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  1. #101
    Have to say from playing DMM and Nutaku even when I was new on DMM I preferred the fact there is always something to do. Breaks on DMM kind of happen where there isn;t an event that week but there is something else going on like 1.5x or Subjugation. Add in the repeating cycle of revivals and you always have a way to farm what you need to advance your team.

    Biggest problem with Nutaku isn't the breaks but the lack of other things to do during them. If you are unlucky in an event trying to farm a resource you desperately need and the RNG hates you then its a 2-3 week wait. Not so on DMM.

    Belinda's revival is a small step in the right direction but having it in place of a new event is a step back. It feels like a placeholder when we have loads of content from DMM that could be added instead or concurrently.

    tldr; on DMM you always feel like you are moving forward, on Nutaku stagnation and boredom happens too easy


  2. #102
    Quote Originally Posted by slyyr View Post
    Have to say from playing DMM and Nutaku even when I was new on DMM I preferred the fact there is always something to do. Breaks on DMM kind of happen where there isn;t an event that week but there is something else going on like 1.5x or Subjugation. Add in the repeating cycle of revivals and you always have a way to farm what you need to advance your team.

    Biggest problem with Nutaku isn't the breaks but the lack of other things to do during them. If you are unlucky in an event trying to farm a resource you desperately need and the RNG hates you then its a 2-3 week wait. Not so on DMM.

    Belinda's revival is a small step in the right direction but having it in place of a new event is a step back. It feels like a placeholder when we have loads of content from DMM that could be added instead or concurrently.

    tldr; on DMM you always feel like you are moving forward, on Nutaku stagnation and boredom happens too easy
    Shh slyyr, we can't openly praise the game play of DMM's version. It will trigger the nutaku-only older whales to go more flamerino.
    When they are already super triggered over everything.

    Lets just say DMM is "ok" but it can be better, like PLEASE GIVE US ANYA'S SECOND EVENT Q_Q
    I like the new black unit event is coming out and all, and the anya's event always come in 2 phases but the lack of news is freaking me out.

  3. #103
    Unregistered Guest
    @buttlover you say that, but literally every post that says this isn't DMM and breaks are fine are still arguing for a content pace that's a lot closer to the DMM side than the current Nutaku side. Why is it the Nutaku-only players seem fine having a discussion while Eab and others just jump down everyone's throats immediately.

    Let me be clear: being excited about FINALLY getting revivals DOES NOT AT ALL mean everyone is just peachy with how things are being run currently. If you're too angry or jaded to still add worthwhile discussion amidst that, then you're just wasting everyone's time with your bile.

    - - - Updated - - -

    Quote Originally Posted by Unregistered View Post
    @buttlover you say that, but literally every post that says this isn't DMM and breaks are fine are still arguing for a content pace that's a lot closer to the DMM side than the current Nutaku side. Why is it the Nutaku-only players seem fine having a discussion while Eab and others just jump down everyone's throats immediately.

    Let me be clear: being excited about FINALLY getting revivals DOES NOT AT ALL mean everyone is just peachy with how things are being run currently. If you're too angry or jaded to still add worthwhile discussion amidst that, then you're just wasting everyone's time with your bile.
    Someone seems confused, eab clearly plays nutaku aigis almost exclusively, I think buttlover is trying to joke with eab using the phrase "nutaku-only older whales".
    eab has mmaaybee tried out dmm before, but he never talked about it so its pretty clear he whales at nutaku.

    Other than sylar, buttlover and sora, there doesn't seem to be many talkative dmm players.

  4. #104

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    I don't play on DMM, no.

    I also don't think there needs to be a "happy medium" between the two. I've been arguing this for ages, and there's been very little justification for actually having breaks outside of "b-but the newbies", which I already explained why that shouldn't be a reason here.

  5. #105

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    Quote Originally Posted by Eab1990 View Post
    I don't play on DMM, no.

    I also don't think there needs to be a "happy medium" between the two. I've been arguing this for ages, and there's been very little justification for actually having breaks outside of "b-but the newbies", which I already explained why that shouldn't be a reason here.
    to be fair , there are also veterans that do need a break from time to time. As i said , having to adjust my schedule at all times by aigis events can be a chore at times. If its during a break , losing 4-5 stamina is not a big deal , considering ive generally have a large enough stockpile of resources that i would farm during breaks. doing that during events can be quite annoying especially if u arent spending.



    And considering that most people playing aigis tend to be young adults/adults , some of us have work , univ classes , etc....generally stuff that cant be postponed. Sure , i can generally keep up with events , especially now since my stamina pool is decently large (18) so i can let it charge for almost a whole day. The issue with events is that you wont always waste all your stamina when going somewhere (duh , if u have 6 stamina , u will try to wait for 1 more to do that 7 stamina map , rather then do 2 3 stamina maps , yes ?) , so that will generally require a whole lot more computer time , that some of us dont have.


    And even when it is possible to make time for it , having it daily can become a chore.
    Considering i DO LIKE aigis , i dont want the game i like to feel like a chore to me.




    And thats just from my point of view. Im guessing there are a number of people with the same issue....or others with plenty other issues. Just because you can afford both the money AND the time to play like that eab , it doesnt mean that the vast majority can do it as well. ANd thats excluding the newbies.

  6. #106

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    All that text and all I have to say is "your personal life is not justification to slow the game down for everyone else".

    You not having enough time to do everything =/= Everyone else not having enough time. It's already been said that there's little else to do when there isn't an event going on. You take the free time when it comes up, you shouldn't demand the free time at the expense of everyone else.

  7. #107
    Unregistered Guest
    I don't really agree with lolix arguments for breaks, however I still don't want constant events just for game balance reasons. It's impossible to min cost many event units without spending already. If you had constant events, unless every other event was a star rush, you'd never have time to grind the fodder, gifts, gold and DC to continue developing those units. Add on concurrent things like domination, revival and majin and it's even worse. And that's using every bit of stamina optimally from regen, real life be damned. If we get on consistent new events with concurrent content rolling, people's tune will just change back eventually as it did after event rush post Odette break. The disconnect comes because the active veterans have mountains of fodder, spirits and gifts banked from weeks of slow content to support constant events for quite some time. Also, most non-freemium players complaining we need breaks need to spend more of their SC on refill grinding instead of just constantly hitting gacha, which puts a strain on your remaining resources.

  8. #108

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    ^ That is actually a good argument FOR constant events, from developer perspective Y'know, to force incite people into giving them cash

    I guess best, aimed at both groups of players, schedule would be
    Unit Farm (1 week) > Star Trial (2 weeks) > Drop Rate Up + Shrine Exp Up "break" (1 week) > Unit Farm (1 week) > Item Collection (2 weeks) > Drop Rate Up + Shrine Exp Up "break" (1 week) > Repeat
    With Gold rushes in place of 2-weeker of a month every now and then, and Dominations and Revivals running concurrently in background...

    - - - Updated - - -

    Well, Item Collection can be switched with first "break" to run back to back with Star Trial, as veterans tend to call them Star Breaks and might get grumpy with following Drop Rate Up , but then schedule won't fold as neatly into month-long repeating pattern(
    Last edited by ZeroZet; 10-04-2016 at 11:58 PM.

  9. #109
    Unregistered Guest
    ^ It's almost like that's why DMM side runs events like that so much :P Also, I don't think we need a strict schedule so much as just more events generally. Having a pattern to type of events and when "break" weeks should happen if at all isn't really necessary. Even having 2 sequential "break" weeks after 5-7 weeks of constant new events is fine if it's running alongside revival or domination and would be a good time for adding new story maps with boost. As you pointed out, many people are done with star rushes in just a few days and really need concurrent content since you're just silver farming the rest of the 2 weeks anyway. Which also would be less of a priority with more consistent silver source.

  10. #110
    3/4 weeks a month have new event, 4th week is farm rate up or something
    All 4 weeks have Domination, Revival or new Story Maps to run alongside.

    Problem solved. Have a nice day ; )

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