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  1. #1

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    Quote Originally Posted by Bear View Post
    >> New 'Uber' Catastrophe summons
    They are the combination of Catastrophe's character and Guardians power. Both stat wise and lore wise. Currently the most powerful summons you can ever hope to have as they not only give you 50% boost to the corresponding weapon skills on your grid, you also get +20%/LB assault, up to 100% at MLB.
    Yeah, I didn't mention these as they are the third generation P2W Eidolon. It's not like anyone will be pulling any of them. Outside of whales, one or two will pop-up around the server every few months. So we'll have a decent amount of them around maybe near the end of 2022.
    Quote Originally Posted by Bear View Post
    >> Heroics
    Most of the stuff are covered but just to add the most important thing:
    ALL Heroics enemies are immune to BP as well as the effects of any Action-Inhibiting debuff such as and not limited to charm and paralysis.--
    Poor Suzaku gets fucked then. Nice.

    I assume Orb Eat is the only way to control the Heroic pace? Or are they immune to that too.
    Quote Originally Posted by Bear View Post
    ...You might also wanna unlock Paracelsus for some of the Heroics.
    Care to elaborate?

    She's trash right now, but after June buffs... if I had to guess, her ability to give your team guaranteed combo is just too good? Basically combo-attack your way through easier phases, blast through harder ones with Bursts?

    Quote Originally Posted by Bear View Post
    >> Guardian+
    -- Drop Mats used for FLBing summons and G Weapons.
    I found out about Phaleg+ soon after posting the thread...

    It looks like Guardian Weapons don't gain additional effects from FLBing, but many of them are already triple skill, so the additional 10 skill levels will be serious shit. If you can farm the mats, that is.

    FLBing Eidolons seems to be solely for gacha Eidolons, so that isn't really going to concern the vast majority of the playerbase. Really powerful though, since the stats seem to explode through the roof and having passive effects for just equipping them.

    The game seems to really be focusing on whales though. 50 Dragon Eye weapons? Whales. FLBing gacha Eidolons? Whales. Extreme amounts of Limited Hime (with supposedly content designed specifically for their skill-set)? Whales. Nerfing Tower rewards? Hurts everyone, but least the whales.


    Anyway, Bear, could you elaborate a little bit about the 50 Dragon Eye weapons? Is it "as it sounds", like 50% Guardian effect applied to just Pride/Vigor? Does this add or multiply with Guardian effect? Does the Pride version also affect the base Assault, or only the HP lost effect? Does anyone even use the Pride versions? Is the 300% Assault cap real or myth? Why do I have so many questions?

  2. #2

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    4th Anniversary countdown login bonus has begun.

    Right, I had forgotten that instead of April, our Anniversary is in February!! This means that we're going to get either some - or all! - of the April stuff listed in the opening post. Based on previous years, my guess is that we'll get everything except the Raid and Advent event changes, as those will come with their respective events in April.

  3. #3

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    Just for the record, we got no patch for 4th anniversary. So we're getting it all at the same time DMM did.


    Anyway, I came across another tidbit which would been nice to know earlier:
    December 2021:
    - Second copy of each Kaiser added to Eidolon Orb store, 25k each
    - One copy of each first generation P2W Eidolon added to Eidolon Orb store, 25k each
    Only 300k Eidolon Orbs required. Nice. That'll keep you busy for a while, eh.

    EDIT: Found more stuff.
    September 2021:
    - Weapon skill orbs?
    - +1 orbs?
    Details are hazy since Japs are getting tired of updating the DMM wiki... I believe late September is when we get these. FINALLY.
    WARNING: I believe that this patch will also remove skill level bonuses. If you have like 40+ slvl 6 SSR weapon fodder like I do, please try to use them before this. Skill level 2+ weapons will give the same amount of skill points as skill level 1, although base skill points are being increased.


    R Weapon: 10 -> 15
    Magical Holy Grail (R Holy Grail):20 -> 50
    SR Weapon:35 -> 80
    False Holy Grail (SR Holy Grail):50 -> 150
    SSR Weapon:350 -> 550
    So a slvl6 SSR weapon will go down from 850 skill points to 550, and slvl4 SR weapons will go down from 140 to 80.



    October 2021:
    - Warehouses implemented
    We're not getting more inventory space this anniversary it seems. Instead, muuuuch later, they'll give us warehouses. Probably a really shitty system and difficult to use system. Anyway, warehouses are 500 space, they give you 1 each for free and you can buy another. Not that you'll need them probably thanks to skill level orbs being a thing, but.
    Last edited by Slashley; 02-19-2021 at 06:35 AM.

  4. #4
    Quote Originally Posted by Slashley View Post
    Just for the record, we got no patch for 4th anniversary. So we're getting it all at the same time DMM did.


    Anyway, I came across another tidbit which would been nice to know earlier:
    December 2021:
    - Second copy of each Kaiser added to Eidolon Orb store, 25k each
    - One copy of each first generation P2W Eidolon added to Eidolon Orb store, 25k each
    Only 300k Eidolon Orbs required. Nice. That'll keep you busy for a while, eh.

    Don't the first generation P2W Eidolons also get upgraded at some time to actually make them useful in your sub slot? I remember something about them giving an additional bonus when not in main.


    Dejnov.

  5. #5

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    Yes, you can FLB Eidolons as soon as that element's Guardian+ comes online. I think it requires a whopping 200 drops from that boss, and the droprate... well, we have no idea. Could be 1 per fight. Anyway, once FLB there is an extra effect when equipped to sub-slot.


    All gacha Eidolons get this FLB treatment, by the way. I've added it all to the encyclopedia in Sanahtlig's toolbox, which is still very much a work in progress, but it's slowly catching up to speed.

  6. #6
    Quote Originally Posted by Slashley View Post
    WARNING: I believe that this patch will also remove skill level bonuses. If you have like 40+ slvl 6 SSR weapon fodder like I do, please try to use them before this. Skill level 2+ weapons will give the same amount of skill points as skill level 1, although base skill points are being increased.


    R Weapon: 10 -> 15
    Magical Holy Grail (R Holy Grail):20 -> 50
    SR Weapon:35 -> 80
    False Holy Grail (SR Holy Grail):50 -> 150
    SSR Weapon:350 -> 550
    So a slvl6 SSR weapon will go down from 850 skill points to 550, and slvl4 SR weapons will go down from 140 to 80.

    SR Weapon: 70 + (SL * 10)
    SSR Weapon: 530 + (SL * 20)

  7. #7

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    Quote Originally Posted by Viriilink View Post
    SR Weapon: 70 + (SL * 10)
    SSR Weapon: 530 + (SL * 20)
    You sir are correct.

    So it isn't that skill levels are entirely gone, it is that you don't actually gain anything from doing them. I stand corrected.

    The main point stands though, slvl6 SSR weapons go from 850 -> 650, slvl4 SR weapons from 140 -> 110. These are our main sources of skill exp right now, and should be spent before this patch hits.
    ... if this patch even changes the way the ways the skill levels work, it could be long after skill orbs...

  8. #8

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    Quote Originally Posted by Slashley View Post
    I've added it all to the encyclopedia in Sanahtlig's toolbox, which is still very much a work in progress, but it's slowly catching up to speed.
    Thank you !

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