We try to lurk everywhere, though Nordland is gone for the week so the volume of response has gone down.

Just to be clear: there is a different Japanese dev team for every game. They support their games to varying degrees. That's why you'll see a difference between PeroPero and Aigis.

If you want more from the developers, write them. They've heard it from Nutaku often enough without making much of an impression on them - perhaps they'll listen to you. But don't confuse the us, the portal, with the game developers - we don't take credit for their games.

@Shadowfae

Different games are made by different teams, so running events, developing games, and patches are all done independently. Resources are never taken from one game and put towards another because these are functionally different companies.

The PeroPero multiplier switch was an error in judgement and won't be done again - or if it is done, for some extraordinary reason, it will be announced well beforehand. Otherwise, they've been knocking down the difficulty of Airu daily, so there's a much better shot of getting her now.