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  1. #1

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    Of not mentioned, Miranda(!) seems can survive, but with major passive requirements. May not be feasible given you still need to deal with the rest of enemies.

    All in all, Cellia is best. No buffers, no Prince, no nothing 5204 eHP, 2OP Lol-onee and Lyla are not that far behind.
    Last edited by ZeroZet; 07-07-2017 at 02:40 AM.

  2. #2

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    On the top of my head , anya , cornlia , gelius and deine come to mind.


    Celia with her skill and insane hp might be a good health tank as well.

  3. #3

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    Been using Cellia for the greater tanking myself. I also have Aisha, Adele and Elyse for the funsies of mega health with decent def. Not AW'd Imelia yet sadly, or Cellia would have had even more. I need to go ahead and do this.

    As an interesting suggestion - i would add each units dps to the spreadsheet as well as whether it is magic damage or not. One might think damage is not the most important thing for a tank, but in all honesty i feel it is a great thing for a tank to be able to deal damage as well, shortening the time needed to tank something. This is why i am not a fan of HAs outside of Deine anymore. They just deal 0 damage and that's more often than not a negative point for me. Point in case - the 62 charisma magic city map. I'm so glad i had tanks that could do damage there so the damn things would go down in time for the next god damn golem.

  4. #4
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    If you're going to include skills in the equation, you might as well include Olivier, who tanks any amount of physical damage, and Black Karma, who can literally tank anything.

    - - - Updated - - -

    Quote Originally Posted by Tenhou View Post
    Been using Cellia for the greater tanking myself. I also have Aisha, Adele and Elyse for the funsies of mega health with decent def. Not AW'd Imelia yet sadly, or Cellia would have had even more. I need to go ahead and do this.

    As an interesting suggestion - i would add each units dps to the spreadsheet as well as whether it is magic damage or not. One might think damage is not the most important thing for a tank, but in all honesty i feel it is a great thing for a tank to be able to deal damage as well, shortening the time needed to tank something. This is why i am not a fan of HAs outside of Deine anymore. They just deal 0 damage and that's more often than not a negative point for me. Point in case - the 62 charisma magic city map. I'm so glad i had tanks that could do damage there so the damn things would go down in time for the next god damn golem.
    Diina>Deine DPS

  5. #5

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    Quote Originally Posted by Unregistered View Post
    Diina>Deine DPS
    While true, i do not have Diina, so i did not include her in my statement purely out of that.

    That said, i noticed we did not get her 2x def on SAW yet, that's sad.

  6. #6
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    Quote Originally Posted by Tenhou View Post
    While true, i do not have Diina, so i did not include her in my statement purely out of that.

    That said, i noticed we did not get her 2x def on SAW yet, that's sad.
    Diina does get a 2x def on her saw later on?
    That would make me so happy cause that was my biggest problem with getting her instead of deine

  7. #7

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    That post above was mine, forgot to log in. I just compared the english DMM wiki with ours. Looks like heavys get buffed i guess. -1cr, increase in hp, def, atk. Pre AW ability has 20% instead of 15% chance and post aw adds 10% extra def to the 25% nullify chance. SAW lasts 5 seconds longer and adds 2x def.
    I want this update so hard now xD it seperates diina more from grace.

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