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  1. #1
    I have her AW. She's deployed 90% of the time. Lack of range is primary issue (AW slightly offsets this), since her attack is low because she heals UP TO THREE PEOPLE AT SAME TIME! Her effectiveness boils down to: "How many people can she cover at once?"

    some numbers:
    Marr, AW90: 343 attack (446 during skill), 235 range (286 during skill), Cost 17-14
    Iris, AW 80: 498 attack (847 during skill), 260 range, Cost 20-17
    Camilla, AW90: 572 attack (1030 during skill), 260 range, Cost 21-18

    Marr's attack is basically multiplied by how many people she's healing (not accounting for over-healing). So by healing 2 people, she outheals both Iris and Camilla outside of skill. With all 3 skills active, she out-heals Iris and comes up 138 short of Camilla. Healing 3 people, she wins easily (she's 1 point shy of Camilla during skill without Marr's skill active). She's also cheaper than either of them, and out-ranges them during skill. Again, this does not count for over-healing, nor for the need for single-target burst healing (which you wouldn't use Marr for anyways, she's a multi-target maintainer)

    TLDR: Marr is probably the best general-use healer on Nutaku Aigis atm. The only situations you would use a healer over her is burst healing or when due to deployment slot spacing and/or enemy wave patterns, she won't be able to make effective use of her multi-target healing (she'll only need to heal 1 person 80% of the time, etc.)

  2. #2
    To sum it up, I should be glad to have her Since I already got both her and Iris AWed and max leveled, I should be fine with healers for quite a long time, but I'll maybe AW Fedora anytime soon... Thanks again to you who answered my question, and have some nice days on Aigis

  3. #3
    Marr is one on my most desired units to have, she evades my grasp each time I roll for her.

    Question would be as some have said above do you feel the need to have her in your main team. Aigis being a game that has maps that you build your team around can be hard to have a set team. I have one main team and females and males the rest are custom built teams for special tasks/maps. Not having Marr I couldn't say if she would be a addition to my main team although I would like her to be, her lack or range would be made up with her ability to heal 2 units at the same time which in some maps without poison is a godsend.

    In place of her though I just use Iris and her heal bomb for tricky situations.
    My Aigis Army (Updated as of 15/October/2016)



  4. #4
    Quote Originally Posted by Jay Rich View Post
    Marr is one on my most desired units to have, she evades my grasp each time I roll for her.

    Question would be as some have said above do you feel the need to have her in your main team. Aigis being a game that has maps that you build your team around can be hard to have a set team. I have one main team and females and males the rest are custom built teams for special tasks/maps. Not having Marr I couldn't say if she would be a addition to my main team although I would like her to be, her lack or range would be made up with her ability to heal 2 units at the same time which in some maps without poison is a godsend.

    In place of her though I just use Iris and her heal bomb for tricky situations.
    If you want Marr (for her ability) then you should roll for this round's gatcha.

    Mia is pretty much Marr but with more utility thanks to the +15% G even with commission.
    Sure Mia cant heal more than 3 targets but if you have more than 3 targets getting hit, something is wrong.



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  5. #5

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    Quote Originally Posted by buttlover View Post
    If you want Marr (for her ability) then you should roll for this round's gatcha.

    Mia is pretty much Marr but with more utility thanks to the +15% G even with commission.
    Sure Mia cant heal more than 3 targets but if you have more than 3 targets getting hit, something is wrong.
    You should also consider that Marr has bigger range in post AW (+15, it's not much, but it makes real difference in some maps) and MUCH bigger range on skill (up to 286. And yes, she can heal ALL units in that range). I'd say it's more useful than +15% gold (especially for us, Nutaku users, who's have all time in the world to farm dailies).

  6. #6
    Quote Originally Posted by buttlover View Post
    If you want Marr (for her ability) then you should roll for this round's gatcha.

    Mia is pretty much Marr but with more utility thanks to the +15% G even with commission.
    Sure Mia cant heal more than 3 targets but if you have more than 3 targets getting hit, something is wrong.
    Mia has also caught my eye but I guess I am after Marr for being Marr + her skill. My luck at the gatcha sucks so I will wait till she appears on the spotlight....even though I rarely get any of the spotlight units.
    My Aigis Army (Updated as of 15/October/2016)



  7. #7
    Mia has the +15% G over Marr, sure. Marr is more useful in combat due to extended range with AW, skill extending range while giving the attack boost AND letting her heal everyone in range (which doesn't necessarily mean something's wrong, depending on the map you can place her in range of 4-5 people and with skill she can cover them all; poison is factor too, I have her solo heal Crystal Keeper G).

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