Quote Originally Posted by Slashley View Post
But seriously, don't undersell P2W Eidolons. They are a massive game changer. I'm not sure about your 20% damage boost, since last time it was 25% when I checked. This, however, could be a figure from before Soul weapons and didn't assume elemental advantage, so eh, good enough I suppose. Still, in two months we're moving from 100%s to 160%s and ooooh boy, 20% isn't gonna cut it anymore.
Sure that's unfair since it is comparing 0-stars to 4-stars, but hey, Eidolon bricks are a thing even for free now.

The reason why they're not mentioned here is because they're not reliable for you to get - and rather difficult to split into eras. I mean, how would I categorize them? "Pre-P2W," "After P2W" and "by now 99% of people who didn't find P2W have either rerolled into one long ago or have outright quit in frustration" eras?
Maybe those make sense in a business standpoint? Dunno though, but some dude reportedly spent $1.000,00 looking for Cerberus.

If there were no p2w Eidolons, the game would be more fun, but dunno if more profitable:

1 - I could choose other Friend's Eidolons based on content and preferences. As it is now, I will always choose someone with a p2w.

2 - It wouldn't alienate some players. A noob with a p2w will make friends with other powerful players, join better unions, clear more content, than even a veteran without those.

3 - It wouldn't derail a topic about the game's past =P

I understand power creep, but I believe those 100% Eidolons could easily be 50-60% and still be sought after (Hraes and Nidhogg for example, would still be good, but I could use Behemoth or Sleipnir if my himes had debuffs covered. Belial and Rudra would be more trashy, as there is Ifrit and Typhoon with Attack+ already, and Fafnir has both Atk and Def+).

I'd also like if the Souls were more balanced, in order to restore this Era of Harmony. The "which soul to use" thread would have more varied responses than "just use Hercules or Shingen".

In resume, there is less strategic decisions when one equipment is way more overpowered than the others.