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  1. #1

    Join Date
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    Quote Originally Posted by Slashley View Post
    Well, Nutaku didn't say anything about Anniversary in maintenance announcement. In before THIS YEAR, we're skipping Nutaku Anniversary entirely and just use the DMM Anniversary.I guess. But I remember that as a newbie, finding T2 Cores and Fangs to Limit Break Hime was a HUGE pain in the butt. The trickle of that stuff should help new players a lot too.
    tell me one thing, how can an anniversary with a dmm be together is not possible and there was such a topic of what is to be

  2. #2

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    Quote Originally Posted by ArturPL View Post
    tell me one thing, how can an anniversary with a dmm be together is not possible and there was such a topic of what is to be
    I... still don't really understand what you're saying.

    But DMM launched the game in April 2016, and Nutaku in Feb 2017. So the dates are a bit different. Because we get our patches from DMM, it is easier for them to disregard Nutaku anniversary and just April anyway. So far they have bothered with giving at least something for Nutaku anniversary though.

    And if you mean a previous thread about it, I can only think of the second anniversary recap thread. Which was a lot easier to make since I had DMM patch notes detailing the changes... but those don't exist anymore.

  3. #3

    Join Date
    Apr 2019
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    Most stuffs happens after anniversary around 1 month i think...well can't be sure here in taco,and i agree with fangs part with Slash,when i started playing here breaking himes was such a pain already lol
    Also don't forget besides T4 souls..

    -removed ssr weapons with buying Orichalcon (later they will be re-added to guild quest as rewards)
    +Raid points with new exchange stuff like phantom weapons,draconic shard & eye,premium tickets,shitty papers for the book

    ps-off-topic:in DMM JP they added *World chat in-game* some weeks ago,we only miss chat while in *raid* now...catching up with GBF good good
    (Tho not sure Taco could handle it...i mean with the lagg we have now....server crash inc xD)
    DMM JP ID:3850303 (Suicade)
    Nutaku ID:5992020 (Archangel) (only Hraes & Diabolos UN. QQ)
    GBF ID:28010696 (Suicad)

  4. #4
    >*World chat in-game*

    Does that's the same "chat" with 60 chars limit? This shit makes me think that i returned in 90th-beginning of 00th.

  5. #5

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    Quote Originally Posted by Jessa View Post
    >*World chat in-game*

    Does that's the same "chat" with 60 chars limit? This shit makes me think that i returned in 90th-beginning of 00th.
    Reminder that this is a Japanese made game. For them, 60 characters can easily mean 60 WORDS.

    Needless to say, it's a completely different experience for them.

  6. #6
    Oh, sure.

    But, kanji characters mostly are 3 byte per char vs 1 byte per chat for latin (so it gives 180 chars for latin). What's prevents 'em from using byte limit instead of retarded symbols' one, no idea.

  7. #7

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    They use character limit, not byte limit because of space requirements, I guess. Besides, they don't need to give a shit - 60 characters is aplenty when using kanji. Blame UTF8 for classifying stuff like kanji as one character instead of three.

    Same thing goes for Twitter, by the way. The Japs can tweet out entire speeches, while us filthy gaijins can barely make a sentence or two.

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