Thank you for the guide! A lovely job as always!

As interesting as Miranda is, why are we getting attack focused Heavy Armors? There are at least three that come to mind. I can understand trying to make a class a little more versatile with certain units but if that unit ends up forgetting its class attributes, why bother? It's similar to how some Samurai on skill get an attack boost but only block one enemy which defeats the Samurai attribute of blocking and attacking multiple enemies.

I am still going to perfect her as much as I can, I do like to collect things after all, but as ZeroZet mentioned if you have Bernice you are pretty much covered.