Thanks to JStar for help!
as most of us know last year we were introduced to the incredibly over powered raid battles known as the Guardian battles.
I'll be summarizing up their battles in as TL;DR fashion as I can. If anyone else wants to provide more information, advice and such please do so using this thread. This time(ish) last year we got the first two alongside the Yatagarasu 3R. I'll be going in order of release.
[Will post the additional Guardian Shop/Eido/Wep information after.]
Please correct me if i'm wrong. I never claimed to be the world's best translator. Thank you~
Guardian Battles -
[Each Guardian costs x3 Magma, same as other Ragnarok.]
Aratron [Dark] -
Difficulty: Ragnarok
HP: 200M
Defense Value - 10.0%
CT: 4
AP Cost: 60
Resistance: Medium
Special ATK:
- Entering first Rage mode applies Self ATK up (180 sec) + Continuous ATK probability up (permanent unless cured.)
- When HP is 40% or less (once) applies Dark ATK up to self + applies continuous ATK up and tolerance DOWN.
Normal Overdrive: Deals (Oversized) x3 DMG to random allies.
Raging Overdrive: Deals DMG to allies / Reduces allies Burst Gauge by 30
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Hagith [Light] -
Difficulty: Ragnarok
HP: 210M
Defense Value - 10.0%
CT: 2
AP Cost: 60
Resistance: High
Special ATK:
- Random x6 (Oversized) Light DMG / Cleanse all debuffs from self + ATK up x3 to self (Once) [*Only one raid participant can trigger this!]
{Trigger condition: Boss not in Stun Phase, has 50% or less HP, and has Max Charges}
- Random x7 (Oversized) Light DMG if Boss in Raging Phase and at least 1 Party member has Light RES down.
- Deals (Oversized) DMG to all allies.
{Trigger condition: Boss in Normal Phase and at least 1 Party member has DEF down}
*thanks JStar
Normal Overdrive: Deals DMG to all allies / ATK UP to allies/DEF down to allies (1T)
Raging Overdrive: Deals DMG to all allies / Dark ATK UP to allies/ Light RST down to allies (1T)
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Bethor [Wind] -
Difficulty: Ragnarok
HP: 250M
Defense Value - 10.0%
CT: 4
AP Cost: 60
Resistance: Low
Special ATK:
- Deals DMG to all allies / Applies Poisoned (4T) when charge is 0
- Deals DMG to all allies / Applies ATK down (3T) when charge is 1
- Deals DMG to all allies / Applies Blind (3T) when charge is 2
- Deals DMG to all allies / applies DEF down (3T) when charge is 3
- Clears all abnormalities when HP is 50% or less when not Stunned.
Normal Overdrive: Deals x3 random DMG to allies according to the number of abnormalities / Applies Paralyze randomly to 3 allies (2T) / Self DEF up (180 sec)
Raging Overdrive: Deals DMG to all allies according to the number of abnormalities / Applies corruption (3T) / Self DEF up (180 sec)
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Phul [Thunder] -
Difficulty: Ragnarok
HP: 220M
Defense Value - 10.0%
CT: 2
AP Cost: 60
Resistance: Medium
Special ATK:
- DMG to one ally / Applies ATK down (always activated during normal mode with normal attacks.)
- DMG to all allies / Applies Paralyze (1T) after transition to Raging mode.
- DMG to all allies / Apples Paralyze (2T) / Applies "Consumption?" to allies when HP is 50% and in Normal mode.
- "Release Discharge?" after transition to Stun.
Normal Overdrive: Deals DMG to allies / DEF up to self
Raging Overdrive: Deals x3 random DMG to allies / (Oversized) to allies that are paralyzed?
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Phaleg [Fire] -
Difficulty: Ragnarok
HP: 230M
Defense Value - 10.0%
CT: 3
AP Cost: 60
Resistance: Medium
Special ATK:
- Can randomly increase/decrease own charge meter by probability (activated during normal or rage mode)
- Can trigger a random x3 nuke to ally(s) if a party member has Confusion.
- Can trigger a random x3 nuke to ally(s) if a party member has Dizzy.
- Can trigger DMG to all enemies / ATK debuff / Affliction Rate down [*Only one raid participant can trigger this!] (Except during stun / 50% HP or less.)
Normal Overdrive: Deals DMG to allies / Applies Confusion to allies (6T)
Raging Overdrive: Deals DMG to allies / Applies Dizzy to allies (6T)
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Ophiel [Water] -
Difficulty: Ragnarok
HP: 210M
Defense Value - 10.0%
CT: 3
AP Cost: 60
Resistance: High
Special ATK:
- DMG to all allies / Burst Gauge increase rate DOWN (-50%) (Once on first turn.)
- DMG to all allies / Applies "Fish" to self (10 Fish/Cumulative) (Transition to Raging.)
- DMG to all allies / High probability combo rate to self if 4 or more "Fish" are active.
- DMG to allies / Burst Gauge rate DOWN / Erase 1 fish (If burst is activated by more than 3 allies at a time.)
Normal Overdrive: Deals x3 random DMG to allies / Applies Poisoned (2T)
Raging Overdrive: Deals DMG to all allies / Applies Poisoned (2T)
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Och [Phantom] -
Difficulty: Ragnarok
HP: 300M
Defense Value - 10.0%
CT: 1
AP Cost: 0
Resistance: Low
(1 per day.)
Overdrives -
1: Dark DMG to allies / Burst Gauge reduction (-20) [Applies Aratron Factor]
2: Wind DMG to allies / DEF up to self (6T) [Applies Bethor Factor]
3: Fire DMG to allies / Applies Confusion to allies (4T) [Applies Phaleg Factor]
4: x6 Random Light DMG to allies / Own ATK UP (6T) [Applies Hagith Factor]
5: Water DMG to allies / Avoidance rate up to self? (6T) [Applies Ophiel Factor]
6: Thunder DMG to allies / Paralyze to allies (2T) [Applies Phul Factor]
7: If all Elements' Factors are present, unlocks Phantom Factor with Overdrive and Deals Phantom DMG to all allies.
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Drops -
Guardians can drop many items, like R Grails/Half Elixir/Energy Seed/Arcane Books and Fragments for "Treasure Labro Vomos" AKA "Globes." As well as full Globes and Magmas.
Occasionally dropping the SSR Elemental weapons that come with each Rag/Eidolon.
Drop rates are incredibly good on DMM right now, so have no fear about not being able to keep up.
As of now in DMM, they can drop Magic Pages (fragment needed for Magic Book.)
Magic Book are required materials to unlock T4 Souls.
Och drops the most pages, and VERY rarely drops a full Magic Book.
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Treasure Shop Weapons -
Thanks to JStar <3
Skill Effects -
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Eidolons -
Each Eidolon passive effect increases their own elemental weapon skill effect by 40% when MLB. (20% base)
They all have unique summon effects that increase as they are limit broken and shortens CD.
(Och passive is 3 or more element character attack 60% + item drop rate.)
Aratron - Allies Combo Rate UP / [Max HP 714 / Max ATK 2052]
Hagith - Allies ATK UP / [Max HP 660 / Max ATK 2250]
Bethor - Crit Rate UP / [Max HP 726 / Max ATK 2022]
Phul - Barrier UP to allies / [Max HP 690 / Max ATK 2130]
Phaleg - Avoidance UP to allies / [Max HP 702 / Max ATK 2094]
Ophiel - DEF UP to allies / [Max HP 720 / Max ATK 2040]
Och - Burst Gauge UP to allies / [Max HP 600 / Max ATK 2400]
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Additional info -
You can always keep buying the weapon as months reset. You can get up to 4 per month which totals 175.
Each copy increases in price. Prices reset completely at the beginning of a new month.
1st - 20
2nd - 30
3rd - 50
4th - 75
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Eidolons cost Globes + Magma
1st - x10 Magma / x20 Globes
2nd - x20 Magma / x40 Globes
3rd - x30 Magma / x60 Globes
4th - x40 Magma / x80 Globes
5th - x50 Magma / x100 Globes
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