Really interesting to me. I’ve been in since Nutaku-launch, but completely half-assed until DraPro died, end of last year. I have a maxed out Vine, all element Herc weapons, at least 1 exceed for each element and am slowly moving towards Shingen bows in all elements. So I’ve never quite been using the meta, as I have never quite caught up to the leading edge, but I’ve been aware of some of the more recent history.

What you’ve put here though goes into so much more detail. I remember the early trigger bosses, and not understanding why I was being wrecked until finding a post here. Honestly the way they run this game, it is like there are two games - the one for people who want to deduce wtf the bosses do, and the rest of us who need to trawl out of game resources to get a clue. I’m fine with that tbh, reading posts here keeps me more engaged in the game, especially since I’m not on Discord for KH.

And that’s always been an odd factor for me in KH. Social tools here are absolute bare bones. Sure, everybody has always used external stuff even on games that support exists for chat etc, but newbie players often only use the built in stuff. Unions who don’t have a leader prepared to maintain external content just die. I doubt that is going to change, but I wonder what the design decision on that was.