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  1. #1

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    Lightbulb The Alchemist and the Philosopher's Stone guide

    Good timeofaday, brave Princes! It is that time of the week, and so we prepare for the new event. This time it is truly new one, and for a new class to boot! So let's show Elric bros J.K.Rowl... I mean Farne how to do with The Alchemist and the Sorcerer's Philosopher's Stone!

    Event runs: 2016-12-13 to 2016-12-20



    Rewards
    This is a Unit Farm event.



    Introducing the Lab Coat Alchemist Colin! As our first Alchemist, she sets the standards for this new class. Said class being a ranged physical AoE attacker what halves defense of an enemies hit by their attack. Compared to Artillery, their range and power is lacking, but cost less, and against armored targets debuff is quite a boon to have. And if you use Alchemists to support your archers / vampire hunters / cannonneers, their performance will raise even more) Colin personally have a trusty Splash Attack II skill to make even more foes suffer from acid burns stripping their defense, and after Awakening gains extra range with her Ability. Skill Awakening, whenever we get it, turns her into single-target attacker while buffing her attack by 2.3x, with slightly smaller skill cooldown.






    Noted enemy stats

    Code:
    ┌───────────┬─────────────┬───────┬──────┬──────┬────┬─────┬─────────────────────┐
    │ NameAttack typeHPAtkDefMRASNotes               │ 
    ╞═══════════╪═════════════╪═══════╪══════╪══════╪════╪═════╪═════════════════════╡
    │ Colin     │ Physical    │  6000 │  200 │  20  │ 10 │  85 │ No skill version    │
    │           │ Ranged      │ 10000 │  600 │  200 │ 20 │  10 │ Skill aura version  │
    ├───────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
    │ Bomb Black│ Physical    │  1575 │  800 │    0 │  0 │  60 │ When dies deals 1600│
    │ Goblin    │ Ranged      │       │      │      │    │     │ damage AoE around   │
    ├───────────┼─────────────┼───────┼──────┼──────┼────┼─────┼─────────────────────┤
    │ Greater   │ Physical    │ 52000 │ 5000 │  150 │  0 │ 122 │ Power level?        │
    │ Demon     │ Melee       │       │      │      │    │     │ IT EQUALS 5000 XD   │
    └───────────┴─────────────┴───────┴──────┴──────┴────┴─────┴─────────────────────┘
    Stat correction: 0.9 for first maps, 1.0 for second, third and fourth, 1.05 for the fifth, 1.0 for last.



    Maps


    Philosopher's Stone

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 20 ║ Experience │  140 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  1 ║ Gold @ 3*  │  750 ║ Life       │ 10 ║ Enemies    │ 25 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    What is the alchemist Colin's goal?
    Gimmick: -50% defense
    Map:

    Video:

    Drops:



    The Demonic Researcher

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 25 ║ Experience │  180 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  2 ║ Gold @ 3*  │ 1125 ║ Life       │ 10 ║ Enemies    │ 47 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    The Prince must overcome the demons and put an end to Colin's schemes!
    Gimmick: -50% defense
    Map:

    Video:

    Drops: x2



    The Shadow Lurking Below

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 30 ║ Experience │  220 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  3 ║ Gold @ 3*  │ 1500 ║ Life       │ 10 ║ Enemies    │ 36 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    See through the movements of shadows lurking below!
    Gimmick: -70% defense
    Map:

    Video:

    Drops: x2



    The Power to Control Hearts

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 40 ║ Experience │  300 ║ Initial UP │ 10 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  5 ║ Gold @ 3*  │ 2250 ║ Life       │ 10 ║ Enemies    │ 29 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Win the battle to save the soldiers from powerful magic controlling them!
    Gimmick: -70% defense
    Map:

    Video:

    Drops: x2



    The Cost of Truth X

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 55 ║ Experience │  420 ║ Initial UP │ 20 ║ Max deploy │  8 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │  7 ║ Gold @ 3*  │ 2700 ║ Life       │ 10 ║ Enemies    │ 58 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    The enemy army's total attack begins! Don't let ones holding explosives approach!
    Gimmick: -90% defense
    Map:

    Video:

    Drops:



    The Army of Hell G

    Code:
    ┌──────────┬────╥────────────┬──────╥────────────┬────╥────────────┬────┐
    │ Charisma │ 90 ║ Experience │  580 ║ Initial UP │ 10 ║ Max deploy │ 10 │
    ├──────────┼────╫────────────┼──────╫────────────┼────╫────────────┼────┤
    │ Stamina  │ 12 ║ Gold @ 3*  │ 3600 ║ Life       │ 10 ║ Enemies    │ 62 │
    └──────────┴────╨────────────┴──────╨────────────┴────╨────────────┴────┘
    Take control of the final battle against the demon army and its heavy-hitting general!
    Gimmick: -90% defense
    Map:

    Video:

    Drops: *
    Note: Corinne is a 100% drop, gained from defeating her.





    Comments about the event

    Colin's powers works against you on all maps of the event, so all your units suffer from decreased defense. So take extra care when you facetank somebody. 90/12 map, where event unit drops with 100% certainty, is present, so take advantage of it) On the other hand, that fatso Greater Demon whose attack is EQUALS FIVE THOUSAND!!! is back, and there's no Dark Knight Commander to nerf dat damage this time around (unless you resurrected him with RCs, you whale)). Thankfully, he still prefers to wear next to nothing in terms of armor (150 def), so superior ranged firepower is still way to go.

    On a silver farming front, here's a run-down of possible drops:

    Misha, on the 90/12! Tis a two birds in one stone!!! XD




    New Characters Arriving


    Note: This is based off of current JP version stats for perfected units.

    Lab Coat Alchemist Colin


    Code:
    ┌─────┬──────╥───────┬──────┐
    │ HP  │ 1782 ║ Range │  215 │
    ├─────┼──────╫───────┼──────┤
    │ Atk │  456 ║ Block │ranged│
    ├─────┼──────╫───────┼──────┤
    │ Def │  115 ║ Cost  │  19  │
    ├─────┼──────╫───────┼──────┤
    │ MR  │   0  ║       │      │
    └─────┴──────╨───────┴──────┘
    Skill: Splash Attack II: 25s; AoE radius 2x; AS: 142; WT: 25; CT: 50
    Awakened Ability (NI): Increase Range I: +15 Range.
    Awakened Skill (NI): Force Sword: 25s; attack 2x; attack becomes single-target; AS: 142; WT: 22; CT: 45



    Forest Guard Fuuka (Gold Ranger)


    Code:
    Code:
    ┌─────┬──────╥───────┬──────┐
    │ HP  │ 1476 ║ Range │ 260  │
    ├─────┼──────╫───────┼──────┤
    │ Atk │  514 ║ Block │ranged│
    ├─────┼──────╫───────┼──────┤
    │ Def │  192 ║ Cost  │  11  │
    ├─────┼──────╫───────┼──────┤
    │ MR  │   0  ║       │      │
    └─────┴──────╨───────┴──────┘
    Skill: Double Shot: 15s; fires 2-consecutive arrows per shot; AS: 62; WT: 20; CT: 30
    Awakened Ability (NI): Increase Token Limit: Token Limit +3.
    Awakened Skill (NI): Leg Snipe: 30s; attack 1.7x; decreases movement speed; AS: 62; WT: 16.7; CT: 25



    Earth Fairy Dorothy (Gold Avenger)


    Code:
    Code:
    ┌─────┬──────╥───────┬──────┐
    │ HP  │ 3043 ║ Range │Melee │
    ├─────┼──────╫───────┼──────┤
    │ Atk │  608 ║ Block │  1   │
    ├─────┼──────╫───────┼──────┤
    │ Def │  326 ║ Cost  │  11  │
    ├─────┼──────╫───────┼──────┤
    │ MR  │   0  ║       │      │
    └─────┴──────╨───────┴──────┘
    Skill: Protection of the Phoenix : 60s; while skill is active, automatically recovers half health if HP drops to 0 [once per skill]; AS: 92; WT: 56.7; CT: 85
    Awakened Ability: Certain Kill Attack: 20% chance to increase attack by 1.8 times.
    Awakened Skill (NI): Phoenix Blow: 60s; while skill is active, ability chance 1.5x, and automatically recovers half health if HP drops to 0 [once per skill]; AS: 92; WT: 63.3; CT: 95






    New Classes Being Introduced


    Alchemist / High Alchemist / Master Alchemist

    Ranged physical AoE damage dealers that debuff all enemies hit with halved defense for 2s (2.33s after Awakening). Range is rather short, and damage is not so impressive, but AoE defense debuff is not to be underestimated). Oh, and their own damage applies after defense reduction, so always benefits))



    Ranger / High Ranger / Master Ranger
    Note: despite what banner says: they DO NOT deal true damage on themself. Traps (tokens) that they bring, on the other hand, do.

    A cousin of a regular Archer, this ranged physical single-target attacker does not get bonus against airborne enemies (bust still prioritizes them), but instead is immune to future bad weather conditions and can lay down "trap" tokens. Said tokens do not count toward unit deployment limit and spring on contact with an enemy, damaging (with true damage) and stunning it.





    "Alchemy is the science of understanding, deconstructing, and reconstructing matter. However, it is not an all-powerful art. It is impossible to create something out of nothing. If one wishes to obtain something, something of equal value must be given. This is the law of equivalent exchange; the basis of all alchemy. In accordance to this law, there is a taboo among alchemists. Human transmutation is strictly forbidden. For what could equal the value of a human soul?"

    ЗЫ. Links:
    Last edited by ZeroZet; 12-16-2016 at 08:23 AM.


  2. #2
    Always wondered what the alchemist class in DMM did, never bothered to research it. I can see there use but am wondering when I may use them. Only time will tell when I may need the aid of an alchemist.

    Oh and once again nice opening post as always ZeroZet.
    My Aigis Army (Updated as of 15/October/2016)



  3. #3
    5000 atk? does that mean that only players with awaken units can farm the last map?

  4. #4
    Quote Originally Posted by wyldstrykr View Post
    5000 atk? does that mean that only players with awaken units can farm the last map?
    No, that means have your archers and witches take him out, and do not try to tank him. See the videos for examples.
    Currently playing: Aigis, Harem Heroes and Crush Crush

  5. #5

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    Ew, glasses.

    Greater Demon is back, huh. No Danchou to 80% his attack though.

    Well, ranged units aside, I take it I should bring Berna and possibly Imelia, not Lilia or Bernice. Defense reduction means nothing to rogues and bandits.

  6. #6

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    wth that demon doing here? just passing by? xD
    anyway thx for the guide, last map looks not that hard, means my alt would have less problems. Hope max aff wont be a problem tho.
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  7. #7

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    Quote Originally Posted by Ramazan View Post
    wth that demon doing here? just passing by? xD
    anyway thx for the guide, last map looks not that hard, means my alt would have less problems. Hope max aff wont be a problem tho.
    yeah, this
    i would really love to see the event's story to understand what is the demon doing beside an alchemist
    inb4 the demons controll her via blackmailing or demonic mindcrontrol

    seems like an interesting unit for further maps with higher defences enemies, i'm more interested in the ranger class, those traps that don't count towards units placed... hng

  8. #8
    Not too into alchemists since I only use them in situations like Majins and golems in Magic City. Same thing for curse users when they get implemented. Gonna casually farm for Corin in the 55/7 map and get some plat armors out of it. Funny that my alt. account always gets all the plat armors and my main gets everything else.
    Aigis Teams (10/23/2016)
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    DMM:
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  9. #9

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    Valk farm ftw at the last map, btw why are the maps low rarity challenge? Was the map guide maker bored? o.O

  10. #10

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    Quote Originally Posted by Overload View Post
    Valk farm ftw at the last map, btw why are the maps low rarity challenge? Was the map guide maker bored? o.O
    Probably yes. Things people do to keep the game interesting
    And I stumbled on them while thinking that first maps are stupid easy anyway, so might as well grab something interesting-sounding for them. And from that just ended up grabbing entire playlist
    Last edited by ZeroZet; 12-12-2016 at 01:10 PM.

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