, Attar also combos with R-tier Kubera. Finally, Sati is also worth of consideration. She pretty much nukes dark mobs.

    The team I'd suggest:

    Any Soul with any EX
    Diana
    (Snow White Princess) Amaterasu
    Forseti
    Attar

    Djehuti and Mithra as sub for their assists.

    Sati can be used against DARK content instead of Amaterasu, Forseti or Attar (depending on the content)

    MIRACLE TICKET TOP PRIORITIES: Diana, then Forseti. Djehuti as third pick even if she didn't make main team, because Sukunahikona, Durga, Anteros or any other hime would offer more common abilities to the team anyway. Sati is not a priority either, because she is suggested mainly for her Light Resistance Down and damage potential against DARK, but the easily obtainable R-tier (Lunar Glory) Caspiel can enable a team to reach the Defense Down cap.
    Last edited by Geo; 06-10-2020 at 07:38 PM.


  2. #2
    Why is light not mentioned? Let me try to take a quick stab at light:

    Diana is probably core of any light SR team - she brings A frame def down, team-wide atk up and self heal/buffs. Light Ama is the only B frame debuffer, but it's only 10% and she's an event hime, so if you missed her event, you have to get lucky with advent raid ticket draws. I would pass on her and just EX sniper shot if you need B frame debuffs. No light SR C frame debuffers that I'm aware of. Sati has light rst down though and has strong nuke against dark and guaranteed critical.

    If you need BP after you've already EX sniper shot, Forseti is your answer, who brings A frame atk down and combo down in addition to BP. Her BP CD is kinda long, but should be fine as long as things don't drag on for too long.

    For heal, you're stuck with Belobog unless you have Attar from event or raid tickets. Attar's heal can cleanse once at lvl 65+, whereas Belobog has a separate cleanse skill. I usually prefer Attar 'cos Belobog's atk down is also A frame and covered by Forseti. Attar's cover + Kubera (R) nullify is also an awesome combo.

    For offense, best ones imo are Durga and Anteros, 'cos they're fast and thus can actually increase your burst cycle speed. The old post mentioned Artemis, but she just nukes and does nothing else. Bursting more frequently is a much bigger dmg boost. I actually don't like Durga nor Anteros though - one is too RNG the other one is too fragile. I usually go with Durga, but ppl's preferences may be different.

    Djehuti has a 5% hp passive that works even in sub, so she's your first choice for sub.

    Also, it would be a mistake to build a non-SSR light team without mentioning two R himes:
    1. Kubera, who brings single target nullify as well as a 40% team def buff on 2/4 CD but costs 15% hp (totally worth it though.)
    2. Lunar Glory Caspiel, who brings the extremely rare C frame def down and a stacking frame def down.
    Those two are my standard choices for all the use 3 R GO missions.

    If I'm going glass canon, I would bring Durga, Diana, Sati, Caspiel.
    If I want to turtle, I would bring Diana, Forseti, Attar, Kubera.
    If I want a more balanced build, I usually drop Forseti for Durga or Sati - I really like Attar + Kubera combo, it's basically like a mini Gaia AW.

  3. #3
    Thanks Dreamlitz for your input. I planned to edit the first post with a Light team, but I was overwhelmed by the many options and utility the element has. I mean, the source cited so many conflicting himes - namely I was not sure about running Uzume and Uranus alongside Diana, those 3 provide A-Frame Attack Up!... I'd need to build the team from scratch. Also, Light even got its own Black Propaganda with Forseti.

    If I had to summarize a best team for Light, it would definitely have Diana, Amaterasu (I got her, and it is sweet not be forced to pick EX Sniper Shot), and Forseti. Djehuti as sub. Attar or Belobog as healers, or other hime if Andromeda is the Soul or content is easy enough.

  4. #4
    Think mihr is worth a mention for fire. Been running essentially a fire SR team, mainly to experiment with, and she brings some solid consistency to it.
    3 turns of rampage and +20% bg fill rate (7CD), 1 turn of whole frontline taunt and intercept (idk what the multiplier is but I've seen some high numbers for the shit grid I have), then boost her combo rate (4T, 9CD).

    The cds are bit high, but they haven't been a problem getting a full burst every 5 turns.

    Team I use is joan (SS), nataku, mihr, brynhildr, uriel.
    I have culyune and Hephaestus, but anytime I use culyunes 3rd skill it crashes the game...very annoying.

  5. #5
    DJL556 Guest

    SR Light Revisted

    I am, for the moment, F2P and a total noob. I “lucked” into 3x SSR Hime to start: Mars (fire), Mammon (thunder and Athena (light). As the new player gatcha and rewards rolled in, I ended up with two more light SR hime. The only element to compete was fire (SR Amon and one other), but I decided to go light. The question: go my last noob SR miracle ticket, not sure what to do with it.

    Current team:
    Athena (‘cause SSR)
    Diana (‘cause everyone says so, my first miracle ticket)
    Metis
    Sukunahikona

    I’ve got a few other “R” hime, but haven’t looked closely because I typically use the reserve for leveling other hime during low level content. To me, the obvious weak link here is Sukuna. The question is do I continue to build light and with who. I don’t think I have a healer...so...Belabog, I guess. Otherwise I can work on trying to fill out another element (Fire and Thunder are my most complete options, only have one Dark SR. My only SSR Eidolon align with Thunder and Dark). Thoughts?

  6. #6
    Quote Originally Posted by DJL556 View Post
    Diana (‘cause everyone says so, my first miracle ticket)
    Good choice, she will probably remain on your team most of the time unless you draw SSR Artemis, Lugh or Iris.

    I’ve got a few other “R” hime, but haven’t looked closely because I typically use the reserve for leveling other hime during low level content.
    See if you have Kubera. She will be awesome when paired with Athena's cover - complete dmg nullification every 2/10T for non-AoE attacks, and Athena provides 25% dmg cut 1/3T for the rest. Kubera also has 40% def up for 2/4T at 15% hp cost if you need to turtle more. If only they allowed you to use SR miracle tickets to get R, I would say Kubera is more valuable to you than other SRs.

    To me, the obvious weak link here is Sukuna.
    No, she is your primary dmg dealer right now (well Athena, too when she bursts.) I would drop Metis asap. You can use her to tank an AoE OD, get her killed and get a sub on, but is dead weight otherwise. Her weapon otoh, is very good for newbie though, so dun fodder it yet.

    I don’t think I have a healer...so...Belabog, I guess.
    Belobog is your only option if you insist on getting a healer (Attar is an event hime, although if by next April you still don't have her, you should be able to get her from epic quests.) However, I would actually run Cassio as soul if you want heal. You'll need to unlock her for CM anyway and she does the job so much better than Belobog. Also, you mentioned that you are f2p 'for the moment'. If you ever decide to change your mind, the beginner mtix for light gives you Sol and will make Belobog completely obsolete (if you're pretty sure $30 is too much for you or your account is older than 30 days, just ignore that last sentence, I'm just trying to cover all the bases here.)

    My vote would actually go to Forseti. If you're going to play light and you missed getting light Ama from events and you don't have Tish, Lugh, Iris or Tsuku, you'll most likely be EX-ing sniper shot most of the time. Forseti's BP is invaluable in that case and she doesn't become obsolete unless you draw Raphael and AW her.

    My only SSR Eidolon align with Thunder and Dark).
    Doesn't matter. LB0 gacha eidolons suck. Farm as many standard and expert disaster raids as you can and get St. Nick or Barong MLB from the eidolon orb shop to use as your main. Do all events to get MLB SSR eidolons to boost your stats. Non-100% gacha eidolons are really only useful if you can LB them or you got ones with useful actives (e.g. Behemoth.)

  7. #7
    DLJ: I like Metis (as she blocks afflictions, which comes in handy against that busted Dark Disaster) but would not main her.Athena is a good defensive hime, so your team's defense seems good with her alone. Still needs IMHO an healer, so either go with Andromeda or pick Belobog.The EX will be Sniper Shot most of the time.

    Also, I feel your DPS could do better, as Diana is the only debuffer (aside the mandatory Sniper Shot). Try bringing Caspiel instead of Metis or Sukunahikona. Caspiel will debuff the shit out of the enemy's defense, and Athena will guarantee she won't be hit as often.

    So your team could be:

    Hercules or Shingen with Sniper Shot (Atk Def -20%) I picked these two because they have the better tools to fill their Bursts before Athena's
    Athena (in front row as she will likely have the most HP and may profit from taking most of the damage, filling her burst.)
    Diana (Def -15%. In front row because she can heal herself)
    Belobog (as healer, and for her Atk -15%. Also her skillset makes both Sukunahikona -Regen- and Metis -afflictions healing- replaceable)
    Caspiel (for Def -10%. 2 stacks of her other ability allows the team to reach the -50% Def down cap)

    Caspiel may seem like the weak link in that build, but note that Athena and Belobog will work to keep her alive while she melts the enemy defense. She can be substituted when/if Hercules get her Soul Weapon that debuffs defense.

    IF DONT WANT TO SPEND MT ON BELOBOG:

    Andromeda with Sniper Shot
    Athena
    Diana
    Sukunahikona (she brings in regeneration, but I still think that debuffing Atk with Belobog would fare better at keeping Caspiel alive. OTOH her stacking self-buffs can exploit the melted Defense, which can be a high-risk high-reward deal)
    Caspiel

    Dreamlitz: I don't think EX Black Propaganda (or Forseti for that matter) is mandatory for the team's survivability. Between Athena covering attacks and cutting damage every 3 turns, and Belobog providing -35% Attack Down and regeneration, the team could tank some Overdrives... Also, Athena, Diana and Hercules can buff their own defenses, so the lack of a group Defense buff is not a major drawback.
    Last edited by Geo; 08-14-2019 at 03:58 PM.

  8. #8
    Quote Originally Posted by Nik View Post
    Think mihr is worth a mention for fire. Been running essentially a fire SR team, mainly to experiment with, and she brings some solid consistency to it.
    3 turns of rampage and +20% bg fill rate (7CD), 1 turn of whole frontline taunt and intercept (idk what the multiplier is but I've seen some high numbers for the shit grid I have), then boost her combo rate (4T, 9CD).

    The cds are bit high, but they haven't been a problem getting a full burst every 5 turns.

    Team I use is joan (SS), nataku, mihr, brynhildr, uriel.
    I have culyune and Hephaestus, but anytime I use culyunes 3rd skill it crashes the game...very annoying.
    Checked out Mihr on Wiki, she looks awesome. Long CDs don't matter if the damage is high!

  9. #9
    While still being a beginner, I advice against unlocking Andromeda. Note, that at first SP generation is very fast from level ups - you get your first legendary soul within days. Second one in a week or so (depending how hardcore). But unless you grind hard, third legendary soul will be unlocked months in. If you unlock Andromeda, you will either lack BP from Morderd or Sniper Shot for a very long time. Not only that, but at that point, you will likely want to go for Herc as third soul... So, unlocking Andro early on, will set you back many weeks. And by the time you get to her otherwise, a lot can change in your setup with even the f2p draws. Note that dreamlitz above recommends Cassiopeia, who is on the route to D'art anyway.

  10. #10

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    Quote Originally Posted by Crow View Post
    While still being a beginner, I advice against unlocking Andromeda. Note, that at first SP generation is very fast from level ups - you get your first legendary soul within days. Second one in a week or so (depending how hardcore). But unless you grind hard, third legendary soul will be unlocked months in. If you unlock Andromeda, you will either lack BP from Morderd or Sniper Shot for a very long time. Not only that, but at that point, you will likely want to go for Herc as third soul... --
    Yup.

    Obligatory The "which Soul should I use?" thread reminder.

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