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  1. #1
    Quote Originally Posted by Unregistered View Post
    There's also a difference between telling you something is possible and telling you should/should not do so.
    MWA does the former and does not tell you you shouldn't. It's been a while since I've been at that point so I admit I don't clearly recall what it does say, but it gives no indication that you might not want to do so.

    As evidenced by the repeated accounts of people CC-ing at level 30, I think that should be an obvious indicator that things could stand to be a little more clear. Is it too much to ask for the proverbial instruction manual to be a little more... informative?

  2. #2
    I remember back when i first started, when i had to CC was when I first started to look for an aigis guide.
    That was when I found out about everything else. If I hadn't search for a guide, I would probably start level a 50/50 -> CC.
    I mean why stop at 30? Never did find a reason too.



    Talking to an unregistered, is like talking to a constant fart of air.
    It stinks and you don't even know if its the same person.

    So at least give yourself a name.

  3. #3
    Unregistered Guest
    ^^ As buttlover mentioned, it's very intuitive to 50/50 first and most of us who didn't would've immediately confirmed with a quick google search. Also, most don't make it as far as doing it to premium shrine units and can just reroll if they blow their KAtie, Iris, or Bashira etc. Just because a few dumbies didn't think about things doesn't mean they need to waste what little dev time our version already seems to get on stupid warnings.

    If MWA does the former (letting you know you can CC at lvl 30) and neither tells you you should nor shouldn't do it, then that's not implying, that's just informing you of the option. It's certainly a nice option to have when we have skill changes after CC and need CC silvers for AW. Also, the game doesn't really even do this either, it really lets you figure out the game systems on your own. which is great considering they aren't incredibly difficult.

    TLDR If you're spending money or large amounts of time on a game, I think it's intuitive to look up anything you have questions on before taking irreparable actions or blaming devs (this is one thing you can't blame them for).

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