Quote Originally Posted by Ramazan View Post
Its called Magic Reduction. It reduces magic damage dealt to your troops by % percentage. For instance, if your unit has 15MR and enemy hit 200 then 15MR reduces 30 damage, resulting in total 170 damage to your unit. Unlike MR, your defence reduces damage "directly". If an enemy hit you 200 and if your unit has 150 defence then the result damage to your unit is 50. Same rules apply to enemies as well, they have mr and def too.
One thing to note: If armor would reduce the damage below 10% of the attack damage it stays at 10% Attack damage. For example. 500 defence and 400 attack - it would still deal 10% so 40 damage (from 360 armor upwards) no matter how much higher the armor is.
Also physical projectials like arrows or bolts can be deflected if the ATK of the ranged unit is lower then the defence.

Disclaimer: Dont be mad im gonna do some naziĀ“ing now.
*Magic Resistance not Reduction
*% percantage = percant percantage - scrap one its doubling