Last edited by darkeleon; 08-01-2016 at 12:11 PM.
I'm just glad we're getting Summoner and Dancer awakenings. Been waiting for Marnie's AW and now I have more reason to level Farne.
Time to awaken Solano and Waltz and hopefully this has the cost reduction that makes Shuka actually deployable.
I have no Summoners, but i have Marnie. I havent even cced her yet though, same for waltz. No silvers. Wont be able to CC her in at least next 1-2 months very likely. So at least i can take my sweet time on that.
Got Marnie and Solano but i guess i might wait with awakening either of them until i have more DC.
Black additions could be nice if my Berna can finally get her god damn passive so i can make my unstoppable rogue army of doom and destruction. Also, witch/ninja cost reductions!
Changes i can see currently:
Berna gets heartless edge passive
Despara and Saki small attack speed up
Sophie gets passive small healing when skill not used
valkyrie cost - 5
witches and rogues cost - 1
ninja cost - 5, bronze - 4
advance guard cost - 5
Sophie cost - 4
Last edited by Davion; 08-02-2016 at 04:21 AM.
I'll add to that:
Pirates' range was increased by 10
CC/AW mages cost -2. otherwise same cost.
Samurai cost -1
Artillery Officers cost -2. range +10
Pegasus Riders cost -4
Angels' cost -4
Rune Fencers cost -5
Despara's Affection bonus changed from HP+234/ATK+144 to ATK+144/Range+20
Nanaly's Affection bonus changed from HP+234/ATK+144 to ATK+144/Range+20. AW Nanaly has a range of 310 now. RIP everything.
Way too many affection bonus changes. Mainly buffed DEF+/HP+ stats.
Good changes across the board but I don't understand why Samurai didn't get a beefier UP nerf. It's still not feasible to use them.
Last edited by SabishiiRyuu; 08-02-2016 at 04:51 AM.
With the new witch buffs, what are the minimum requirements to pass War of Magic now? I do have a CCed Yuyu, but the rest are just freemium units (Cloris/Calliope)
Also, how good is Magical Armor Soldier Jessica? I've been waiting for a summon chance up for Bernice, but maybe Jessica is worth it as well?
a max level yuyu , a cloris and maybe a caliopee should be enough (add a mage for safety and you're good)
U still need like level 2-3 of skill on yuyu btw
These Changes are just insanely good lol. Even if a bit late :P
Since i have no HA besides leeanne and Bernard i was quickly looking at them seeing that bernard got to 400+ def and leeanne to 500+ def now which makes them able to clear awakening missions and tank story mission maps that they did struggle a lot with befor. Heck AW Katie now got so much def that she can compete with an silver HA in terms of tanking at 13 UP lol, her def at AW53 is equal to bernards def pre patch.
My Sherry at AW56 now has more ATK then an AW90 Sherry did pre patch and her skill just got 20% buffed. Archers got generaly more ATK which may be the little extra they need at some points to succesfully clear a map early on or not. Blablabla. Too many changes to talk about all at once lol. What i just can say is that this patch made live in nutaku aigis a lot more easier and opens options to switch units (if u have that many) around for new strategies like u couldnt befor and getting some units now looks even more jucier.
Remember i asked a few days ago about getting saki or an extra copy of spica? Now saki is at -4 UP and even more atk speed just turninger her to a "real" scary black unit.