Well, the second Labyrinth event sure was better than the first one.

1. Game changes to improve loading times helps a lot. Also leaving battle without needing to click also helps reduce clicks.
2. First Labyrinth had like, what, two different bosses? This time there are tons of different types. Medjed is by far the tankiest of the bunch, but doesn't seem to have any offensive output? Maybe an Overdrive would hurt, but it's not THAT tanky.
3. Scaling! Each floor levels up the enemies. This makes them quiiiiite tanky as I don't have Medea just yet. I actually started getting hit past floor 150. I am worried about newer players though, since the fights will start getting impossible.
4. You now need to get to floor 190-200 to get all loot (some people weren't even done at 201). Which is significantly higher than the ~140 floors of the last time, but due to...
5. Being able to quit and continue from any cleared x1 floor allows you to do the event over multiple days with no trouble is damn nice.
6. The "fuck you, go home" boss at floor 201.

I actually enjoyed my time on this.