am i the only 1 that places his units near the spawn point ? If you kill them as soon as they spawn , you don't need a lightning rod. Hell , the 3 kings can be killed off before they even start moving.
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am i the only 1 that places his units near the spawn point ? If you kill them as soon as they spawn , you don't need a lightning rod. Hell , the 3 kings can be killed off before they even start moving.
I do that as well, though I use Sophie as a lightning rod anyways for added safety net ;)
@Tony: Khuri and Bashira should be able to handle the first waves, but the tricky part is getting Pallis, Sasha and maybe Percis out for handle the masses that come running through (archers/VHs won't kill the masses quick enough). Definitely go Shuka -> Katie -> Phyllis at the start, followed by Khuri and Bashira when able (this should set you up for early rush). Pop the Reinforcement skills, bring in Sasha and Percis (drop Percis near the back, her skill increases shot area of effect, as a safety net), withdraw Khuri and drop Iris then use Kerry as a lightning rod (in range of Sasha's skill and Iris' healing). Pop Sasha's skill if Kerry ends up dueling one of the kings or her health starts dropping and if she drops too far, swap her out for Prince. CCMax Shuka or Katie should be able to handle their row with just Percy for support (I'm preferring Percy for higher range and expanded AOE skill with less cost over Pallis but Pallis should work too) but have Alissa and a heavy ready to replace them if they're in trouble. Also, Shuka's skill provides EVERYONE DEPLOYED an attack buff if you need to increase Sasha and Percis/Pallis' AOE damage to deal with a wave (and if you dropped Shuka first, it WILL be up by the time you need it)
Hope that helps!
Garania trivializes this event as much as she did the first time around (back when she was in the spotlight and thus half-cost).
No strategy required for me there.
You start with 40 UP, enough to summon any mage and an archer, if your archer can 1-shot basic enemies (with prince's buff) then you are fine leaving said archer for the rest of the map, then you need a unit to call for rein. and the prince, another unit for single blocking near the mage and a lighning rod (replacing the rein. soldier) dead center with healer support
got it first time which was a little risky for that stamina to run blind lol
anyway i'm halfway to get my fairy and i'm still deciding if i want a second Anya
As a free player, is Anya actually worth spending my SC on refilling stamina? Been saving up for when one of the more useful gold/plats show up on spotlight. I can easily 2 star the final map, potentially 3 starring it if i switch things around a little.
it is. Keep in mind that all u need to get a min costed anya is dorania and the time fairy.
I was meaning mostly on just getting the crystals. running Final map, I tend to average 10crystals. I currently have 61. Running 2x a day for 19 more days is only 400 crystals. I'd have to spend 40 SC (I have 36 atm) just to get the 800 needed for her.
Edit: With the possibility of Fleur popping up in the future, would it be a better idea just to shoot for sealed currently. And hope fleur returns at a reasonable time.
Quoting myself so I don't have to repeat my original calculations of how many SC must be spent to get EVERYTHING (once).
If you take out Echidna and Aria (220 MC), you take out 11 runs x 12 stamina/run = 132 stamina / 18 per SC = 7.333 (round down to 7). Thus in 2 weeks, you can have Anya with only 8 SC spent if you're level 200 (and thus have 18 stamina max).
800 / 20 = 40 runs x 12 stamina = 480 stamina = 20 days. To cut it down to 14, you need to eliminate 6 days (144 hours) which will require spending 8 SC (same thing I just said, but down from scratch instead of taking previous work and working backward. ;)
TLDR: 8 SC (9 at worst, 7 at best if you level up at some point) is pretty darn good for a min-cost Black Princess. Just saying ;)
then don't do the last map if you can't get all the drops. (i'm assuming you can't complete it 100%. If it's rng related....well that sux ) the last map (12 stamina) is only good because it gives a lot of cristals at once. If you can't complete it without letting stuff pass , do the 3 stamina maps. You will definetly get more then 10 cristals in 4 runs of the 3 stamina maps