Last one, apparently.
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Maribel is an odd one when it comes to heavy armors. Generally they excel in health and defense and attack less so, yet Maribel while still excelling in health, lacks in defense and makes up for it in attack. It is also true that in terms of skill activation higher rarity units are always quicker and Maribel is good in that respect.
It comes down to preference I think to some degree. I personally want a heavy armor that takes hits though having one deal them out is good in some situations. Again to reiterate, Maribel is a good choice when she is fully maxed out and awakened. You can even have her skill be under-powered because it always doubles attack and defense.
The key thing that is preventing me from fawning over her (which I would in other situations) is that she is difficult to get a hold of. Last I checked, drop rates for any event farming are rather atrocious. I have been trying to farm for mages in the last event for nearly its entirety and I only got two, and that was for two weeks where this is for one only.
TLDR: Maribel is a good choice of unit. However she would be difficult for some players to max out and that would take time. Early players should rather focus on other units for either defense or attack and have Maribel be a long time project until she is usable.
got her maxed after ...what ? 2 days since her event started ? without using sc's either....on 2 different accounts. She's not that hard to max. Still don't really like her that much
Maribel shines most when ranged spots are at a premium, so it's not so easy to back up Bernice/Gellius with ranged damage dealers and still have a healer. Both of those (and Deine obviously, but that's a given) outclass her in doing the HA's job but those two have crappy damage output and thus it's useful to have a blocker who can hit hard. That said, she still needs her skill to do that as well, and if you're saving it for Aura'd wolves or something, her Attack is decent without it but you're better off using an AW samurai instead if you have one. Maribel is for those moments where you need decent damage output without backup while having the survivability to tank a few heavy hitters (ones that will overwhelm healers trying to keep up samurai or advance guards)
This event has pretty standard drop rates AFAIK (50% on last map) so it's not particularly hard to min-cost, 4/5 her (use rainbows for last skill level). 60 Cha/6 Sta isn't as bad as some event maps have been and the maps are rofl-easy unless you're fairly new so farming can begin from day 1 and last through Day 14. Even without SC use (some item farm events come to mind as essentially REQUIRING SC use to max the event unit) it's not unreasonable to think those who want a min-cost, 3/5 or better Maribel by event end will have it (barring downright terrible luck)
farm events are 1 week events. Star events last 2 weeks
wat? how did you manage that kind of sorcery? >_<
Personally I'm having subpar luck with unit drop, even having spent a few crystals already. Though my CR/SU luck is as strange as usual - my first 3 combines so far got me to 4/5 skill and -1 cost. It never really seems to work the other way around for me.
Edit: Meanwhile on my alt...constant stamina waste, no sc used -> same number of drops. First 3 combines nets 3 CR and 3 SU . . . mmk
Sometimes, i do want HA to kill things, or at least deal some damage while soldier generates UP for rest of the team, and goblins dont need that much of defense but latter ones which can be tankable thx to her awesome multiplier. ( keep repeating myself <_< )
Not having much luck on her. Only got 2 drops of her + the guarantee drop on clearing Map 4 for the first time.
I swear you cannot get a Skill Level and a Cost Reduction with the same unit combination (sans the first one). I got her reduced all the way down to the limit, but her skill was always stuck at 2/5. Then all of a sudden she starts taking levels and I get to 4/5 after a day or so. Crazy RNG being all troll like.