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  1. #1

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    Again, over time, you WILL get a full FLB Grid. Once you have a full FLB Grid, just how much do you need to get 20% more damage now? In other words:
    Quote Originally Posted by dreamlitz View Post
    I didn't mean to make it sound like it's no big deal, but I stand by my statement that the grid matters more:

    FLB-ing increases your base stats as well, so if half your atk comes from your weapons, a 10% increase from base stats from FLB-ing all your weapons is a 5% increase in dmg - this will be multiplicative with the additional assault you get (as well as exceed and vigor.) The 205% assault (I actually got 193% but doesn't really matter) becomes around 179% to 190% depending on how you do your calc, which technically is feasible with full FLB. Also, assault isn't everything. Don't ignore things like exceed and vigor that might come as a second skill on FLB, exceed in particular matters a lot in late game when everyone has tiara sets and therefore short burst cycles. You should see a big change in dmg if you try doing dummy with and without exceed weapons (this isn't just about hitting cap either, exceed acts as a separate multiplier such that a single large FLB exceed boosts your burst dmg by 10%-ish if you're not using PF.)

    Going from full SSR to full FLB grid should boost your dmg by 20%-ish just from base stats and assault gain, and much more when you include exceed and vigor even if we ignore endurance skills like defender and ascension. --
    Once you have your Vigors and Exceeds and your 200% Assaults, do they diminish the value of a P2W? No, no they don't. On the contrary, ALL of this is further boosted by having a P2W Eidolon. This is why you're looking at it wrong.

    Is having a Grid important? Of course it is. But that's not the point - the point is, YOU WILL GET YOUR GRID (unless you're a new player, in which case fuck you, free FLB Exceeds are not for you anymore). You will (probably) NOT GET a P2W Eidolon. That is simply an unsurmountable wall, a barrier that one simply cannot cross by their own. Unless you happen to get ludicrously lucky, or daddy owns some tropical islands.
    Quote Originally Posted by dreamlitz View Post
    Actually, if we're talking about 'meta' grids, you most certainly are NOT guaranteed to end up with a 'meta' grid --
    There is no point in talking about omegaspacewhalefromanotherdimension levels of Grids. Is a Grid of 4-8 Marduk Hammers and 0-4 Raiko Hammers better than a Grid you get for free? Of course it is. Is it going to be 20%+ more damage than a FLB Grid you can get for free? ... probably not? You can do the maths if you want, I have made a damage calc exactly for that purpose and everything.
    Quote Originally Posted by dreamlitz View Post
    Game progression isn't hinged on whether you have a P2W or not though,--
    I don't see how this a point either. You can literally go through all of the game progression with slvl1 Defender weapons and R Hime, depending on how you define progression (such as, playing through the storyline and completing raids events for the sidestories).

    But that's not really what these forums are about. Or any other place as far as I know, since there is no juice to be had there - that's "once and done" stuff. Discussion comes mostly from min/maxing in some form - sometimes people talk about omegaspacewhalefromanotherdimension Grids and teams which makes little sense to me, as there's much more value to be had in minmaxing things that you actually can influence without daddy owning several oil fields.


    But seriously, don't undersell P2W Eidolons. They are a massive game changer. I'm not sure about your 20% damage boost, since last time it was 25% when I checked. This, however, could be a figure from before Soul weapons and didn't assume elemental advantage, so eh, good enough I suppose. Still, in two months we're moving from 100%s to 160%s and ooooh boy, 20% isn't gonna cut it anymore.
    Sure that's unfair since it is comparing 0-stars to 4-stars, but hey, Eidolon bricks are a thing even for free now.

    The reason why they're not mentioned here is because they're not reliable for you to get - and rather difficult to split into eras. I mean, how would I categorize them? "Pre-P2W," "After P2W" and "by now 99% of people who didn't find P2W have either rerolled into one long ago or have outright quit in frustration" eras?

  2. #2
    Quote Originally Posted by Slashley View Post
    But seriously, don't undersell P2W Eidolons. They are a massive game changer. I'm not sure about your 20% damage boost, since last time it was 25% when I checked. This, however, could be a figure from before Soul weapons and didn't assume elemental advantage, so eh, good enough I suppose. Still, in two months we're moving from 100%s to 160%s and ooooh boy, 20% isn't gonna cut it anymore.
    Sure that's unfair since it is comparing 0-stars to 4-stars, but hey, Eidolon bricks are a thing even for free now.

    The reason why they're not mentioned here is because they're not reliable for you to get - and rather difficult to split into eras. I mean, how would I categorize them? "Pre-P2W," "After P2W" and "by now 99% of people who didn't find P2W have either rerolled into one long ago or have outright quit in frustration" eras?
    Maybe those make sense in a business standpoint? Dunno though, but some dude reportedly spent $1.000,00 looking for Cerberus.

    If there were no p2w Eidolons, the game would be more fun, but dunno if more profitable:

    1 - I could choose other Friend's Eidolons based on content and preferences. As it is now, I will always choose someone with a p2w.

    2 - It wouldn't alienate some players. A noob with a p2w will make friends with other powerful players, join better unions, clear more content, than even a veteran without those.

    3 - It wouldn't derail a topic about the game's past =P

    I understand power creep, but I believe those 100% Eidolons could easily be 50-60% and still be sought after (Hraes and Nidhogg for example, would still be good, but I could use Behemoth or Sleipnir if my himes had debuffs covered. Belial and Rudra would be more trashy, as there is Ifrit and Typhoon with Attack+ already, and Fafnir has both Atk and Def+).

    I'd also like if the Souls were more balanced, in order to restore this Era of Harmony. The "which soul to use" thread would have more varied responses than "just use Hercules or Shingen".

    In resume, there is less strategic decisions when one equipment is way more overpowered than the others.

  3. #3

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    Quote Originally Posted by Geo View Post
    Maybe those make sense in a business standpoint? Dunno though, but some dude reportedly spent $1.000,00 looking for Cerberus.
    Just so you know, 1000 dollars is absolutely nothing in terms of whaling. There are people who are spending ten times that at least monthly even on Nutaku, I am pretty sure.

    There is a reason why gachas/loot boxes are taking over video games so hard. Some people have ALL the money, and are willing to spend it. Reminder, 4200 dollars on average is what it takes to find a single P2W, so when you see somebody with 7 of them, that person has spent at least 30k money on the game. Probably ten times that in order to limit break them, partially through Eidolon bricks and partially through finding dupes.

  4. #4
    So to the dude who got irritated by not getting Cerberus: you didn't spend enough!

    But I watched a video on YouTube some time ago, about the FtP games. They are not about the skill, but about the time spent. The player will believe they have skills because they will tackle a complicated UI and lot of meaningless mechanics. The player will have incentives to spend some money in order to not waste his precious time grinding.

    Heck, KamiPro is just like that!

    1 - It has more than 7 currencies - Gems, Magic Jewels, Star Coins, Eidolon Orbs, Accessories Points, Tower Medals, Guild Medals, Orichalcon, Draconic Eyes, for example. Each Advent Battle is its own economy even!

    2 - The player has to build his own weapon grid. In the Era of Harmony it was easy, just get Assault over Defender, but nowadays there is Ascencion, Exceed, Phantom, Rush, Vigoras...

    3 - But regardless of all that, it will all come down to: "got a p2w?"

  5. #5
    Quote Originally Posted by Slashley View Post
    But seriously, don't undersell P2W Eidolons.
    Just to be clear, my intent was never to undersell P2W. I did say that they are a big deal (maybe I should have said that at the beginning instead of the middle of my post), I'm only pushing back against the idea that owning a P2W is more important than building out your grid, which I think is incorrect. And you are right, they're not mutually exclusive but synergistic, so doing both will get you really OP.

    Quote Originally Posted by Slashley View Post
    In other words:Once you have your Vigors and Exceeds and your 200% Assaults, do they diminish the value of a P2W? No, no they don't. On the contrary, ALL of this is further boosted by having a P2W Eidolon. This is why you're looking at it wrong.
    That is true from both directions though: having a P2W does not diminish the value of your grid, on the contrary, it is further boosted by FLB-ing your grid.

    Quote Originally Posted by Slashley View Post
    But that's not the point - the point is, YOU WILL GET YOUR GRID
    And you will get your MLB guardian eido - think of it as practice for T4 soul grind

    I haven't done the math as it's too dependent on your team setup and grid, but I think the power difference between guardian eido and P2W may be comparable to the power difference between f2p full FLB and spacewhale full FLB.

    Quote Originally Posted by Slashley View Post
    Discussion comes mostly from min/maxing in some form - sometimes people talk about omegaspacewhalefromanotherdimension Grids and teams which makes little sense to me, as there's much more value to be had in minmaxing things that you actually can influence without daddy owning several oil fields.
    It's sort of a continuum though. I mean one brick per tower isn't crazy for most ppl 'cos of the ranking rewards, so most of us can FLB 2 hime weapons per year naturally. If you go full mono-element, you can mtix for weapon dupes once you have your core team and buy those brick deals on top of what we get from tower - it'll add up to several hundred dollars or so a year if you buy all the bricks and mtix, which is admittedly a lot for a video game, but a lot of ppl probably spend more eating out than that over a year and spend even more on other luxury items like fancy cars and lavish vacations (at least that's how I justify spending on video games to myself.) It's only spacewhale territory if you try to do this for more than one element.

    In any case. it's often the same type of considerations whether you're using f2p or not anyway - with light for example, ppl often go for dupe Tish lances for the exceed regardless of whether they're building a lance grid or not; f2p FLB grid will also need exceed, but you'll get it from UE axe or guardian glaive instead.

    Quote Originally Posted by Slashley View Post
    The reason why they're not mentioned here is because they're not reliable for you to get - and rather difficult to split into eras. I mean, how would I categorize them? "Pre-P2W," "After P2W" and "by now 99% of people who didn't find P2W have either rerolled into one long ago or have outright quit in frustration" eras?
    I actually never really took issue with what you include/exclude since honestly I haven't even been around long enough to have a right to comment

    Quote Originally Posted by Geo View Post
    2 - It wouldn't alienate some players. A noob with a p2w will make friends with other powerful players, join better unions, clear more content, than even a veteran without those.
    These are the kinda statements that I'm pushing back against. I actually do NOT befriend low rank players anymore regardless of what eidos they have (before or after I got fluffy) 'cos they mess up my rags too often (if you're already on my friend list you're safe, 'cos i have a no-kick policy unless you go inactive or stuff your eido slots with lilims or kaisers.) Vets with no P2W but are in strong unions are very valuable as they give me access to their raids. I mean, I still need a large number of friends with fluffy, but it doesn't have to be my entire friend list.

    Also, I've been clearing content just fine well before I got fluffy - 20/20 mission points for every GO, AAB all ults and all AQ5. I like to think that some noob with a P2W can't accomplish that and I'm not even technically a vet (played for almost a year at this point.) P2W eidos are OP, but they're not going to solve everything.

    I do agree about the alienating ppl part though, I kinda wish they designed things such that the optimal eido combo is 1 P2W and 1 F2P like the guardian eido so you have an incentive to befriend ppl with something you don't have (kinda like Dia U - you don't really want to befriend other Dia U but other elemental P2W, if only Dia U wasn't also P2W.)

    Quote Originally Posted by Geo View Post
    In resume, there is less strategic decisions when one equipment is way more overpowered than the others.
    Main eido selection is a small part of the number of decisions you have to make regarding equipment though. Hime, weapons and sub-eido selections are largely independent of the main eido selection.

  6. #6
    Quote Originally Posted by dreamlitz View Post
    Main eido selection is a small part of the number of decisions you have to make regarding equipment though. Hime, weapons and sub-eido selections are largely independent of the main eido selection.
    Exactly my point. We could argue about which hime to use, as we often see on the Miracle Ticket thread, or about which grid is better.

    But Main or Friend Eidolon's choice? That's a no brainer! That's why the player has less strategic options, because there is only one (two?) correct choice.

  7. #7

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    Quote Originally Posted by dreamlitz View Post
    --
    And you will get your MLB guardian eido - think of it as practice for T4 soul grind

    I haven't done the math as it's too dependent on your team setup and grid, but I think the power difference between guardian eido and P2W may be comparable to the power difference between f2p full FLB and spacewhale full FLB.--
    When I updated my damage calc to include Olympia Eidolons, I noticed that Olympia Eidolon is about equal to 60% Gacha Eidolons. For my stats, when on-element. So they're no alternative to 100%+ Eidolons at all, sadly.

    I'm not expecting the grind for them to be all that bad. I am guessing the same droprate as Magnas and the fights being about as difficult, so getting 3-Stars should be relatively fast and the final copy will take a while. Time will tell.

  8. #8
    Quote Originally Posted by Slashley View Post
    When I updated my damage calc to include Olympia Eidolons, I noticed that Olympia Eidolon is about equal to 60% Gacha Eidolons. For my stats, when on-element. So they're no alternative to 100%+ Eidolons at all, sadly.

    I'm not expecting the grind for them to be all that bad. I am guessing the same droprate as Magnas and the fights being about as difficult, so getting 3-Stars should be relatively fast and the final copy will take a while. Time will tell.
    So while you are technically correct, the value of an Olympia Eidolon is not just the attack power (which they can't beat an on-element eidolon), but in the massive boost to sustain (and potentially vigor buffs if built for it). The 40% bonus character attack is negligible and will equal about a 50-60% element eidolon, but the bonus to defender, and more importantly, ascension and vigor from triple skills will allow you to fight in Rags for an extended duration while also maintaining burst capability and damage output. An Olympia Eidolon team IS stronger than almost every other Eidolon other than the 100% Element Eidolons. For everyone else who doesn't have one, it's a straight up stat boost (especially if you're earning bricks from the Towers and FLBing triple skill weapons). If you're running Thunder or Light (which both have incredible sustain and vigor buffs), they can work very well.


    Dejnov.

  9. #9

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    Quote Originally Posted by Dejnov View Post
    -- and more importantly, ascension and vigor from triple skills --
    There's a couple of problems with this.

    Ascension has a cap, and the only element you can build an Ascension Grid realistically is Light (unless you are a newer player, in which case, fuck you). And Light is already capped in Ascension without Olympia. Can you get like, one or two Ascension weapons for other elements? Well, I guess? Is giving those a 40% boost going to do jackshit? Probably not. I'd see Ascension boosted by Olympia be useful if it didn't have a cap, since you could slam your Light Staff Grid and boost THAT a 40% boost. But you can't.

    Vigor is also something that we have extremely poor access to. Is it possible? Sure. Is it likely? Maybe, depending on element? Are you going to be at full HP to make use out of it against content that matters? Most likely no.

    I can't help but see things like these as people applying spacewhalelogic to freaking normies, something like some omegawhale using a Thor Hammer Grid (Assault(++)/Ascension) and then soloing Water Olympia thanks to Dian (while downgrading damage output from loss of second P2W). But for 99.99% of the playerbase, it simply doesn't work in that way. Is the Olympia Eidolon an upgrade? Sure. But it's NOT a big one, simply because we don't have THAT much leeway in our Grids. You use what you have, not what would best suit the situation.

  10. #10
    Quote Originally Posted by Slashley View Post
    Ascension has a cap, and the only element you can build an Ascension Grid realistically is Light (unless you are a newer player, in which case, fuck you). And Light is already capped in Ascension without Olympia.
    Wait, unless you use 4 light UE staffs, you're not hitting ascension cap even with the Olympia eido (4 * 37 * 1.4 = 207.2% - just barely hitting the 200% ascension cap.) As to whether ascension is useful, well that is the same question as asking whether heal is useful. If you go full glass cannon for every battle, yeah, it's useless, but I have never seen any raids survive a DRag without heal of any sort, and it can't be the case that heal is useful but 40% more heal is not (technically it's 40% more of ascension, which is something less than 40% more heal but you get what I'm saying.)

    Quote Originally Posted by Slashley View Post
    I'd see Ascension boosted by Olympia be useful if it didn't have a cap, since you could slam your Light Staff Grid and boost THAT a 40% boost. But you can't.
    Hitting ascension cap gives you 4,800 raid-wide heal with Andro. Bring two of these into a raid and the entire raid is practically unkillable even in a FRag after 10T (I have actually tried this with my union, 2 Andros + 2 dmg dealers going way past 10T without killing the top add and everyone still staying nice and healthy; for the record, those Andros were using LB0 ori weapons and SR weapons to get the ascension, not some whale grade draconic eye staff grid or something - you use what you have and sometimes the crappy weapons still does wonders for the raid.)

    In any case, ascension or vigor or not, the Olympia eido scales with your grid, so if you're not light, your UE FLB will give you another weapon skill and scale that up accordingly.

    Quote Originally Posted by Slashley View Post
    I can't help but see things like these as people applying spacewhalelogic to freaking normies, something like some omegawhale using a Thor Hammer Grid (Assault(++)/Ascension) and then soloing Water Olympia thanks to Dian (while downgrading damage output from loss of second P2W). But for 99.99% of the playerbase, it simply doesn't work in that way. Is the Olympia Eidolon an upgrade? Sure. But it's NOT a big one, simply because we don't have THAT much leeway in our Grids. You use what you have, not what would best suit the situation.
    Let's use my grid as example, which is light unfortunately: Mike lance (FLB), Sol gun (FLB), 2 UE axe (FLB), 2 UE staff (FLB), Barong gun, St. Nick sword, LB2 Tsuku bow + soul weapon (will ignore since Olympia eido won't scale that one.) I don't think that is a spacewhale grid, and if I counted everything correctly, I have 150% assault, 50% defender, 111% ascension, 60%/80% exceed cap/base. With that, MLB Olympia eido will give me 60% assault, 20% defender, 44% ascension and 24%/32% exceed. MLB Heca only gives 60% assault and 20% defender, so Olympia already beats Heca and will grow more powerful as I add more FLB weapons slowly over time.

    I would argue that MLB Heca is a big upgrade over St. Nick and Barong, and 44% ascension and 24%/32% exceed on top of that is nothing to sneeze at - that's basically one FLB weapon's worth of skills, and remember, the upgrade can get better since I still have 3 weapons that are not FLB-ed. Is it as big an upgrade as a P2W? No, I don't think so, but I don't think anyone is claiming that it is. I will assert though, that by the time you are ready to challenge Olympia raids, your grid will probably be around or stronger than mine, so the Olympia eido will be a big upgrade over whatever you're using unless it's a P2W.

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