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  1. #1

    Join Date
    Jul 2016
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    Premium summon rate

    Is the premium summon rate really 50/50 chance for non silver unit on the Nutaku version?

    I've drawn over 15 units so far and I've only had a single gold unit out of it, everything else was silver.

    At this rate, 5$ per silver unit, it's really not worth spending any more money on this game, it really doesn't look like it's 50/50. I'm not saying thin-foil hat/it's rigged, just that maybe the rates are different than those on DMM? The wiki states the rates, but there is no source stated.

    Or maybe it's weighted towards the more SC you have, the higher your chance is?

    Or am I pressing the wrong button? I'm using the "Summon Premium Unit, 5 Sacred Crystal". Am I supposed to use the "Summon Rare Unit, 3 Sacred Crystals"?


  2. #2

    Join Date
    Apr 2016
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    Croatia
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    You're using good button, 3 SC is similar but less chance for rarer units (75/25 i think). Also you can add 4 of my silvers in row to that table
    Millenium War Aigis Team


    IGN: Sinc | ID: 264210

  3. #3
    Premium Summon Rate is definitely 50/50, mate.
    It's all your bad luck that you got so many silvers. I've wasted way too much money to know for certain it's not rigged.
    There was a streak i had where I got literally no silvers and only golds or better for 10 or so summons so it can go both ways.
    It just seems to have been your incredibly bad luck.
    Also you get the summoning rates in-game is in the Shrine. Go to the Shrine and there is a red box named "Summons Data." Click on it and you will see.
    Hope you'll get better summons.
    Last edited by SabishiiRyuu; 07-24-2016 at 05:48 AM.

  4. #4
    RNGesus just hates you at the moment...but it really is random. my last set of 9 gave 3 silver, 4 gold and 2 plat, set before that was 8 silver and a plat. It all depends on if the RNG hates what your wearing that day.

  5. #5
    Quote Originally Posted by wolfdragon76 View Post
    RNGesus just hates you at the moment...but it really is random. my last set of 9 gave 3 silver, 4 gold and 2 plat, set before that was 8 silver and a plat. It all depends on if the RNG hates what your wearing that day.
    Are you saying RNGesus is more likely to bless those who wear sandals?
    The spoiler below contains my armies.
    Advice is always welcome.
    Below that is a link to my army thread with even more details!




    My Army Thread!

  6. #6
    It sucks that you got just silvers for all that money. At one point I kept getting only silver samurai's. Really pissed me off.

    On the bright side, you will be set to awaken units..... Providing you didn't just get silver samurai's -_-;

  7. It's a tragedy in Nutaku Aigis BUT a completely normal occurence if you're playing the DMM version RNG there are way harsher they only get better unit than us because they have more than double the chance to gacha.

  8. #8
    Unregistered Guest
    My take on the whole RNG thing is based on personal observations and could be completely wrong, but here's what I think:

    I believe the RNG implementation is sub par. Technically it's a 50% chance for something, but practically it depends on a seed value and to me it seems there are periods where RNG spread is biased. Even though the majority of players will dismiss this, I've observed similar behavior in other RNG based games.
    I've done huge amounts of 2k rolls on Aigis and there are periods where barely any silvers drop, which is normal. There are, however, significantly long periods when silvers drop more often. To some this may not proof of anything and just be good or bad "luck". To me it means that there is a dependency that shouldn't typically exist in a well implemented RNG.

    I realize that this will probably stir up some controversy, but that's not really my goal. I'm merely providing a point of view. In the end everyone should always try to learn more, and maybe even provide the rest of us with a definitive answer backed up by solid facts.

  9. #9
    Quote Originally Posted by King Dong View Post
    Are you saying RNGesus is more likely to bless those who wear sandals?
    He must, i put my sandals on when i rolled my alt account and hit Aisha, Flamel, Stella and 2 silvers off 5 draws Okay, so Stella is kind of a waste right now, but it's still a gold.

  10. #10
    Quote Originally Posted by Unregistered View Post
    My take on the whole RNG thing is based on personal observations and could be completely wrong, but here's what I think:

    I believe the RNG implementation is sub par. Technically it's a 50% chance for something, but practically it depends on a seed value and to me it seems there are periods where RNG spread is biased. Even though the majority of players will dismiss this, I've observed similar behavior in other RNG based games.
    I've done huge amounts of 2k rolls on Aigis and there are periods where barely any silvers drop, which is normal. There are, however, significantly long periods when silvers drop more often. To some this may not proof of anything and just be good or bad "luck". To me it means that there is a dependency that shouldn't typically exist in a well implemented RNG.

    I realize that this will probably stir up some controversy, but that's not really my goal. I'm merely providing a point of view. In the end everyone should always try to learn more, and maybe even provide the rest of us with a definitive answer backed up by solid facts.
    I have a mountain of anecdotal evidence of this. Ever since I was little I always noticed that I could play a game for 10+ hours looking for a rare enemy/item and after getting one I would keep getting them for awhile before they disappeared again. I have always noticed this from the nes (dragon warrior) through snes and on through even mmorpgs (mostly offline).

    I have kept a record of 2000 straight 2k summons and more than half of the silvers are bunched up together.

    I know that it's just anecdotal and that in the long run the numbers equal out to the proper statistical values, but I've always thought that RNG was based on some in game values that when lined up resulted in "lucky streaks".

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